3d Technology In Fine Art And Craft


3d Technology In Fine Art And Craft
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3d Technology In Fine Art And Craft


3d Technology In Fine Art And Craft
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Author : Bridgette Mongeon
language : en
Publisher: CRC Press
Release Date : 2015-07-30

3d Technology In Fine Art And Craft written by Bridgette Mongeon and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-30 with Computers categories.


The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net



3d Technology In Fine Art And Craft


3d Technology In Fine Art And Craft
DOWNLOAD eBooks

Author : Bridgette Mongeon
language : en
Publisher: CRC Press
Release Date : 2015-07-30

3d Technology In Fine Art And Craft written by Bridgette Mongeon and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-30 with Computers categories.


The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net



3d Printing For Artists Designers And Makers


3d Printing For Artists Designers And Makers
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Author : Stephen Hoskins
language : en
Publisher: Bloomsbury Publishing
Release Date : 2018-02-08

3d Printing For Artists Designers And Makers written by Stephen Hoskins and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-02-08 with Technology & Engineering categories.


Fully revised and with a new chapter and international case studies, this second edition of the best-selling book traces how artists and designers continue to adapt and incorporate 3D printing technology into their work and explains how the creative industries are directly interfacing with this new technology. Covering a broad range of applied art practice – from fine art and furniture-design to film-making – Stephen Hoskins introduces some of his groundbreaking research from the Centre for Fine Print Research along with an updated history of 3D print technology, a new chapter on fashion and animation, and new case studies featuring artists working with metal, plastic, ceramic and other materials. A fascinating investigation into how the applied arts continue to adapt to new technologies and a forecast of what developments we might expect in the future, this book is essential reading for students, researchers studying contemporary art and design and professionals involved in the creative industries.



Introducing Mudbox


Introducing Mudbox
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Author : Ara Kermanikian
language : en
Publisher: John Wiley & Sons
Release Date : 2010-09-16

Introducing Mudbox written by Ara Kermanikian and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-16 with Computers categories.


One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool! Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier. Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk's 3ds Max and Maya products Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.



New Technologies Development And Application Iii


New Technologies Development And Application Iii
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Author : Isak Karabegović
language : en
Publisher: Springer Nature
Release Date : 2020-05-04

New Technologies Development And Application Iii written by Isak Karabegović and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05-04 with Technology & Engineering categories.


This proceedings book features papers presented at the International Conference on New Technologies, Development and Application, held at the Academy of Sciences and Arts of Bosnia and Herzegovina in Sarajevo on 25th–27th June 2020. It covers a wide range of future technologies and technical disciplines, including complex systems such as Industry 4.0; patents in Industry 4.0; robotics; mechatronics systems; automation; manufacturing; cyber-physical and autonomous systems; sensors; networks; control; energy and renewable energy sources; automotive and biological systems; vehicular networking and connected vehicles; effectiveness and logistics systems; smart grids; nonlinear systems; power; social and economic systems; education; and IoT. The book focuses on the Fourth Industrial Revolution “Industry 4.0,” in which implementation will improve many aspects of human life in all segments and lead to changes in business paradigms and production models. Further, new business methods are emerging, transforming production systems, transport, delivery, and consumption, which need to be monitored and implemented by every company involved in the global market.



2 5d Printing


2 5d Printing
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Author : Carinna Parraman
language : en
Publisher: John Wiley & Sons
Release Date : 2018-10-22

2 5d Printing written by Carinna Parraman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-22 with Technology & Engineering categories.


A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions 2.5D Printing: Bridging the Gap Between 2D and 3D Applications examines the relationship between two- and three-dimensional printing and explores the current ideas, methods, and applications. It provides insights about the diversity of our material culture and heritage and how this knowledge can be used to design and develop new methods for texture printing. The authors review the evolving research and interest in working towards developing methods to: capture, measure and model the surface qualities of 3D and 2D objects, represent the appearance of surface, material and textural qualities, and print or reproduce the material and textural qualities. The text reflects information on the topic from a broad range of fields including science, technology, art, design, conservation, perception, and computer modelling. 2.5D Printing: Bridging the Gap Between 2D and 3D Applications provides a survey of traditional methods of capturing 2.5D through painting and sculpture, and how the human perception is able to judge and compare differences. This important text: Bridges the gap between the technical and perceptual domains of 2D and 3D printing Discusses perceptual texture, color, illusion, and visual impact to offer a unique perspective Explores how to print a convincing rendering of texture that integrates the synthesis of texture in fine art paintings, with digital deposition printing Describes contemporary methods for capturing surface qualities and methods for modelling and measuring, and ways that it is currently being used Considers the impact of 2.5D for future technologies 2.5D Printing is a hands-on guide that provides visual inspiration, comparisons between traditional and digital technologies, case studies, and a wealth of references to the world of texture printing. Please visit the companion website at: www.wiley.com/go/bridging2d3d . www.wiley.com/go/bridging2d3d



3d Printing Basics For Entertainment Design


3d Printing Basics For Entertainment Design
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Author : Anne E. McMills
language : en
Publisher: Taylor & Francis
Release Date : 2017-10-12

3d Printing Basics For Entertainment Design written by Anne E. McMills and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-12 with Performing Arts categories.


Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or... you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.



3d Printing Techniques And Processes


3d Printing Techniques And Processes
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Author : Michael Degnan
language : en
Publisher: Cavendish Square Publishing, LLC
Release Date : 2017-12-15

3d Printing Techniques And Processes written by Michael Degnan and has been published by Cavendish Square Publishing, LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-15 with Juvenile Nonfiction categories.


A 3D printer can be of use to people in a vast variety of fields. This book details some of the many ways to put 3D printers to great use and it explains the field's best practices. Readers are provided with an overview of materials and their pros and cons, and troubleshooting tips.



Virtual Augmented And Mixed Reality Applications In Education Aviation And Industry


Virtual Augmented And Mixed Reality Applications In Education Aviation And Industry
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Author : Jessie Y. C. Chen
language : en
Publisher: Springer Nature
Release Date : 2022-05-28

Virtual Augmented And Mixed Reality Applications In Education Aviation And Industry written by Jessie Y. C. Chen and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-28 with Computers categories.


This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.



Digital Sculpting With Mudbox


Digital Sculpting With Mudbox
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Author : Mike de la Flor
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-12

Digital Sculpting With Mudbox written by Mike de la Flor and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Computers categories.


Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.