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Beginning Java Me Platform


Author : Ray Rischpater
language : en
Publisher: Apress
Release Date : 2008-11-23


Download Beginning Java Me Platform written by Ray Rischpater and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-23 with Computers categories.


Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Beginning J2me


Author : Sing Li
language : en
Publisher: Apress
Release Date : 2006-10-31


Download Beginning J2me written by Sing Li and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-31 with Computers categories.


* J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne. * Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices. * Easy-to-read style with lots of practical, hands-on code examples.

Creating Mobile Games


Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2007-10-20


Download Creating Mobile Games written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-20 with Computers categories.


Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

Beginning Nokia Apps Development


Author : Daniel Zucker
language : en
Publisher: Apress
Release Date : 2011-10-18


Download Beginning Nokia Apps Development written by Daniel Zucker and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-18 with Computers categories.


While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.

Advanced Blackberry 6 Development


Author : Chris King
language : en
Publisher: Apress
Release Date : 2011-07-21


Download Advanced Blackberry 6 Development written by Chris King and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-21 with Computers categories.


BlackBerry devices and applications are selling by the millions. As a BlackBerry developer, you need an advanced skill set to successfully exploit the most compelling features of the platform. This book will help you develop that skill set and teach you how to create the most sophisticated BlackBerry programs possible. With Advanced BlackBerry 6 Development, you’ll get a comprehensive look at the new features included with SDK 6, including the web and widgets SDK, the web browser, and more. You’ll also learn how to take advantage of BlackBerry media capabilities such as the camera and video playback. The book also shows you how to send and receive text and multimedia messages, use powerful cryptography libraries, and connect with the user’s personal and business contacts and calendar. Not only will you be learning how to use these APIs, but you’ll also be building a program that takes full advantage of them: a wireless media-sharing app. Each chapter’s lessons will be applied by enhancing the app from a prototype to a fully polished program. Along the way, you'll learn how to differentiate your product from other downloads by fully integrating with the new BlackBerry 6 operating system. Your app will run in the browser and within device menus, just like software that comes with the phone. You will even learn BlackBerry's new Web browser features, Web standards-based software development kit, and more. Once you are comfortable with writing apps, this book will show you how to take them to the next level. You’ll learn how to move from running on one phone to running on all phones, and from one country to all countries. You’ll additionally learn how to support your users with updates. No other resource compares for mastering the techniques needed for expert development on this mobile platform.

Beginning Java Se 6 Platform


Author : Jeff Friesen
language : en
Publisher: Apress
Release Date : 2007-12-22


Download Beginning Java Se 6 Platform written by Jeff Friesen and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-22 with Computers categories.


Beginning Java SE 6 by Sing Li et al should be the first beginning level tutorial on the new Java SE 6, and is ideal for learning the new core Java Standard Edition (SE) 6 platform. Each chapter in the book introduces a particular API area, discusses the APIs, and provides a hands-on example showing its use. Each chapter is independent of the other, and sharply focuses on one API area. It is a fun, highly visual book with many chapters on GUI, graphics, and gaming.

Beginning Java Ee 6 With Glassfish 3


Author : Antonio Goncalves
language : en
Publisher: Apress
Release Date : 2010-09-21


Download Beginning Java Ee 6 With Glassfish 3 written by Antonio Goncalves and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-21 with Computers categories.


Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms from Oracle (previously Sun). Beginning Java EE 6 Platform with GlassFish 3, Second Edition is this first tutorial book on the final version of the Java EE 6 Platform. Step by step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations, and shows them in action using practical examples. This book uses the new version of GlassFish 3 to deploy and administer the code examples. Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert’s perspective on enterprise Java technologies.