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Computer Systems


Author : Randal E. Bryant
language : en
Publisher: Addison-Wesley
Release Date : 2015-03-02

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&>standalone product; MasteringEngineering® does not come packaged with this content. If you would like to purchase both the physical text and MasteringEngineering search for 0134123832 / 9780134123837 Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText -- Access Card Package, 3/e Package consists of: 013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e 0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e MasteringEngineering should only be purchased when required by an instructor. For courses in Computer Science and Programming Computer systems: A Programmer's Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer's perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for readers to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that programmers have access to a Linux system for this course. Programmers should have basic familiarity with C or C++. Also available with MasteringEngineering MasteringEngineering is an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor's office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts. Students, if interested in purchasing this title with MasteringEngineering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.

Computer Systems


Author : J. Stanley Warford
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2009-06-01

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Completely revised and updated, Computer Systems, Fourth Edition offers a clear, detailed, step-by-step introduction to the central concepts in computer organization, assembly language, and computer architecture. It invites students to explore the many dimensions of computer systems through a top-down approach to levels of abstraction. By examining how the different levels of abstraction relate to one another, the text helps students look at computer systems and their components as a unified concept.The new Fourth Edition is based on the Pep/8 assembler and simulator, which was designed to teach the basics of the classic von Neumann machine. Pep/8 now includes a new symbolic trace feature that displays global variables and the run-time stack in real time as the student single steps through the program. Throughout the text Warford emphasizes the importance of mastering fundamental computer concepts, which provides a basis for understanding both current and future technology, while also stressing the importance of keen problem solving skills. Computer Systems, Fourth Edition covers all of the core topics in the Architecture and Organization category of the ACM-IEEE Curriculum 2001 Guidelines for Computer Science.

The Elements Of Computing Systems


Author : Noam Nisan
language : en
Publisher: MIT Press
Release Date : 2005

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This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Computer Systems


Author : Ata Elahi
language : en
Publisher: Springer
Release Date : 2017-11-08

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This textbook covers digital design, fundamentals of computer architecture, and assembly language. The book starts by introducing basic number systems, character coding, basic knowledge in digital design, and components of a computer. The book goes on to discuss information representation in computing; Boolean algebra and logic gates; sequential logic; input/output; and CPU performance. The author also covers ARM architecture, ARM instructions and ARM assembly language which is used in a variety of devices such as cell phones, digital TV, automobiles, routers, and switches. The book contains a set of laboratory experiments related to digital design using Logisim software; in addition, each chapter features objectives, summaries, key terms, review questions and problems. The book is targeted to students majoring Computer Science, Information System and IT and follows the ACM/IEEE 2013 guidelines. • Comprehensive textbook covering digital design, computer architecture, and ARM architecture and assembly • Covers basic number system and coding, basic knowledge in digital design, and components of a computer • Features laboratory exercises in addition to objectives, summaries, key terms, review questions, and problems in each chapter

Computer Systems


Author : Umakishore Ramachandran
language : en
Publisher:
Release Date : 2011

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In the early days of computing, hardware and software systems were designed separately. Today, as multicore systems predominate, this separation is becoming impractical.Computer Systems examines the key elements of all computer systems using an integrated approach that treats hardware and software as part of the same, larger system. Students gain important insights into the interplay between hardware and software and leave the course with a better understanding of a modern computer system

Computer Systems


Author : Andrew James Herbert
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-02-26

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A critical collection of edited-survey research papers spanning the entire range of Roger Needham's distinguished scientific career, from operating systems to distributed computing and security. Many of the world's leading researchers survey their topics' latest developments and acknowledge the theoretical foundations of Needham's work.

Principles Of Computer System Design


Author : Jerome H. Saltzer
language : en
Publisher: Morgan Kaufmann
Release Date : 2009-05-21

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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.