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Creating Mobile Games


Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2007-10-20

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Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

Photoshop For Games


Author : Shawn Nelson
language : en
Publisher: New Riders
Release Date : 2014-08-18

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Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many purposes. Full of inspiring projects , readers will find examples from comic, realistic, graphic styles, and more. Downloadable project files and videos accompany some of the tutorials so that readers can dive deeper on topics. Whether they are developing games for consoles, mobile devices, or the Web, game artists from all backgrounds will learn the best practices to game art creation in Photoshop.

Mobile Games


Author : Jouni Paavilainen
language : en
Publisher: New Riders Pub
Release Date : 2003

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"Mobile Games: Creating Business with Nokia N-Gage is a story about a beginning. It reveals the secrets behind the revolutionary vision of Nokia and its enthusiasm to create a new generation of mobile, connected games. These games are far from ordinary - pervasiveness, ubiquitous access and the other unique characteristics of mobility facilitate the birth of a new era. It's gaming anytime, anywhere."--BOOK JACKET.

Developing Mobile Games With Moai Sdk


Author : Francisco Tufró
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-03-26

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10. Creating a HUD; The basics; Left or right, that's the question; Updating information; Summary; 11. Let the Right Music In!; Audio manager; Background music; Sound effects; Summary; 12. iOS Deployment; Xcode project; The host; Running an example; Setting up our own project; Pointing to the correct source code; Fixing source paths; Fixing include paths; Fixing linked libraries; Going multi-platform; Running on the device; Summary; 13. Deployment to Other Platforms; Windows; Mac OS X; Android; Google Chrome (native client); Linux; Summary; Index.

Creating Mobile Apps With Appcelerator Titanium


Author : Christian Brousseau
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-10-25

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Creating Mobile Apps with Appcelerator Titanium provides a hands-on approach and working examples on creating apps and games as well as embedding them onto a social networking website. Developers can then move on from there to develop their own applications based on the ones they have developed throughout the course of this book."Creating Mobile Apps with Appcelerator Titanium" is for developers who have experience with modern languages and development environments. Also, if you are familiar with the concepts of Object-oriented Programming (OOP), reusable components, AJAX closures, and so on, this book will help you leverage that knowledge in mobile development.This book will also cater to Titanium users who wish to know more about Titanium’s broad range of capabilities and will help you to expand Titanium's basic set of features by using extension modules.

Creating Games


Author : Morgan McGuire
language : en
Publisher: CRC Press
Release Date : 2008-12-23

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Download Creating Games written by Morgan McGuire and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-23 with Computers categories.


Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document Pointers to the best resources for digging deeper into each specialized area of game development Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials

Professional Windows Phone 7 Game Development


Author : Chris G. Williams
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-23

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Download Professional Windows Phone 7 Game Development written by Chris G. Williams and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-23 with Computers categories.