Developing Mobile Games With Moai Sdk


Developing Mobile Games With Moai Sdk
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Developing Mobile Games With Moai Sdk


Developing Mobile Games With Moai Sdk
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Author : Francisco Tufro
language : en
Publisher: Packt Pub Limited
Release Date : 2013

Developing Mobile Games With Moai Sdk written by Francisco Tufro and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.


A normal step-by-step tutorial with two sample games built in, to teach Moai SDK from scratch.This book is for anyone who wants to build games, especially if they want to quickly iterate using a scripting language like Lua, and they're targeting more than one platform. All of this without having to spend your salary on licenses. Moai SDK is aimed to professionals, but it has a great community that will help you learn and be a part of it.



Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-31

Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.



Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher:
Release Date : 2015-03-31

Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Marmalade Sdk Mobile Game Development Essentials


Marmalade Sdk Mobile Game Development Essentials
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Author : Sean Scaplehorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-11-15

Marmalade Sdk Mobile Game Development Essentials written by Sean Scaplehorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.


A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter, This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK, Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.



Corona Sdk Mobile Game Development


Corona Sdk Mobile Game Development
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Author : Michelle M. Fernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Corona Sdk Mobile Game Development written by Michelle M. Fernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Learn Lua For Ios Game Development


Learn Lua For Ios Game Development
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Author : Jayant Varma
language : en
Publisher: Apress
Release Date : 2013-04-01

Learn Lua For Ios Game Development written by Jayant Varma and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-01 with Computers categories.


So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.



Corona Sdk Mobile Game Development


Corona Sdk Mobile Game Development
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Author : Wendell Cowan
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2017-04-28

Corona Sdk Mobile Game Development written by Wendell Cowan and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-28 with categories.


You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Create 2d Mobile Games With Corona Sdk


Create 2d Mobile Games With Corona Sdk
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Author : David Mekersa
language : en
Publisher: CRC Press
Release Date : 2015-02-11

Create 2d Mobile Games With Corona Sdk written by David Mekersa and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-11 with Computers categories.


Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format: Contains step-by-step directions complete with coding and screenshots Is filled with tutorials, tips, and links to useful online resources Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!



Practical Android 4 Games Development


Practical Android 4 Games Development
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Author : Jerome DiMarzio
language : en
Publisher: Apress
Release Date : 2012-01-24

Practical Android 4 Games Development written by Jerome DiMarzio and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-24 with Computers categories.


Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more. The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide—the first Android book approved by Google—recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android. From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable “black box” for game development Easy-to-follow examples make creating the sample games a hands-on experience



Beginning Android Games Development


Beginning Android Games Development
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Author : Ted Hagos
language : en
Publisher: Apress
Release Date : 2020-09-11

Beginning Android Games Development written by Ted Hagos and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-11 with Computers categories.


Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. What You Will Learn Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For Those with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform