Gamers


Gamers
DOWNLOAD eBooks

Download Gamers PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Gamers book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Gamers At Work


Gamers At Work
DOWNLOAD eBooks

Author : Morgan Ramsay
language : en
Publisher: Apress
Release Date : 2012-06-08

Gamers At Work written by Morgan Ramsay and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-08 with Computers categories.


"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7



Last Gamer Standing


Last Gamer Standing
DOWNLOAD eBooks

Author : Katie Zhao
language : en
Publisher: Scholastic Inc.
Release Date : 2021-09-21

Last Gamer Standing written by Katie Zhao and has been published by Scholastic Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-21 with Juvenile Fiction categories.


Ready Player One meets the action of battle royale video games in this middle-grade sci-fi perfect for fans of Fortnite. In twelve-year-old Reyna Cheng's world, gaming is everything. Professional esports teams are the mainstream celebrities. Kids begin training from a young age, aspiring for the big leagues. Reyna is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players. But despite Reyna's rising popularity and skills, no one knows who she is. Gaming is still a boys' club and to protect herself against trolls and their harassment, she games the mysterious TheRuiNar. When Reyna qualifies for the Dayhold Junior Tournament, she knows she's got what it takes to win the championship title and the $10,000 prize. It's a chance to make a step forward towards her professional esports dreams and to help her family with the costs of her mother's hospital bills. But when she's blackmailed and threatened to be doxed by an anonymous troll, Reyna has to confront the toxic gaming community head-on. With her dreams and the cash prize on the line, it's game on!



The Gamer S Guide To Getting The Girl


The Gamer S Guide To Getting The Girl
DOWNLOAD eBooks

Author : Kristine Scarrow
language : en
Publisher: Dundurn
Release Date : 2019-06-21

The Gamer S Guide To Getting The Girl written by Kristine Scarrow and has been published by Dundurn this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-21 with Young Adult Fiction categories.


Strategy is everything when it comes to gaming — and girls. Zach is used to living in a world of legendary battles, epic journeys, and life-or-death situations. As a gamer, he is hard-wired for adventure, even though it’s from the comfort of his parents’ couch. But nothing has prepared him for battling the biggest storm in Saskatchewan’s history while trapped in the local mall. On top of everything, Zach has finally met the girl of his dreams, but he finds himself helping everyone else stay safe while his best friend spends time with her. What Zach doesn’t realize is that love always finds its way when you’ve found the right person and are ready to risk it all to save the day.



Fans Bloggers And Gamers


Fans Bloggers And Gamers
DOWNLOAD eBooks

Author : Henry Jenkins
language : en
Publisher: NYU Press
Release Date : 2006

Fans Bloggers And Gamers written by Henry Jenkins and has been published by NYU Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Mass media categories.


Henry Jenkins's pioneering work in the early 1990s promoted the idea that fans are among the most active and socially connected consumers of popular culture. This volume maps the core theoretical and methodological issues in Fan Studies, and also charts the growth of participatory culture on the web.



Ready Player Two


Ready Player Two
DOWNLOAD eBooks

Author : Shira Chess
language : en
Publisher: U of Minnesota Press
Release Date : 2017-10-01

Ready Player Two written by Shira Chess and has been published by U of Minnesota Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-01 with Games & Activities categories.


Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.



The Kids Are Alright


The Kids Are Alright
DOWNLOAD eBooks

Author : John C. Beck
language : en
Publisher: Harvard Business Press
Release Date : 2006-11-01

The Kids Are Alright written by John C. Beck and has been published by Harvard Business Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-01 with Business & Economics categories.


Think video games are kids’ stuff? Think again. According to authors John C. Beck and Mitchell Wade all those hours immersed in game culture have created masses of employees with unique attributes. This new generation that’s ninety-million strong has an amazing ability to multitask, solves problems creatively, and brings unexpected leadership to the table. But to tap these skills, we need to understand and appreciate the different ways gamers think and behave. The Kids Are Alright dispels common myths about gamers and reveals them as committed, team-oriented people who play to win.



Combatting Discrimination Against Women In The Gamer Community


Combatting Discrimination Against Women In The Gamer Community
DOWNLOAD eBooks

Author : Marty Gitlin
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2016-07-15

Combatting Discrimination Against Women In The Gamer Community written by Marty Gitlin and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-15 with Juvenile Nonfiction categories.


Discrimination in the gamer community is rampant, as evidenced by the recent GamerGate controversy. Though females make up 45 percent of all gamers, nearly 90 percent of all game designers are male. This has resulted in troubling portrayals of women in the games, which can leave lasting impressions on young people playing them. Even more serious is the abuse women face in gamer communities and as professionals in the industry. This timely resource will help teens make sense of the issues facing them when they participate in video game culture.



Gamers In The Library


Gamers In The Library
DOWNLOAD eBooks

Author : Eli Neiburger
language : en
Publisher: American Library Association
Release Date : 2007-07-16

Gamers In The Library written by Eli Neiburger and has been published by American Library Association this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-07-16 with Games & Activities categories.


Imagine: Teen and pre-teen boys, twenty-somethings, parents, and even younger kids streaming into the library. It's your library's monthly videogame tournament! Step boldly into a new arena of library programming with lifetime gamer and Ann Arbor's library technology manager, Eli Neiburger.As a leading expert on producing videogame tournaments and events, Neiburger explains why videogame programming holds huge potential for libraries. He offers the complete toolkit. Follow these practical and proven guidelines to get answers to all your questions - from convincing the skeptics to getting audience feedback through your blog.Learn how to serve this underserved audience and: gain familiarity with the basics of gaming culture, software, and hardware; understand how videogaming events fit into the library; learn what works and what doesn't from the experiences of the nation's leading expert; conduct a tournament in your library - including how to plan, set up, and run any size event; market the events, build an audience, and get feedback.Don't miss out on an entire generation of library users. With game-savvy librarians and this must-have resource, you'll soon be building a brand new audience of library-loyal videogame fans.



Librarian S Guide To Games And Gamers


Librarian S Guide To Games And Gamers
DOWNLOAD eBooks

Author : Michelle Goodridge
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-11-15

Librarian S Guide To Games And Gamers written by Michelle Goodridge and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-15 with Language Arts & Disciplines categories.


Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.



Top Video Gamers In The World Set


Top Video Gamers In The World Set
DOWNLOAD eBooks

Author : Various
language : en
Publisher:
Release Date : 2019-08-15

Top Video Gamers In The World Set written by Various and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-15 with categories.


Video gaming has become an entertainment giant worth more than 60 billion dollars in revenue. There are a lot of contributing factors to its popularity, and foremost among them are video game streamers and YouTubers. Every day, millions of fans tune in to watch their favorite gamers play their favorite games. Streams are funny, heartfelt, and intense, but above all, enthralling. This series takes an in-depth look at some of the world's most influential video gamers and the games they play. Readers will learn how they've captured the loyalty of fans across the globe, which includes using the power of social media and internet distribution to make it to the top. Features include: Focuses on the thoroughly modern approach that popular gamers take to reach their massive audiences. Timelines showcase each gamer's rise to stardom from their humble beginnings to their crowning achievements. Provides a unique, go-to source for anyone interested in gaming.