Iron Falcon Rules For Classic Fantasy Role Playing


Iron Falcon Rules For Classic Fantasy Role Playing
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Iron Falcon Rules For Classic Fantasy Role Playing


Iron Falcon Rules For Classic Fantasy Role Playing
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Author : Chris Gonnerman
language : en
Publisher:
Release Date : 2015-03-31

Iron Falcon Rules For Classic Fantasy Role Playing written by Chris Gonnerman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with categories.


The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.



Iron Falcon Adventures One


Iron Falcon Adventures One
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Author : Chris Gonnerman
language : en
Publisher:
Release Date : 2016-07-12

Iron Falcon Adventures One written by Chris Gonnerman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-12 with categories.


This is the first adventure compilation for the Iron Falcon Rules for Classic Fantasy Role-Playing. This multi-module consists of four different adventures featuring a variety of monsters, both classic and new, presented in traditional dungeon environments. These adventures are written in true Old School style, and are suitable for player characters of lower to middle levels. They are intended to be suitable for players and referees who are new to the Old School style of play. The adventures in this book were designed to be played with the Iron Falcon Rules for Classic Fantasy Role-Playing, but in fact they are broadly compatible with other 0e-era retro-clone games, and are readily adaptable to other Old School Renaissance rule systems.



Blueholme Prentice Rules


Blueholme Prentice Rules
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Author : Michael Thomas
language : en
Publisher: Lulu.com
Release Date : 2014-12-07

Blueholme Prentice Rules written by Michael Thomas and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-07 with Games & Activities categories.


Perfect bound edition. BLUEHOLME(TM) Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and ... well, what more do you need?



Those Dark Places


Those Dark Places
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Author : Jonathan Hicks
language : en
Publisher: Lulu.com
Release Date : 2007-09

Those Dark Places written by Jonathan Hicks and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09 with Fiction categories.


Jonathan Hicks, published twice in the British Science Fiction Association's writer's magazine 'FOCUS' and the mission designer/dialogue writer of the mobile telephone game of acclaimed television show 'Battlestar Galactica', presents twelve short stories about the little people in the big universe. "I grew up with the grandiose science fiction tales, in books and on film, with great galaxy-spanning adventures or life-changing technologies," said Jonathan Hicks. "In this book I concentrate on the 'little guy', the people who work behind the scenes and those who get a less than stellar deal out of the supposed adventure travelling the galaxy and exploring new technologies offers." Click on the 'preview this book' under the cover picture above to find out more about these stories. Contains strong language and some violence



Basic Fantasy Role Playing Game


Basic Fantasy Role Playing Game
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Author :
language : en
Publisher:
Release Date :

Basic Fantasy Role Playing Game written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with Basic Fantasy (Game) categories.


"This is a new game, with rules-light mechanics designed for the kind of gameplay popular in the early days of role-playing games. The look and feel is classic, from the races, classes, spells, monsters, and magic items included down to the very typeface and layout chosen. This is Old School. Modern game systems are heavy, both in terms of the sheer weight of the books as well as the amount of players and Game Master must learn to play them. Here, in this one volume, are all the rules needed to create and run adventures the old fashioned way. An experienced player can create and equip a character in under ten minutes, and even a novice can be ready to play in under half an hour. Game Masters will find that the brief and simple rules for monsters and magic make the job of adventure creation just as easy. Combat can be completed by moderately experienced players with little or no need to stop and look up rules ..."--Back cover



Cyclopean Deeps Volume 1 Swords Wizardry


Cyclopean Deeps Volume 1 Swords Wizardry
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Author : Matt Finch
language : en
Publisher:
Release Date : 2018-05

Cyclopean Deeps Volume 1 Swords Wizardry written by Matt Finch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05 with categories.


Deep beneath the ground, in those regions where the echoes of mankind's feet are seldom heard, where even firelight is a bizarre intruder from a long-forgotten place, the foes of mankind breed and multiply. It is a realm of dark chaos - for these creatures of the echoing deeps count each other as rivals and enemies. It is a place without peace, a place without virtues, a place where every countenance of evil is to be found in sluggish torpor, stirring restlessly in dreams of cruelty and hatred. These dark and deadly provinces are known as the Under Realms. Most named regions in the Under Realms are quite distinct from each other, whether by geological formation or by the types of inhabitants that have established themselves in strategically important areas. Characters who enter this area expecting to find drowic elves, deep gnomes, and other "normal" features of the Under Realms will swiftly discover the error of their thinking. The Vaults of the Sunless Sea, located to the north of the Cyclopean Deeps, might fit that description, but the Cyclopean Deeps are a different and decidedly more unpleasant area into which the denizens of the Vaults seldom venture. This series of adventures forms a mini-campaign in the depths of the earth, suitable for a party of 4+ characters with an average level of 10-12, or 8+ characters with an average level around 7. For Swords & Wizardry.



The Role Playing Game Primer


The Role Playing Game Primer
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Author : Chris Gonnerman
language : en
Publisher:
Release Date : 2014-10-08

The Role Playing Game Primer written by Chris Gonnerman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-08 with categories.


Are you interested in classic paper-and-pencil role-playing games, but you have no idea where to start? This is the book for you! The Role-Playing Game Primer starts from the very beginning, first showing you how to play, then giving you hints and tips on how to do it better. Later chapters provide guidance for beginning Game Masters, to get you up and running even if you have little or no experience as a player. The RPG Primer is aimed at players and GMs of "Old School" paper-and-pencil role-playing games and their modern "retro-clones." It features several of the earliest and best known of the Old School Renaissance games, including Basic Fantasy RPG (by the same author), OSRIC, Labyrinth Lord, and Swords & Wizardry.



Dragon Age Rpg Core Rulebook


Dragon Age Rpg Core Rulebook
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Author : Chris Pramas
language : en
Publisher:
Release Date : 2017-06-20

Dragon Age Rpg Core Rulebook written by Chris Pramas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-20 with Games & Activities categories.


In Dragon Age, a pen & paper roleplaying game of dark fantasy adventure, you and your friends take on the personas of warriors, mages, and rogues in the world of Thedas and try to make your names by overcoming sinister foes and deadly challenges. Based on the video game franchise, this Core Rulebook includes the full rules for the Dragon Age RPG under one cover for the first time, including the Adventure Game Engine.



Iron Velvet


Iron Velvet
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Author : Alexis Hall
language : en
Publisher:
Release Date : 2013-12

Iron Velvet written by Alexis Hall and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12 with Fiction categories.


"First rule in this line of business: don't sleep with the client." My name's Kate Kane, and when an eight-hundred-year-old vampire prince came to me with a case, I should have told her no. But I've always been a sucker for a femme fatale. It always goes the same way. You move too fast, you get in too deep, and before you know it, someone winds up dead. Last time it was my partner. This time it could be me. Yesterday a werewolf was murdered outside the Velvet, the night-time playground of one of the most powerful vampires in England. Now half the monsters in London are at each other's throats, and the other half are trying to get in my pants. The Witch Queen will protect her own, the wolves are out for vengeance, and the vampires are out for, y'know, blood. I've got a killer on the loose, a war on the horizon, and a scotch on the rocks. It's going to be an interesting day.



Games


Games
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Author : C. Thi Nguyen
language : en
Publisher: Oxford University Press, USA
Release Date : 2020

Games written by C. Thi Nguyen and has been published by Oxford University Press, USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Games & Activities categories.


"Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--