Java Me Game Programming Second Edition


Java Me Game Programming Second Edition
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Killer Game Programming In Java


Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20

Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.


Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.



Micro Java Game Development


Micro Java Game Development
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Author : David Fox
language : en
Publisher: Addison-Wesley Professional
Release Date : 2002

Micro Java Game Development written by David Fox and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


-- Provides exhaustive coverage of J2ME games, extensions, portable devices and competitive environments.



Creating Mobile Games


Creating Mobile Games
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Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2007-10-18

Creating Mobile Games written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-18 with Computers categories.


Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).



Java 2 Game Programming


Java 2 Game Programming
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Author : Thomas Petchel
language : en
Publisher: Course Technology
Release Date : 2001

Java 2 Game Programming written by Thomas Petchel and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Intermediate programmers with an interest in game development will benefit from this book that is fast-paced enough for experienced programmers but detailed enough for beginners.



Java Game Development With Libgdx


Java Game Development With Libgdx
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Author : Lee Stemkoski
language : en
Publisher: Apress
Release Date : 2018-01-17

Java Game Development With Libgdx written by Lee Stemkoski and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-17 with Computers categories.


Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added. What You Will Learn Create 12 complete video game projects Master advanced Java programming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content Integrate third-party components into projects, such as particle effects, tilemaps, and gamepad controllers Who This Book Is For The target audience has a desire to make video games, and an introductory level knowledge of basic Java programming. In particular, the reader need only be familiar with: variables, conditional statements, loops, and be able to write methods to accomplish simple tasks and classes to store related data.



Wireless Java


Wireless Java
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Author : Jonathan Knudsen
language : en
Publisher:
Release Date : 2003-03-04

Wireless Java written by Jonathan Knudsen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-03-04 with Computers categories.


Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography.



Learning Libgdx Game Development Second Edition


Learning Libgdx Game Development Second Edition
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Author : Suryakumar Balakrishnan Nair
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-28

Learning Libgdx Game Development Second Edition written by Suryakumar Balakrishnan Nair and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-28 with Computers categories.


This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required.



Java Game Programming For Dummies


Java Game Programming For Dummies
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Author : Wayne Holder
language : en
Publisher: For Dummies
Release Date : 1998

Java Game Programming For Dummies written by Wayne Holder and has been published by For Dummies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computer games categories.


This reference guide provides information on how to create games, add graphics and sound and more using the properties of the programming language Java. As well as technical information, the book also describes the logic behind a game and the attached CD includes sample game codes, HTML Web pages and Java applets from the book.



Developing Games In Java


Developing Games In Java
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Author : David Brackeen
language : en
Publisher: New Riders
Release Date : 2004

Developing Games In Java written by David Brackeen and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Companion web site available.



Advanced Java Game Programming


Advanced Java Game Programming
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Author : David Wallace Croft
language : en
Publisher: Apress
Release Date : 2004-04-01

Advanced Java Game Programming written by David Wallace Croft and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-01 with Computers categories.


Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.