Learn Blackberry Games Development


Learn Blackberry Games Development
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Learn Blackberry Games Development


Learn Blackberry Games Development
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Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2010-04-29

Learn Blackberry Games Development written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-29 with Computers categories.


BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry JavaTM Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age. In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.



Learn Blackberry Games Development


Learn Blackberry Games Development
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Author : Carol Hamer
language : en
Publisher:
Release Date : 2011-02-18

Learn Blackberry Games Development written by Carol Hamer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-18 with categories.




Creating Mobile Games


Creating Mobile Games
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Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2007-10-18

Creating Mobile Games written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-10-18 with Computers categories.


Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).



Learning Cocos2d X Game Development


Learning Cocos2d X Game Development
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-09-23

Learning Cocos2d X Game Development written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-23 with Computers categories.


If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.



Learning Shiva3d Game Development


Learning Shiva3d Game Development
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Author : Wade Tracy
language : en
Publisher: Packt Publishing
Release Date : 2012

Learning Shiva3d Game Development written by Wade Tracy and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


This book is a step-by-step, hands-on introduction to the basics of mobile game development with the ShiVa3D game engine. This book assumes no prior mobile game development or ShiVa3D experience, and is therefore suited to the absolute beginner looking to learn about both. Although previous programming experience will be beneficial, it is not necessary. Because game development platforms are so diverse, this book will also serve as a quick introduction for seasoned game developers that are looking to take advantage of the power of ShiVa3D. In either case the book also introduces the reader to resources for further learning.



J2me Games With Midp2


J2me Games With Midp2
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Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2004-06-01

J2me Games With Midp2 written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-01 with Computers categories.




Learn Unity 4 For Ios Game Development


Learn Unity 4 For Ios Game Development
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Author : Philip Chu
language : en
Publisher: Apress
Release Date : 2013-08-04

Learn Unity 4 For Ios Game Development written by Philip Chu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-04 with Computers categories.


Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.



Building Android Games With Cocos2d X


Building Android Games With Cocos2d X
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Author : Raydelto Hernandez
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-30

Building Android Games With Cocos2d X written by Raydelto Hernandez and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-30 with Computers categories.


If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.



Learning Android Game Development


Learning Android Game Development
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Author : Havard Kindem
language : en
Publisher:
Release Date : 2016-11-30

Learning Android Game Development written by Havard Kindem and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with categories.


Android Game development made easy!About This Book* Be introduced to core game development topics by getting hands on with real-world 2D game development.* Through this uniquely designed guide, you'll be a game developer in no time!* If you're looking to move into Android game development, this is the book for you, especially if you are looking to take pride in developing games from scratchWho This Book Is ForThis book is ideal for Android developers who are just starting out with game development, as it does not assume any prior knowledge of game development techniques or principles, but it does not teach Java, or deal with any basic Android orientation. While it is accessible for beginners, it's recommended to know your way around Android before starting out.What You Will Learn* Understand the challenges of making games in Android versus desktop* Use the fundamentals of OpenGL and its pipeline* Write reusable building blocks that are essential to making games* Write and use common algorithms that are used in games* Be able to write GLSL shaders to write amazing visuals* Understand what make games fun to play* Distribute your first gameIn DetailFocused on 2D game development, Learning Android Game Development is an entry-level look at how to make games on the Android platform. You'll learn to build complete, slick, and intuitive Android games as we turn you from a beginner who has little experience into a competent 2D Android game developer.This book will improve your knowledge of the Android platform and will show you how you can start making games using your existing Java knowledge. We cover the basics of creating your game, adding in GUIs and game menus, creating online leader boards, and adding in login pages with Google + or Facebook.By the end of the book, you'll have created your first Android game and learned how to publish it to the Google Play store.



Pro Java Me Apps


Pro Java Me Apps
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Author : Ovidiu Iliescu
language : en
Publisher: Apress
Release Date : 2011-07-22

Pro Java Me Apps written by Ovidiu Iliescu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-22 with Computers categories.


Pro Java ME Apps gives you, the developer, the know-how required for writing sophisticated Java ME applications and for taking advantage of this huge potential market. Java ME is the largest mobile software platform in the world, supported by over 80% of all phones. You'll cover what Java ME is and how it compares to other mobile software platforms, how to properly design and structure Java ME applications, how to think like an experienced Java ME developer, what common problems and pitfalls you may run into, how to optimize your code, and many other key topics. Unlike other Java ME books out there, which only teach the reader the basics of Java ME by way of a few simple examples, this book presents a broader, eagle-eye picture of a complete Java ME application and what writing one involves. From there, the book presents, explains, and helps you to implement all the essential aspects of Java ME development, from the user interface to client-server communication. As this unfolds, the decisions and reasoning behind the code are also presented. The book assumes that the reader is already familiar with Java ME and Java applications in general. Based on and geared towards real-life Java ME scenarios Guides the reader through the entire process of developing a high-quality Java ME application Explains the decisions made at each step, gives advice and examples of good practices vs. bad practices