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Lwuit 1 1 For Java Me Developers


Author : Biswajit Sarkar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2009-08-19

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Download Lwuit 1 1 For Java Me Developers written by Biswajit Sarkar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-08-19 with Computers categories.


Create great user interfaces for mobile devices.

Pro Java Me Apps


Author : Ovidiu Iliescu
language : en
Publisher: Apress
Release Date : 2011-07-22

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Download Pro Java Me Apps written by Ovidiu Iliescu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-22 with Computers categories.


Pro Java ME Apps gives you, the developer, the know-how required for writing sophisticated Java ME applications and for taking advantage of this huge potential market. Java ME is the largest mobile software platform in the world, supported by over 80% of all phones. You'll cover what Java ME is and how it compares to other mobile software platforms, how to properly design and structure Java ME applications, how to think like an experienced Java ME developer, what common problems and pitfalls you may run into, how to optimize your code, and many other key topics. Unlike other Java ME books out there, which only teach the reader the basics of Java ME by way of a few simple examples, this book presents a broader, eagle-eye picture of a complete Java ME application and what writing one involves. From there, the book presents, explains, and helps you to implement all the essential aspects of Java ME development, from the user interface to client-server communication. As this unfolds, the decisions and reasoning behind the code are also presented. The book assumes that the reader is already familiar with Java ME and Java applications in general. Based on and geared towards real-life Java ME scenarios Guides the reader through the entire process of developing a high-quality Java ME application Explains the decisions made at each step, gives advice and examples of good practices vs. bad practices

Programming Android


Author : Zigurd Mednieks
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012

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Download Programming Android written by Zigurd Mednieks and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents instructions for creating Android applications for mobile devices using Java.

Midp Style Guide For The Java 2 Platform Micro Edition


Author : Cynthia Bloch
language : en
Publisher: Addison-Wesley Professional
Release Date : 2003

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Download Midp Style Guide For The Java 2 Platform Micro Edition written by Cynthia Bloch and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


This comprehensive guide to MIDP 2.O for Java developers seeks to create easy-to-use mobile games for wireless devices. It includes examples of what developers should and should not do when creating complex and interactive mobile applications.

Mobile 3d Graphics


Author : Kari Pulli
language : en
Publisher: Elsevier
Release Date : 2007-11-19

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Download Mobile 3d Graphics written by Kari Pulli and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-11-19 with Computers categories.


Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, Mobile “This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject. - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM Ltd The exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats. Written by experts at Nokia whose workshops at industry conferences are blockbusters The programs used in the examples are featured in thousands of professional courses each year

Create An Uber Clone In 7 Days


Author : Shai Almog
language : en
Publisher: Independently Published
Release Date : 2018-07-28

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Download Create An Uber Clone In 7 Days written by Shai Almog and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-28 with categories.


Do you want to build a location based mobile application? Do you read technical books and feel that they left some parts out? Do you want to get into mobile programming with "real world" examples? If you answered yes to one of these questions this book might be for you! The goal of this book is to teach via familiarity. Since the Uber application is well designed and familiar we chose it as the target but the book isn't meant as a "copy Uber" cookbook. Many applications are built around ideas similar to Uber and utilize designs inspired by Uber. It's our assumption that you can learn a lot by understanding how to build something "like" Uber. This book covers: - iOS/Android development with Codename One - Spring Boot server development on top of MySQL - WebSockets, WebServices and push notification as the communication layer - Creating a sublime UI to match professional designs - Map based user interface - User authorization via SMS/Social Networks - Best practices, security and pitfalls of mobile development The book requires basic knowledge of Java but doesn't require prior knowledge of Codename One, Spring Boot or MySQL. Notice that this book is "code heavy," it contains many listings as it implements a full stack mobile app. Uber (TM) is a trademark of Uber Technologies Inc. This work is intended strictly for educational purposes. We don't condone the misuse of Uber IP!

Java Me On Symbian Os


Author : Roy Ben Hayun
language : en
Publisher: John Wiley & Sons
Release Date : 2009-02-11

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Download Java Me On Symbian Os written by Roy Ben Hayun and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-02-11 with Computers categories.


In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.