Reflections On The Game


Reflections On The Game
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Reflections On The Game Of Go


Reflections On The Game Of Go
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Author : William S. Cobb
language : en
Publisher:
Release Date : 2005-01-01

Reflections On The Game Of Go written by William S. Cobb and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Go (Game) categories.




The Shell Game


The Shell Game
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Author : Stephen Kiesling
language : en
Publisher: William Morrow
Release Date : 1982

The Shell Game written by Stephen Kiesling and has been published by William Morrow this book supported file pdf, txt, epub, kindle and other format this book has been release on 1982 with Rowers categories.




Reflections On The Game Epub Edition


Reflections On The Game Epub Edition
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Author : Arnold Palmer
language : en
Publisher: NBC Publishing
Release Date : 2012-03-19

Reflections On The Game Epub Edition written by Arnold Palmer and has been published by NBC Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-19 with Biography & Autobiography categories.




The Complete Game


The Complete Game
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Author : Ron Darling
language : en
Publisher: Vintage
Release Date : 2010-03-09

The Complete Game written by Ron Darling and has been published by Vintage this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-09 with Sports & Recreation categories.


World Series champion, former All-Star, and award-winning television analyst Ron Darling gives readers a inside look at one of the most demanding and strategic positions in all of sports: the pitcher. Drawing on vivid situations from his playing days for the New York Mets and the Oakland Athletics, and from moments he has observed as a broadcaster, Darling offers an engaging look at the art, strategy, and psychology of pitching. Throughout, we get a glimpse of what it feels like to stand alone on the mound, the center of attention for thousands of fans. No other book examines the position in such compelling depth—The Complete Game will be an essential book for every fan and aspiring player.



The Game


The Game
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Author : Neil Strauss
language : en
Publisher: Harper Collins
Release Date : 2012-05-01

The Game written by Neil Strauss and has been published by Harper Collins this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-01 with Biography & Autobiography categories.


Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.



Game Physics Cookbook


Game Physics Cookbook
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Author : Gabor Szauer
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-03-24

Game Physics Cookbook written by Gabor Szauer and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-24 with Computers categories.


Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games About This Book Get a comprehensive coverage of techniques to create high performance collision detection in games Learn the core mathematics concepts and physics involved in depicting collision detection for your games Get a hands-on experience of building a rigid body physics engine Who This Book Is For This book is for beginner to intermediate game developers. You don't need to have a formal education in games—you can be a hobbyist or indie developer who started making games with Unity 3D. What You Will Learn Implement fundamental maths so you can develop solid game physics Use matrices to encode linear transformations Know how to check geometric primitives for collisions Build a Physics engine that can create realistic rigid body behavior Understand advanced techniques, including the Separating Axis Theorem Create physically accurate collision reactions Explore spatial partitioning as an acceleration structure for collisions Resolve rigid body collisions between primitive shapes In Detail Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use. This book will teach you the concepts and formulas behind collision detection. You will also be taught how to build a simple physics engine, where Rigid Body physics is the main focus, and learn about intersection algorithms for primitive shapes. You'll begin by building a strong foundation in mathematics that will be used throughout the book. We'll guide you through implementing 2D and 3D primitives and show you how to perform effective collision tests for them. We then pivot to one of the harder areas of game development—collision detection and resolution. Further on, you will learn what a Physics engine is, how to set up a game window, and how to implement rendering. We'll explore advanced physics topics such as constraint solving. You'll also find out how to implement a rudimentary physics engine, which you can use to build an Angry Birds type of game or a more advanced game. By the end of the book, you will have implemented all primitive and some advanced collision tests, and you will be able to read on geometry and linear Algebra formulas to take forward to your own games! Style and approach Gain the necessary skills needed to build a Physics engine for your games through practical recipes, in an easy-to-read manner. Every topic explained in the book has clear, easy to understand code accompanying it.



The Art Of Computer Game Design


The Art Of Computer Game Design
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Author : Linda L Crawford
language : en
Publisher: McGraw-Hill/Glencoe
Release Date : 1984-01-01

The Art Of Computer Game Design written by Linda L Crawford and has been published by McGraw-Hill/Glencoe this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984-01-01 with Computers categories.


Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development



Wild Pitches


Wild Pitches
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Author : Jayson Stark
language : en
Publisher: Triumph Books
Release Date : 2014-05-01

Wild Pitches written by Jayson Stark and has been published by Triumph Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-01 with Sports & Recreation categories.


Every baseball fan knows that Derek Jeter and Albert Pujols are among the best to ever play the game. But how do their high-priced contracts impact their teams' abilities to compete for a World Series title? Which managers and executives are best at getting the most out of their roster, year-in and year-out? And how does sabremetrics play into all of this? In this book, veteran ESPN columnist Jayson Stark explores these questions and many more. Supplemented with insightful commentary from countless baseball insiders, it gives baseball fans a rare, fascinating glimpse into the why behind the game's winners and losers.



The Moonshot Game


The Moonshot Game
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Author : Rahul Chandra
language : en
Publisher: Portfolio
Release Date : 2022-09

The Moonshot Game written by Rahul Chandra and has been published by Portfolio this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09 with Fiction categories.


India's start-up revolution began in 1998, when the first venture capitalists (VCs) arrived from the US and backed early businesses in IT services for global corporates. The second wave came in 2006 when home-grown VCs raised large amounts of capital and funded products and services companies for Indian consumers. This is a gripping behind-the-scenes story of a VC's journey, right from the beginning of the second start-up revolution in India in 2006 until the end of the funding frenzy in 2016. A story about how global conditions, local consumers, founder ambition and good old greed shaped the start-up story in India. Rahul Chandra is the co-founder of Helion Ventures, and in this candid memoir he tells us about his journey building one of India's oldest VC firms. In a remarkably gripping account, he recounts his adventures in India's hyper-funded start-up ecosystem. The Moonshot Game gives readers an insight into the secret world of a VC, with unguarded stories involving large bets and big mistakes, and tales of how one juggles several investments at the same time. Rahul shows why being a VC is a constant journey of ups and downs, why building value is a long-term business, and why no amount of failure can be an excuse to lose optimism in the power of entrepreneurship.



The Game


The Game
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Author : C. Gamble
language : en
Publisher:
Release Date : 2024-01-10

The Game written by C. Gamble and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-10 with Biography & Autobiography categories.


This story is a sequel, of a sort, written after The Whistle Always Blew At Noon. "The" Game is predicated on the recollections of an old man who pines over the passing of his adolescence. As a teen, he was bounced around from town to town and school to school. Taking place in a small southern Wisconsin town, the author expresses his appreciation for his mentors, friends, and classmates. What the story lacks in the way of high drama, is made up for with the stories within the story that are intended to prod the nostalgic minds and souls of the reader. Why "The" Game? Every small town or village across this great land has its "moment in the sun"-something to remember, something to be proud of. Something for grandmas and grandpas to pass along to their grandchildren. "The" Game is exactly that. The referenced athletic contest had the residents of Edgerton on the edge of their seats until the victory laurel was brought home. But the story runs deeper than a two-hour basketball game. The most poignant theme is about the added value of people who forge relationships, some that go back 60 years or more. Remember when.....?