Storytelling In The Modern Board Game


Storytelling In The Modern Board Game
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Storytelling In The Modern Board Game


Storytelling In The Modern Board Game
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Author : Marco Arnaudo
language : en
Publisher: McFarland
Release Date : 2018-08-28

Storytelling In The Modern Board Game written by Marco Arnaudo and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-28 with Games & Activities categories.


Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.



Storytelling In The Modern Board Game


Storytelling In The Modern Board Game
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Author : Marco Arnaudo
language : en
Publisher: McFarland
Release Date : 2018-08-30

Storytelling In The Modern Board Game written by Marco Arnaudo and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-30 with Games & Activities categories.


Over the years, board games have evolved to include relatable characters, vivid settings and compelling, intricate plotlines. In turn, players have become more emotionally involved--taking on, in essence, the role of coauthors in an interactive narrative. Through the lens of game studies and narratology--traditional storytelling concepts applied to the gaming world--this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.



Board Games As Media


Board Games As Media
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Author : Paul Booth
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2021-01-14

Board Games As Media written by Paul Booth and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-14 with Games & Activities categories.


Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.



Rerolling Boardgames


Rerolling Boardgames
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Author : Douglas Brown
language : en
Publisher: McFarland
Release Date : 2020-08-27

Rerolling Boardgames written by Douglas Brown and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-27 with Games & Activities categories.


Despite the advent and explosion of videogames, boardgames--from fast-paced party games to intensely strategic titles--have in recent years become more numerous and more diverse in terms of genre, ethos and content. The growth of gaming events and conventions such as Essen Spiel, Gen Con and the UK Games EXPO, as well as crowdfunding through sites like Kickstarter, has diversified the evolution of game development, which is increasingly driven by fans, and boardgames provide an important glue to geek culture. In academia, boardgames are used in a practical sense to teach elements of design and game mechanics. Game studies is also recognizing the importance of expanding its focus beyond the digital. As yet, however, no collected work has explored the many different approaches emerging around the critical challenges that boardgaming represents. In this collection, game theorists analyze boardgame play and player behavior, and explore the complex interactions between the sociality, conflict, competition and cooperation that boardgames foster. Game designers discuss the opportunities boardgame system designs offer for narrative and social play. Cultural theorists discuss boardgames' complex history as both beautiful physical artifacts and special places within cultural experiences of play.



Video Game Storytelling


Video Game Storytelling
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Author : Evan Skolnick
language : en
Publisher: Watson-Guptill
Release Date : 2014-12-02

Video Game Storytelling written by Evan Skolnick and has been published by Watson-Guptill this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Games & Activities categories.


UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.



Storytelling For New Technologies And Platforms


Storytelling For New Technologies And Platforms
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Author : Ross Berger
language : en
Publisher: CRC Press
Release Date : 2022-06-22

Storytelling For New Technologies And Platforms written by Ross Berger and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-22 with Computers categories.


Want to know what it’s like to write for a theme park attraction? Or an interactive toy? Or a virtual reality game? Wait – those tell stories? And there are jobs for people who write them? Thanks to technology, interactive products and live experiences can now engage us with memorable characters and exciting adventures that were once destined only for the cinema. Storytelling for New Technologies and Platforms: A Writer’s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More is a handbook for writers, students, producers, teachers, scholars, career changers, early tech adopters, and just about anyone who loves story and technology. As a collection of articles from some of the best creative writers in their medium, this book will prepare content creators of tomorrow to tackle some of today's most exhilarating creative challenges found on a screen ... or off! Key Features: Expert advice from several industry professionals who have worked for some of the world’s biggest tech and interactive companies. Best practices that not only guide writers on how to apply their craft to new fields, but also prepare them for the common ambiguity they will find in corporate and start-up environments. Breakdown of platforms that shows how tech capabilities can fulfill content expectations and how content can fulfill tech expectations. Basic storytelling mechanics customized to today’s popular technologies, live experiences, and traditional game platforms.



Videogame Sciences And Arts


Videogame Sciences And Arts
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Author : Nelson Zagalo
language : en
Publisher: Springer Nature
Release Date : 2019-12-26

Videogame Sciences And Arts written by Nelson Zagalo and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-26 with Computers categories.


This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.



Interactive Storytelling For Video Games


Interactive Storytelling For Video Games
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Author : Josiah Lebowitz
language : en
Publisher: Taylor & Francis
Release Date : 2012-09-10

Interactive Storytelling For Video Games written by Josiah Lebowitz and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-10 with Computers categories.


What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:



Chris Crawford On Interactive Storytelling


Chris Crawford On Interactive Storytelling
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Author : Chris Crawford
language : en
Publisher: New Riders
Release Date : 2012-12-12

Chris Crawford On Interactive Storytelling written by Chris Crawford and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-12 with Computers categories.


As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.



Moves In Mind


Moves In Mind
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Author : Fernand Gobet
language : en
Publisher: Psychology Press
Release Date : 2004-08-05

Moves In Mind written by Fernand Gobet and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-05 with Psychology categories.


This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience.