Talking To Artists Talking To Programmers


Talking To Artists Talking To Programmers
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Talking To Artists Talking To Programmers


Talking To Artists Talking To Programmers
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Author : Wendy Despain
language : en
Publisher: CRC Press
Release Date : 2016-12-19

Talking To Artists Talking To Programmers written by Wendy Despain and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-19 with Computers categories.


Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly. Miscommunication and misunderstandings are common as these two disciplines often use the same words to mean different things when they talk to each other. Unintentional slights can turn into long-held grudges and productivity grinds to a crawl. This is a "flip book" that contains two narratives in one. Turn the book one way and read one perspective; turn the book over and upside down and read the other perspective. The narratives can be read separately, one after the other, or in alternating chapters. Talking to Artists / Talking to Programmers can help anyone who wants to improve communication with artists and programmers. It’s set up like a foreign language dictionary, so it addresses the cultural norms, attitudes and customs surrounding the words each group uses, so you’ll know not just what the words in the glossary mean, you’ll know why they’re used that way and how to get communication flowing again. It addresses common reasons for communication problems between these two groups and provides specific suggestions for solutions. The unusual format allows for each side to be given equal weight - learn how to talk to artists starting on one side of the book, turn it over and learn how to talk to programmers. The whole book stresses the things artists and programmers have in common. Focused primarily on videogame developers, it also applies to other fields where tech and art have to work together, including web developers and teams building mobile apps. Anyone who wants to communicate better with programmers or artists - this book can help



The Dark Art Of C Programming


The Dark Art Of C Programming
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Author : Gaia Asher
language : en
Publisher: Trafford Publishing
Release Date : 2002

The Dark Art Of C Programming written by Gaia Asher and has been published by Trafford Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


The Dark Art of C# Programming By Gaia Asher C# is the new programming language at the core of the Microsoft .Net initiative. If you want to be on the .Net bandwagon, you need this language. And how can 500 letter-sized pages of official ECMA-334 Standard "C# Language Specification" fit into 200 pages of this book? Still, it's done. This book explains the complete and unabridged C# programming language. It can be used as both a blitzkrieg course for students and a convenient reference for professionals. The book has two main parts. The Part One, "Bare Necessities", describes the basic language functionality similar to what you can find in all traditional languages from Algol and Fortran to Pascal and C. That includes such topics as statements, flow control, operators, expressions, type system, local declarations, preprocessor, and more. The Part Two, "Classes and Objects", dives into object-oriented programming inherited by C# from SmallTalk, Modula-2, C++, and Java. For benefit of the readers, who already know some programming language, the book frequently compares C# constructs to their counterparts in other languages, especially C, C++, and Java. Who is this book for? Software developers and Computer Science and Information Technology students. What does this book cover? Complete C# programming language as per ECMA-334 Standard. What do you need to know? Generic understanding of programming in any language will be helpful. What to read next? ".Net Cookbook" (not yet published) for .Net extensive library of classes.



The Art Of Computer Conversation


The Art Of Computer Conversation
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Author : Brian R. Gaines
language : en
Publisher: Englewood Cliffs, N.J. : Prentice/Hall International
Release Date : 1984

The Art Of Computer Conversation written by Brian R. Gaines and has been published by Englewood Cliffs, N.J. : Prentice/Hall International this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Human-machine systems categories.


Provides Guidelines for Designing & Judging User-Friendly Programs. Applicable to Computers of All Sizes, Gives Programmers a Repertoire of Styles & Techniques for Computer Dialogue That Enables Creation of a Variety of Effective Systems



Game Programming For Artists


Game Programming For Artists
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Author : Jarryd Huntley
language : en
Publisher: CRC Press
Release Date : 2017-09-29

Game Programming For Artists written by Jarryd Huntley and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-29 with Computers categories.


Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!



Speaking Code


Speaking Code
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Author : Geoff Cox
language : en
Publisher: MIT Press
Release Date : 2012-11-09

Speaking Code written by Geoff Cox and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-09 with Social Science categories.


The aesthetic and political implications of working with code as procedure, expression, and action. Speaking Code begins by invoking the “Hello World” convention used by programmers when learning a new language, helping to establish the interplay of text and code that runs through the book. Interweaving the voice of critical writing from the humanities with the tradition of computing and software development, in Speaking Code Geoff Cox formulates an argument that aims to undermine the distinctions between criticism and practice and to emphasize the aesthetic and political implications of software studies. Not reducible to its functional aspects, program code mirrors the instability inherent in the relationship of speech to language; it is only interpretable in the context of its distribution and network of operations. Code is understood as both script and performance, Cox argues, and is in this sense like spoken language—always ready for action. Speaking Code examines the expressive and performative aspects of programming; alternatives to mainstream development, from performances of the live-coding scene to the organizational forms of peer production; the democratic promise of social media and their actual role in suppressing political expression; and the market's emptying out of possibilities for free expression in the public realm. Cox defends language against its invasion by economics, arguing that speech continues to underscore the human condition, however paradoxical this may seem in an era of pervasive computing.



Hackers Painters


Hackers Painters
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Author : Paul Graham
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2004-05-18

Hackers Painters written by Paul Graham and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-18 with Computers categories.


The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.



9xm Talking


9xm Talking
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Author : Randall Davidson
language : en
Publisher: Univ of Wisconsin Press
Release Date : 2007-02-26

9xm Talking written by Randall Davidson and has been published by Univ of Wisconsin Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02-26 with Performing Arts categories.


Randall Davidson provides a comprehensive history of the innovative work of Wisconsin's educational radio stations. Beginning with the first broadcast by experimental station 9XM at the University of Wisconsin, followed by WHA, through the state-owned affiliate WLBL, to the network of stations that in the years following WWII formed the Wisconsin Public Radio network, Davidson describes how, with homemade equipment and ideas developed from scratch, public radio became a tangible example of the Wisconsin Idea, bringing the educational riches of the university to all the state's residents. Marking the centennial year of Wisconsin Public Radio, this paperback edition includes a new foreword by Bill Siemering, National Public Radio's founding director of programming.



Mathematical Programming The State Of The Art


Mathematical Programming The State Of The Art
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Author : A. Bachem
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Mathematical Programming The State Of The Art written by A. Bachem and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Mathematics categories.


In the late forties, Mathematical Programming became a scientific discipline in its own right. Since then it has experienced a tremendous growth. Beginning with economic and military applications, it is now among the most important fields of applied mathematics with extensive use in engineering, natural sciences, economics, and biological sciences. The lively activity in this area is demonstrated by the fact that as early as 1949 the first "Symposium on Mathe matical Programming" took place in Chicago. Since then mathematical programmers from all over the world have gath ered at the intfrnational symposia of the Mathematical Programming Society roughly every three years to present their recent research, to exchange ideas with their colleagues and to learn about the latest developments in their own and related fields. In 1982, the XI. International Symposium on Mathematical Programming was held at the University of Bonn, W. Germany, from August 23 to 27. It was organized by the Institut fUr Okonometrie und Operations Re search of the University of Bonn in collaboration with the Sonderforschungs bereich 21 of the Deutsche Forschungsgemeinschaft. This volume constitutes part of the outgrowth of this symposium and docu ments its scientific activities. Part I of the book contains information about the symposium, welcoming addresses, lists of committees and sponsors and a brief review about the Ful kerson Prize and the Dantzig Prize which were awarded during the opening ceremony.



Arts Programming For The Anthropocene


Arts Programming For The Anthropocene
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Author : Bill Gilbert
language : en
Publisher: Routledge
Release Date : 2018-11-21

Arts Programming For The Anthropocene written by Bill Gilbert and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-21 with Education categories.


Arts Programming for the Anthropocene argues for a role for the arts as an engaged, professional practice in contemporary culture, charting the evolution of arts over the previous half century from a primarily solitary practice involved with its own internal dialogue to one actively seeking a larger discourse. The chapters investigate the origin and evolution of five academic field programs on three continents, mapping developments in field pedagogy in the arts over the past twenty years. Drawing upon the collective experience of artists and academicians in the United States, Australia, and Greece operating in a wide range of social and environmental contexts, it makes the case for the necessity of an update to ensure the real world relevance and applicability of tertiary arts education. Based on thirty years of experimentation in arts pedagogy, including the creation of the Land Arts of the American West (LAAW) program and Art and Ecology discipline at the University of New Mexico, this book is written for arts practitioners, aspiring artists, art educators, and those interested in how the arts can contribute to strengthening cultural resiliency in the face of rapid environmental change.



Programming For Musicians And Digital Artists


Programming For Musicians And Digital Artists
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Author : Spencer Salazar
language : en
Publisher: Simon and Schuster
Release Date : 2014-12-23

Programming For Musicians And Digital Artists written by Spencer Salazar and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-23 with Computers categories.


Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more