Undisputed Street Fighter The Art And Innovation Behind The Game Changing Series


Undisputed Street Fighter The Art And Innovation Behind The Game Changing Series
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Undisputed Street Fighter The Art And Innovation Behind The Game Changing Series


Undisputed Street Fighter The Art And Innovation Behind The Game Changing Series
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Author : Steve Henderstot
language : en
Publisher: Dynamite Entertainment
Release Date : 2017-11-15

Undisputed Street Fighter The Art And Innovation Behind The Game Changing Series written by Steve Henderstot and has been published by Dynamite Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-15 with Comics & Graphic Novels categories.


Since its inception 30 years ago, the Street Fighter™ video game series from Capcom has thrived based on a lethal combination of innovation, style and technique. From first-of-their-kind advances such as selectable characters and secret combo moves, to imagination-capturing characters such as Ryu, Chun-Li, and Akuma, Street Fighter has stayed a step ahead of the competition en route to becoming one of the most enduring and influential franchises in video game history. Undisputed Street Fighter™ features in-depth interviews and exclusive, behind-the-scenes looks into the making of the Street Fighter games, and the iconic art, design, and imagery from across the Street Fighter universe.



Undisputed Street Fighter


Undisputed Street Fighter
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Author : Steve Hendershot
language : en
Publisher:
Release Date : 2017-11-28

Undisputed Street Fighter written by Steve Hendershot and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-28 with Computer adventure games categories.


Since its inception 30 years ago, the Street Fighter(TM) video game series from Capcom has thrived based on a lethal combination of innovation, style and technique. From first-of-their-kind advances such as selectable characters and secret combo moves, to imagination-capturing characters such as Ryu, Chun-Li, and Akuma, Street Fighter has stayed a step ahead of the competition en route to becoming one of the most enduring and influential franchises in video game history. Undisputed Street Fighter(TM) features in-depth interviews and exclusive, behind-the-scenes looks into the making of the Street Fighter games, and the iconic art, design, and imagery from across the Street Fighter universe



Undisputed Street Fighter Deluxe Edition


Undisputed Street Fighter Deluxe Edition
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Author : Steve Hendershot
language : en
Publisher:
Release Date : 2017-12-12

Undisputed Street Fighter Deluxe Edition written by Steve Hendershot and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-12 with Computer adventure games categories.


The Deluxe Edition includes * It's own unique matte cover art. * A Ribbon bookmark. * Your book will fit effortlessly into glossy, die-cut slipcase designed to resemble your favorite arcade game. * A high quality folded sleeve will contain o 3 Street Fighter Art Prints (details to follow) o 1 Papercraft folded model (details to follow) Since its inception 30 years ago, the Street Fighter(tm) video game series from Capcom has thrived based on a lethal combination of innovation, style and technique. From first-of-their-kind advances such as selectable characters and secret combo moves, to imagination-capturing characters such as Ryu, Chun-Li, and Akuma, Street Fighter has stayed a step ahead of the competition en route to becoming one of the most enduring and influential franchises in video game history. Undisputed Street Fighter(tm) features in-depth interviews and exclusive, behind-the-scenes looks into the making of the Street Fighter games, and the iconic art, design, and imagery from across the Street Fighter universe



A History Of Competitive Gaming


A History Of Competitive Gaming
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Author : Lu Zhouxiang
language : en
Publisher: Routledge
Release Date : 2022-05-13

A History Of Competitive Gaming written by Lu Zhouxiang and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-13 with History categories.


Competitive gaming, or esports – referring to competitive tournaments of video games among both casual gamers and professional players – began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022 the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon. This book studies the full history of competitive gaming from the 1970s to the 2010s against the background of the arrival of the electronic and computer age. It investigates how competitive gaming has grown into a new form of entertainment, a sport-like competition, a lucrative business and a unique cultural sensation. It also explores the role of competitive gaming in the development of the video game industry, making a distinctive contribution to our knowledge and understanding of the history of video games. A History of Competitive Gaming will appeal to all those interested in the business and culture of gaming, as well as those studying modern technological culture.



Japanese Culture Through Videogames


Japanese Culture Through Videogames
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Author : Rachael Hutchinson
language : en
Publisher: Routledge
Release Date : 2019-05-28

Japanese Culture Through Videogames written by Rachael Hutchinson and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-28 with Games & Activities categories.


Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. Well-known titles such as Final Fantasy, Metal Gear Solid, Street Fighter and Katamari Damacy are evaluated in detail, showing how ideology and critique are conveyed through game narrative and character design as well as user interface, cabinet art, and peripherals. This book also considers how ‘Japan’ has been packaged for domestic and overseas consumers, and how Japanese designers have used the medium to express ideas about home and nation, nuclear energy, war and historical memory, social breakdown and bioethics. Placing each title in its historical context, Hutchinson ultimately shows that videogames are a relatively recent but significant site where cultural identity is played out in modern Japan. Comparing Japanese videogames with their American counterparts, as well as other media forms, such as film, manga and anime, Japanese Culture Through Videogames will be useful to students and scholars of Japanese culture and society, as well as Game Studies, Media Studies and Japanese Studies more generally.



The Art Of Street Fighter Hardcover Edition


The Art Of Street Fighter Hardcover Edition
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Author : Capcom
language : en
Publisher: Udon Entertainment
Release Date : 2021-07-06

The Art Of Street Fighter Hardcover Edition written by Capcom and has been published by Udon Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-06 with categories.


The king of fighting games gets the ultimate art book with The Art of Street Fighter(TM), collecting over 25 years of classic Street Fighter artwork! Covering the eras of Street Fighter I, II, III, IV, and Alpha, this 448-page behemoth of a book collects pin-ups, character designs, crossover artwork, rare sketches, tribute art, interviews and creator commentary.



Art Of Atari


Art Of Atari
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Author : Tim Lapetino
language : en
Publisher: Dynamite Entertainment
Release Date : 2016-10-26

Art Of Atari written by Tim Lapetino and has been published by Dynamite Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-26 with Art categories.


Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!



Sf25


Sf25
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Author : Capcom
language : en
Publisher: Udon Entertainment
Release Date : 2014-08-12

Sf25 written by Capcom and has been published by Udon Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-12 with Art categories.


The king of fighting games gets the ultimate art book with SF25: The Art of Street Fighter, collecting over 25 years of Street Fighter artwork! This 448-page behemoth of a book collects pin-ups, character designs, crossover artwork, rare concept art, and more. SF25 features over 100-pages of new material, including tribute art from top Japanese artists, never-before-collected sketches and game art, and all-new interviews with the people who created the legend that is Street Fighter!



The Design Thinking Playbook


The Design Thinking Playbook
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Author : Michael Lewrick
language : en
Publisher: John Wiley & Sons
Release Date : 2018-05-03

The Design Thinking Playbook written by Michael Lewrick and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-03 with Design categories.


A radical shift in perspective to transform your organization to become more innovative The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark relief—and this guide gives you the tools and frameworks you need to kick off a digital transformation. Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential. Unmatched as a source of competitive advantage, Design Thinking is the driving force behind those who will lead industries through transformations and evolutions. This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively. Packed with solutions for common challenges including digital transformation, this practical, highly visual discussion shows you how Design Thinking fits into agile methods within management, innovation, and startups. Explore the digitized future using new design criteria to create real value for the user Foster radical innovation through an inspiring framework for action Gather the right people to build highly-motivated teams Apply Design Thinking, Systems Thinking, Big Data Analytics, and Lean Start-up using new tools and a fresh new perspective Create Minimum Viable Ecosystems (MVEs) for digital processes and services which becomes for example essential in building Blockchain applications Practical frameworks, real-world solutions, and radical innovation wrapped in a whole new outlook give you the power to mindfully lead to new heights. From systems and operations to people, projects, culture, digitalization, and beyond, this invaluable mind shift paves the way for organizations—and individuals—to do great things. When you’re ready to give your organization a big step forward, The Design Thinking Playbook is your practical guide to a more innovative future.



How Change Happens


How Change Happens
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Author : Duncan Green
language : en
Publisher: Oxford University Press
Release Date : 2016

How Change Happens written by Duncan Green and has been published by Oxford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Political Science categories.


"DLP, Developmental Leadership Program; Australian Aid; Oxfam."