LEGO City: All Hands on Deck! (Level 1)
Build your LEGO library.
A new LEGO City reader, timed to tie into a new theme for Fall 2011, Harbor. Big boats, tug boats, docks, and cranes!
Build your LEGO library.
A new LEGO City reader, timed to tie into a new theme for Fall 2011, Harbor. Big boats, tug boats, docks, and cranes!
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Author : Vanessa Brantley-Newton
Genre : Juvenile Fiction
Summary : Spend the day with a grandma and granddaughter in this charming picture book about the magic found in their favorite accessory, a perfect gift this Mother's Day! When Grandma Mimi comes to visit, she always brings warm hugs, sweet treats...and her purse. You never know what she'll have in there--fancy jewelry, tokens from around the world, or something special just for her granddaughter. It might look like a normal bag from the outside, but Mimi and her granddaughter know that it's pure magic! In this adorable, energetic ode to visits from grandma, beloved picture book creator Vanessa Brantley Newton shows how an ordinary day can become extraordinary.
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Author : Mary Scannell
Genre : Business & Economics
Summary : Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
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Author : Katie Salen Tekinbas
Genre : Computers
Summary : An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.