Ie2009 Proceedings Of The 6th Australasian Conference On Interactive Entertainment


Ie2009 Proceedings Of The 6th Australasian Conference On Interactive Entertainment
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Ie 2009


Ie 2009
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Author : Malcolm Ryan
language : en
Publisher:
Release Date : 2009

Ie 2009 written by Malcolm Ryan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computer games categories.




Proceedings Of The Sixth Australasian Conference On Interactive Entertainment


Proceedings Of The Sixth Australasian Conference On Interactive Entertainment
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Author : Malcolm Ryan
language : en
Publisher: Yusuf Pisan
Release Date : 2009-12-17

Proceedings Of The Sixth Australasian Conference On Interactive Entertainment written by Malcolm Ryan and has been published by Yusuf Pisan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-17 with Computers categories.


IE '09: The 6th Australasian Conference on Interactive Entertainment Dec 17, 2009-Dec 19, 2009 Sydney, Australia. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.



The Second Australasian Conference On Interactive Entertainment


The Second Australasian Conference On Interactive Entertainment
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Author : Yusuf Pisan
language : en
Publisher: Yusuf Pisan
Release Date : 2005

The Second Australasian Conference On Interactive Entertainment written by Yusuf Pisan and has been published by Yusuf Pisan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Artificial intelligence categories.


The second Australasian conference on interactive entertainment is latest series of annual regional meetings, in which advances in interactive entertainment and computer games are reported. It brings together a range of experts from media studies, cultural studies, cognitive science and range of other areas.



Serious Games


Serious Games
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Author : Mads Haahr
language : en
Publisher: Springer Nature
Release Date : 2023-10-13

Serious Games written by Mads Haahr and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-13 with Computers categories.


This book constitutes the refereed proceedings of the 9th Joint International Conference on Serious Games, JCSG 2023, held in Dublin, Ireland, during October 26–27, 2023. The 18 full papers presented together with 9 short papers and 14 poster papers were carefully reviewed and selected from 53 submissions. They are grouped into the following topics: technology and systems; theoretical and design aspects; health and wellbeing; extended realities; soft and social skills; academic skills; and posters and exhibits.



Human Aspects Of It For The Aged Population Healthy And Active Aging


Human Aspects Of It For The Aged Population Healthy And Active Aging
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Author : Qin Gao
language : en
Publisher: Springer Nature
Release Date : 2020-07-10

Human Aspects Of It For The Aged Population Healthy And Active Aging written by Qin Gao and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-10 with Computers categories.


This three volume set of LNCS 12207, 12208 and 12209 constitutes the refereed proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population, ITAP 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. The total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. ITAP 2020 includes a total of 104 regular papers which are organized in topical sections named: Involving Older Adults in HCI Methodology , User Experience and Aging, Aging and Mobile and Wearable Devices, Health and Rehabilitation Technologies, Well-being, Persuasion, Health Education and Cognitive Support, Aging in Place, Cultural and Entertainment Experiences for Older Adults, Aging and Social Media, Technology Acceptance and Societal Impact.



The Covid 19 Pandemic And Older Adults


The Covid 19 Pandemic And Older Adults
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Author : Edward Alan Miller
language : en
Publisher: Routledge
Release Date : 2022-04-19

The Covid 19 Pandemic And Older Adults written by Edward Alan Miller and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-19 with Health & Fitness categories.


The COVID-19 pandemic has disrupted life globally through virus-related mortality and morbidity and the social and economic impacts of actions taken to stop the virus’ spread. It became evident early on during the pandemic that older adults are especially vulnerable to morbidity and mortality from COVID-19, and the adverse consequences of strategies taken to mitigate its effects. While no more likely to become infected than younger populations, the risk for hospitalization and death rises considerably with age. Residents of long-term care facilities have been among the hardest hit. The pandemic has brought many facets of ageism to the fore. Community stay-at-home messages, lockdowns, social distancing requirements, and visitation restrictions contributed to a concomitant epidemic in social isolation and loneliness. Economic and social impacts have been dramatic; so too has been the disproportionate hardship experienced by members of racial and ethnic minority communities. This book reports original empirical research and perspectives on the ramifications of the COVID-19 pandemic for the older adult population, and draws lessons for policy, research, and practice. Key issues pertaining to the impact of COVID-19 on older adults and their families, caregivers, and communities are highlighted. Four main areas are examined: personal experiences with COVID-19; long-term care system impacts; end-of-life care; and technology and innovation. The chapters in this book were originally published as a special issue of the Journal of Aging & Social Policy.



Serious Games


Serious Games
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Author : Stefan Göbel
language : en
Publisher: Springer
Release Date : 2015-05-27

Serious Games written by Stefan Göbel and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-27 with Computers categories.


This book constitutes the proceedings of the First Joint International Conference on Serious Games, JCSG 2015, held in Huddersfield, UK, in June 2015. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 12 full papers and 5 short papers was carefully reviewed and selected from 31 submissions. The book also contains one full invited talk. The papers were organized in topical sections named: games for health; games for learning; games for other purposes; game design and development; and poster and demo papers.



Proceedings Of The 5th Australasian Conference On Interactive Entertainment


Proceedings Of The 5th Australasian Conference On Interactive Entertainment
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Author : Ruth Christie
language : en
Publisher: Yusuf Pisan
Release Date : 2008-12-03

Proceedings Of The 5th Australasian Conference On Interactive Entertainment written by Ruth Christie and has been published by Yusuf Pisan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-03 with Computers categories.


IE '08: The 5th Australasian Conference on Interactive Entertainment Dec 03, 2008-Dec 04, 2008 Brisbane, Australia. You can view more information about this proceeding and all of ACM's other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.



Information Systems Architecture And Technology Proceedings Of 40th Anniversary International Conference On Information Systems Architecture And Technology Isat 2019


Information Systems Architecture And Technology Proceedings Of 40th Anniversary International Conference On Information Systems Architecture And Technology Isat 2019
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Author : Leszek Borzemski
language : en
Publisher: Springer Nature
Release Date : 2019-09-04

Information Systems Architecture And Technology Proceedings Of 40th Anniversary International Conference On Information Systems Architecture And Technology Isat 2019 written by Leszek Borzemski and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-04 with Technology & Engineering categories.


This three-volume book highlights significant advances in the development of new information systems technologies and architectures. Further, it helps readers solve specific research and analytical problems and glean useful knowledge and business value from data. Each chapter provides an analysis of a specific technical problem, followed by a numerical analysis, simulation, and implementation of the solution to the real-world problem. Managing an organization, especially in today’s rapidly changing environment, is a highly complex process. Increased competition in the marketplace, especially as a result of the massive and successful entry of foreign businesses into domestic markets, changes in consumer behaviour, and broader access to new technologies and information, calls for organisational restructuring and the introduction and modification of management methods using the latest scientific advances. This situation has prompted various decision-making bodies to introduce computer modelling of organization management systems. This book presents the peer-reviewed proceedings of the 40th Anniversary International Conference “Information Systems Architecture and Technology” (ISAT), held on September 15–17, 2019, in Wrocław, Poland. The conference was organised by the Computer Science Department, Faculty of Computer Science and Management, Wroclaw University of Sciences and Technology, and University of Applied Sciences in Nysa, Poland. The papers have been grouped into three major sections: Part I—discusses topics including, but not limited to, artificial intelligence methods, knowledge discovery and data mining, big data, knowledge-based management, Internet of Things, cloud computing and high-performance computing, distributed computer systems, content delivery networks, and service-oriented computing. Part II—addresses various topics, such as system modelling for control, recognition and decision support, mathematical modelling in computer system design, service-oriented systems, and cloud computing, and complex process modelling. Part III—focuses on a number of themes, like knowledge-based management, modelling of financial and investment decisions, modelling of managerial decisions, production systems management, and maintenance, risk management, small business management, and theories and models of innovation.



Advances In Computer Entertainment


Advances In Computer Entertainment
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Author : Dennis Reidsma
language : en
Publisher: Springer
Release Date : 2013-11-08

Advances In Computer Entertainment written by Dennis Reidsma and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-08 with Computers categories.


This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.