The View From Inside

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View Inside The Barrel
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Author : Nicholai Rainsong Douglas
language : en
Publisher: Stanford University
Release Date : 2011
View Inside The Barrel written by Nicholai Rainsong Douglas and has been published by Stanford University this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.
Chaperonins are a unique class of molecular chaperone that assist in the folding of newly synthesized, partially folded, and misfolded proteins. The importance of these folding machines is evident by their conservation across all three branches of life. The general structure of the chaperonins consists of 14-18 subunits, which form two back-to-back cavities. Unfolded polypeptide substrate is captured in one of the two cavities, and assisted to its native conformation in an ATP dependent fashion. The chaperonins can be separated into two, related, but unique groups. The group I chaperonins, typified by GroEL from bacteria, are fairly well understood, however, there are substantial gaps in our knowledge of the group II chaperonins, such as TRiC from the eukaryotic cytosol. Gaining a mechanistic understanding of the group II chaperonins is of great importance, as it has been shown that TRiC malfunction is associated with a variety of diseases. Toward this end the group II chaperonin conformation cycle, ATPase, and substrate folding mechanism have been investigated. This work elucidates key components of the folding cycle and greatly increases our understanding of these folding machines.
Entanglements Narratives And The Environment
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Author : Nicole Haring
language : en
Publisher: Bloomsbury Publishing USA
Release Date : 2024-11-19
Entanglements Narratives And The Environment written by Nicole Haring and has been published by Bloomsbury Publishing USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-19 with Social Science categories.
Entanglements, Narratives, and the Environment: Inter-American Perspectives provides an interdisciplinary ecocritical reading of narratives and environmental entanglements from an Inter-American perspective, predominantly providing literary, film, and cultural analysis of texts from the Americas. In light of Amitav Ghosh’s (2016) exploration of “a crisis of the imagination” in the face of climate change and environmental degradation, this book addresses the potential of literature, history, and politics in comprehending the profound dimensions and violence of these challenges. The chapters show, among others, that the Anthropocene demands fresh narratives and theoretical perspectives, particularly within the framework of Inter-American Studies, which can offer a new venue to discuss pressing issues and to provide intersectional and inter-regional considerations. Thus, drawing on Inter-American perspective with its hemispheric perspectives opens the possibilities for an ecocritical reading of the complexities and relationalities of the climate crisis in the humanities as well as the social sciences. As a result, the book includes historical and political analysis, as well as literary, cultural and film analysis of texts from the Americas. The chapters engage in deconstructing popular myths, de-centering Western approaches, and eventually show through these critical engagements how the climate crisis demands multi-dimensional readings.
Ios Apps For Masterminds 3rd Edition
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Author : J.D Gauchat
language : en
Publisher: J.D Gauchat
Release Date : 2017-11-21
Ios Apps For Masterminds 3rd Edition written by J.D Gauchat and has been published by J.D Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-21 with categories.
Engineering Graphics
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Author : JOHN, K. C.
language : en
Publisher: PHI Learning Pvt. Ltd.
Release Date : 2009-07-13
Engineering Graphics written by JOHN, K. C. and has been published by PHI Learning Pvt. Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-13 with Technology & Engineering categories.
This book provides a detailed study of geometrical drawing through simple and well-explained worked-out examples and exercises. This book is designed for students of first year Engineering Diploma course, irrespective of their branches of study. The book is divided into seven modules. Module A covers the fundamentals of manual drafting, lettering, freehand sketching and dimensioning of views. Module B describes two-dimensional drawings like geometrical constructions, conics, miscellaneous curves and scales. Three-dimensional drawings, such as projections of points, lines, plane lamina, geometrical solids and their different sections are well-explained in Module C. Module D deals with intersection of surfaces and their developments. Drawing of pictorial views is illustrated in Module E, which includes isometric projection, oblique projection and perspective projections. The fundamentals of machine drawing are covered in Module F. Finally, in Module G, the book introduces computer-aided drafting (CAD) to make the readers familiar with the state-of-the-art techniques of drafting. KEY FEATURES : Follows the International Standard Organization (ISO) code of practice for drawing. Includes a large number of dimensioned illustrations, worked-out examples, and Polytechnic questions and answers to explain the geometrical drawing process. Contains chapter-end exercises to help students develop their drawing skills.
Swiftui For Masterminds
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Author : J.D Gauchat
language : en
Publisher: J.D. Gauchat
Release Date : 2020-02-12
Swiftui For Masterminds written by J.D Gauchat and has been published by J.D. Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-12 with Computers categories.
Learn how to develop applications with SwiftUI today! SwiftUI for Masterminds takes the reader step by step through the technologies required to develop applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to combine traditional frameworks with the advanced features provided by SwiftUI to build modern applications. This book is a complete course on app development for Apple devices. Every chapter explores basic and advanced topics, from computer programming to graphics and databases. The information is supported by examples that guide beginners and experts through the development process and gradually introduce them to complex topics. The goal of SwiftUI for Masterminds is to familiarize you with the latest technologies introduced by Apple for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. Introduction to Swift 5.1 Swift Paradigm Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Mac Catalyst UIKit in SwiftUI Collection Views Text Views MapKit Graphics and Animations Files Archiving Core Data iCloud CloudKit AVFoundation Camera and Photos Library WebKit Views Gesture Recognizers Timers Notifications Operation Queues Error Handling ...and more! iOS app development with iOS 13, Xcode 11 and Swift 5.1 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
Ios 10 Programming For Beginners
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Author : Craig Clayton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-12-27
Ios 10 Programming For Beginners written by Craig Clayton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-27 with Computers categories.
Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift's Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you start? Forget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you're an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you'll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You'll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you'll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.
Mapkit
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Author : JD Gauchat
language : en
Publisher: J.D Gauchat
Release Date : 2018-01-02
Mapkit written by JD Gauchat and has been published by J.D Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-02 with categories.
Learn Cocoa Touch For Ios
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Author : Jeff Kelley
language : en
Publisher: Apress
Release Date : 2012-06-27
Learn Cocoa Touch For Ios written by Jeff Kelley and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-27 with Computers categories.
The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you. You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps. Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like Grand Central Dispatch. A home inventory management system A live-updating Twitter client A photo browser with an animated slideshow If you're ready for the next step toward becoming a Cocoa Touch master, this is the book for you. What you’ll learn Get up and running with Xcode and Apple’s other development tools Discover the Objective-C language and when to use the underlying C language Use the Model-View-Controller (MVC) paradigm to create well-designed apps Implement network services in your apps Animate screen components with UIKit animations Get awesome performance with multithreaded code Who this book is for Novice or intermediate programmers who want to create engaging iOS applications and get in-depth coverage of Cocoa Touch. Table of Contents Getting Started: Xcode and Hello World Objective-C in a Nutshell Memory Management and ARC Model-View-Controller Programming: Well-Designed Code The Delegation Pattern Managing On-Screen Content with View Controllers Providing Lists of Content with Table Views Nib Loading In-Depth Parent and Child View Controllers Handling User Touches Saving Content in Your App Moving Data Around Core Data Integrating Networking and Web Services Writing Modern Code with Blocks Managing What Happens When Timers Run Loops Grand Central Dispatch User Interface Design Custom UIView Subclasses Creating Dynamic User Interfaces with CoreGraphics Animation with UIKit and CoreAnimation Hardware APIs: Accelerometer, Camera, etc. Media in Your App: Playing Audio and Video Localization and Internationalization: Maximizing Your App’s Reach
Ios Apps For Masterminds 4th Edition
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Author : J.D Gauchat
language : en
Publisher: J.D. Gauchat
Release Date : 2018-08-15
Ios Apps For Masterminds 4th Edition written by J.D Gauchat and has been published by J.D. Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-15 with Computers categories.
Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 4.2 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photos Library Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 12, Xcode 10 and Swift 4.2 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.
The Definitive Guide To The Coldbox Platform
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Author : Luis F. Majano
language : en
Publisher: Ortus Solutions
Release Date : 2009-12-02
The Definitive Guide To The Coldbox Platform written by Luis F. Majano and has been published by Ortus Solutions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-02 with Computers categories.
ColdBox is an event-driven convention based ColdFusion Development Platform. It provides you with a set of reusable code and tools that you can use to increase your development productivity, and it provides you with a development standard when working in a team environment. ColdBox is comprehensive and modular which helps you address most infrastructure concerns of typical ColdFusion applications. It also goes places that other frameworks don't.