The Definitive Guide To Making A Living Playing Video Games

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The Definitive Guide To Making A Living Playing Video Games
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Author : St Petr
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-03-07
The Definitive Guide To Making A Living Playing Video Games written by St Petr and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-07 with categories.
Sadly, most people trying to earn a living playing video games focus on becoming professional gamers, which is a short-lived career lacking in long-term perspectives. If achieving financial freedom by following your passion for gaming is your goal, you have to be able to build a loyal following and then monetize it. As someone with over a decade of work experience in the gaming industry, I've seen no more than a hundred content creators that succeeded and are now living the life of their dreams, compared to the thousands who failed. This book is my gift to the select few people that are courageous enough to pursue their dream of playing video games for a living. Who is this book for? There are 4 scenarios that fit the people this book is made for: - If gaming is something that you do on the side and you are interested in earning extra revenue while doing it anyway. - If you are an aspiring gaming YouTuber or Twitch streamer and you are interested in earning a full-time income within your first 6 months. - If you are an existing gaming YouTuber or Twitch streamer and you want to substantially increase your income. - If gaming is your burning passion and you are willing to do what it takes to turn it into a lifestyle that earns you 6-7 figures per year. If that's you, here is exactly what you will learn from this book: - How much money you can expect to make and how soon. - 21 ways you can make money while gaming from home, including passive income sources. - How to start making full-time income with just a few thousand loyal followers. - A detailed step by step guide to building a loyal audience that will follow you anywhere. - An action plan to help you stand out from your competition. - The aspects of building and growing a successful YouTube gaming channel. - How to become successful as a streamer on Twitch.tv starting from scratch. - 24 ways you must use to market your content that can multiply your results. - How to build a social media strategy that works. - Where to focus your efforts so you get better results in less time. - The mistakes you need to avoid making for long-term success. - The formula for achieving financial freedom by following your passion for gaming. If these are things that interest you and you are willing to take action, then this book is going to be your blueprint for success.
The Book Of Esports
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Author : William Collis
language : en
Publisher: Rosetta Books
Release Date : 2020-08-04
The Book Of Esports written by William Collis and has been published by Rosetta Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-04 with Games & Activities categories.
The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.
The Ultimate Guide To Video Game Writing And Design
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Author : Flint Dille
language : en
Publisher: Lone Eagle
Release Date : 2008-01-08
The Ultimate Guide To Video Game Writing And Design written by Flint Dille and has been published by Lone Eagle this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-08 with Computers categories.
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.
Games Are Not
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Author : David Myers
language : en
Publisher: Manchester University Press
Release Date : 2017-08-15
Games Are Not written by David Myers and has been published by Manchester University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-15 with Games & Activities categories.
How do we reconcile a videogame industry's insistence that games positively affect human beliefs and behaviors with the equally prevalent assumption that games are “just games”? How do we reconcile accusations that games make us violent and antisocial and unproductive with the realization that games are a universal source of human joy? In Game are not, David Myers demonstrates that these controversies and conflicts surrounding the meanings and effects of games are not going away; they are essential properties of the game's paradoxical aesthetic form. Games are not focuses on games writ large, bound by neither digital form nor by cultural interpretation. Interdisciplinary in scope and radical in conclusion, Games are not positions games as unique objects evoking a peculiar and paradoxical liminal state – a lusory attitude – that is essential to human creativity, knowledge, and sustenance of the species.
The Complete Guide To Twitch Streaming
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Author : Cameron Wyatt Ph D1
language : en
Publisher:
Release Date : 2021-08-10
The Complete Guide To Twitch Streaming written by Cameron Wyatt Ph D1 and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-10 with categories.
Play video games. Win Fans. Earn Money. Do it all with Twitch. Learn how in this book!If you want to become the world's next video gaming superstar, you've got to get on Twitch. Twitch is the most popular gaming social video platform out there. If you're not sure how to get started, you need to read "The Complete Guide To Twitch Streaming ." It is the definitive guide for gamers who want to break into the world of Twitch streaming.
The Teen S Ultimate Guide To Making Money When You Can T Get A Job
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Author : Julie Fryer
language : en
Publisher: Atlantic Publishing Company
Release Date : 2012
The Teen S Ultimate Guide To Making Money When You Can T Get A Job written by Julie Fryer and has been published by Atlantic Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Juvenile Nonfiction categories.
Making money is not about pinching pennies and cutting back on your cash flow: It is about making smart decisions. The Teen's Ultimate Guide to Making Money When You Can't Get a Job will put you on the right track to start earning your spending money, even if you cannot land one of those traditional first jobs. You will learn how to start exploring other options, such as pet sitting, babysitting, and tutoring. You will also grasp just how to leverage the Internet to help you make money by taking paid surveys, blogging, or even teaching your parents and their friends how to use social networks like Twitter and Facebook. Most importantly, you will discover how to take your hobbies and turn them into your personalized income generator.
Free To Play
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Author : Will Luton
language : en
Publisher: New Riders
Release Date : 2013-05-27
Free To Play written by Will Luton and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-27 with Business & Economics categories.
“ Will’s knowledge of F2P comes from years of building games, as well as writing about and consulting with developers on the model. All the topics covered in this book—economics, gameplay, monetization, analytics and marketing—are important to consider when you’re building an F2P game, and Will covers each with an easy-to-digest style.” —Ian Marsh, co-founder, NimbleBit Free-to-Play: Making Money From Games You Give Away is an accessible and complete guide to the business model that has revolutionized the videogames industry, creating huge hits, multi-billion-dollar startups and a new deal for players: Play for free, spend on what you like. Written by respected game designer and consultant Will Luton, Free-to-Play gives you the in-the-trenches insight you need to build, run and make money from games you give away. In it you’ll find: Psychology behind player decisions and the motivations to play Simple and accessible explanations of the math and economic theories behind F2P, including working examples Processes for capturing and using player data to improve your game Marketing tips on positioning your game and attracting players Plus: A downloadable F2P spreadsheet, articles from the author, a foreword by NimbleBit co-founder Ian Marsh and an interview with Zynga CEO, Mark Pincus.