We Can Code

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Zone
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Author : Philip Blood
language : en
Publisher: Smashwords
Release Date : 2014-02-21
Zone written by Philip Blood and has been published by Smashwords this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-21 with categories.
rofessor Hamilton wakes up in a hospital, wondering if he has had an illegal brain smear, since he is now missing parts of his memory. He must go on a journey of discovery to find out why he is the most wanted man on the planet, and the most wanted Pirate in the Zones. He must enter a series of virtual reality worlds that are based on the great works of entertainment, art and literature. His adventures alternate between an Earth ruled by the iron fist of a totalitarian government, whose agents are nicknamed ‘Zombies’, and the Zones, where he travels through different virtual reality worlds, like: Deathworld, Wonderland, Hyperborea, Trekkie space, and many other famous stories. While in the Zones Thorten is hunted by the faceless Dragoon squads of Zcerebral Incorporated. To survive he must find the secret Pirate stronghold, gain his own amazing Pirate Ship, and use it to set sail across the various Zones to discover the true nature of these strange worlds and how the Zones started. He must face the dark powers that control everything, and while doing so, discover the truth about his life. This is a story of adventure, mystery, romance, science fiction and pirates, all set in the future, taking place inside many of the famous stories we all love and cherish. Come join ‘Z’ as he jumps down the rabbit hole, literally, with his trusty Steward Loki, and his Pirate companion, Mary Read, on an adventure as crazy as Alice in Wonderland mixed with Star Wars and Captain Blood.
Succeed In Software
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Author : Sean Cannon
language : en
Publisher: Alien Creations, Inc.
Release Date : 2023-01-05
Succeed In Software written by Sean Cannon and has been published by Alien Creations, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-01-05 with Computers categories.
Attention coders! Are you earning less than $300,000 per year as a software engineer? Have you been grinding away as a junior or mid-level developer for too long and the promotions aren't coming? Have you recently completed a coding boot camp and now you're in the deep end with no clear direction on how to advance your career? This book can help you master the skills necessary to stand out at the top of our field. While you wait for your next annual review, you are helping to make your executive team rich while they pay you an entry-level salary and consider you nothing more than a replaceable cog in the machine. Over the past 20 years working as a software professional, I have been collecting extremely valuable lessons that have helped me become one of the highest-paid, most reliable developers in my network. I no longer worry about money, I no longer work overtime, and instead of competing with my peers for promotions, I now have companies competing with each other for my time and skillset. You don't need a college degree and you don't need to master a bunch of programming languages or become an expert at all the new libraries and frameworks to get where I am. That is a waste of time, and money, and all you are doing is helping other people realize their goals instead of realizing your own. The career ladder is simply a game of profits and resources, and once you learn and understand how the people above you perceive value, and who your clients really are, you will soar past your colleagues. If you don't want to spend years crawling your way to the top on your own like I did, working twice as hard as everybody else just to get noticed for promotions, then let me help you cut those years or even decades off that journey - it's time to take control of your software career and kick it into high gear right now.
Perl For Beginners
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Author :
language : en
Publisher: Bookboon
Release Date :
Perl For Beginners written by and has been published by Bookboon this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Learning Spring Boot 2 0
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Author : Greg L. Turnquist
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-11-03
Learning Spring Boot 2 0 written by Greg L. Turnquist and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-03 with Computers categories.
Use Spring Boot to build lightning-fast apps About This Book Get up to date with the defining characteristics of Spring Boot 2.0 in Spring Framework 5 Learn to perform Reactive programming with SpringBoot Learn about developer tools, AMQP messaging, WebSockets, security, MongoDB data access, REST, and more Who This Book Is For This book is designed for both novices and experienced Spring developers. It will teach you how to override Spring Boot's opinions and frees you from the need to define complicated configurations. What You Will Learn Create powerful, production-grade applications and services with minimal fuss Support multiple environments with one artifact, and add production-grade support with features Find out how to tweak your apps through different properties Use custom metrics to track the number of messages published and consumed Enhance the security model of your apps Make use of reactive programming in Spring Boot Build anything from lightweight unit tests to fully running embedded web container integration tests In Detail Spring Boot provides a variety of features that address today's business needs along with today's scalable requirements. In this book, you will learn how to leverage powerful databases and Spring Boot's state-of-the-art WebFlux framework. This practical guide will help you get up and running with all the latest features of Spring Boot, especially the new Reactor-based toolkit. The book starts off by helping you build a simple app, then shows you how to bundle and deploy it to the cloud. From here, we take you through reactive programming, showing you how to interact with controllers and templates and handle data access. Once you're done, you can start writing unit tests, slice tests, embedded container tests, and even autoconfiguration tests. We go into detail about developer tools, AMQP messaging, WebSockets, security, and deployment. You will learn how to secure your application using both routes and method-based rules. By the end of the book, you'll have built a social media platform from which to apply the lessons you have learned to any problem. If you want a good understanding of building scalable applications using the core functionality of Spring Boot, this is the book for you. Style and approach This book takes a tutorial-based approach to teach you all you need to know to get up and running with the latest version of Spring Boot. Filled with examples, you will gain hands-on experience of every area that Spring tackles.
R Programming
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Author : Kingsley Okoye
language : en
Publisher: Springer Nature
Release Date : 2024-07-07
R Programming written by Kingsley Okoye and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-07 with Computers categories.
This book is written for statisticians, data analysts, programmers, researchers, professionals, and general consumers on how to perform different types of statistical data analysis for research purposes using R object-oriented programming language and RStudio integrated development environment (IDE). R is an open-source software with a development environment (RStudio) for computing statistics and graphical displays through data manipulation, modeling, and calculation. R packages and supported libraries provide a wide range of functions for programming and analyzing of data. Unlike many of the existing statistical software, R has the added benefit of allowing the users to write more efficient codes by using command-line scripting and vectors. It has several built-in functions and libraries that are extensible and allows the users to define their own (customized) functions on how they expect the program to behave while handling the data, which can also be stored in the simple object system. Therefore, this book serves as both textbook and manual for R statistics particularly in academic research, data analytics, and computer programming targeted to help inform and guide the work of the users. It provides information about different types of statistical data analysis and methods, and the best scenarios for use of each case in R. It gives a hands-on step-by-step practical guide on how to identify and conduct the different parametric and nonparametric procedures. This includes a description of the different conditions or assumptions that are necessary for performing the various statistical methods or tests, and how to understand the results of the methods. The book also covers the different data formats and sources, and how to test for the reliability and validity of the available datasets. Different research experiments, case scenarios, and examples are explained in this book. The book provides a comprehensive description and step-by-step practical hands-on guide to carrying out the different types of statistical analysis in R particularly for research purposes with examples. Ranging from how to import and store datasets in R as objects, how to code and call the methods or functions for manipulating the datasets or objects, factorization, and vectorization, to better reasoning, interpretation, and storage of the results for future use, and graphical visualizations and representations thus congruence of Statistics and Computer programming in Research.
Computerworld
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Author :
language : en
Publisher:
Release Date : 1978-01-16
Computerworld written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1978-01-16 with categories.
For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
The User S Manual For The Brain Volume I
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Author : Bob G Bodenhamer
language : en
Publisher: Crown House Publishing
Release Date : 1998-09-08
The User S Manual For The Brain Volume I written by Bob G Bodenhamer and has been published by Crown House Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-09-08 with Psychology categories.
The most comprehensive NLP Practitioner course manual ever written. A fully revised and updated edition, it contains the very latest in Neuro-Linguistic Programming, particularly with regard to the Meta-states model and the Meta-model of language. For all those embarking on Practitioner training or wishing to study at home, this book is your essential companion. Written and designed by two of the most important theorists in NLP today.
Beginning C Game Programming
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2016-10-07
Beginning C Game Programming written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-07 with Computers categories.
Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations. What You Will Learn Get to know C++ from scratch while simultaneously learning game building Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game. Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files Get ready to go and build your own unique games! In Detail This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer. We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more. Style and approach This book offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, the games are built in a way that introduces the key C++ topics in a practical and not theory-based way, with multiple runnable/playable stages in each chapter.
A Closer Look
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Author : Lynne R. Dorfman
language : en
Publisher: Stenhouse Publishers
Release Date : 2017
A Closer Look written by Lynne R. Dorfman and has been published by Stenhouse Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Education categories.
Learning more about our writers with formative assessment. The tools and strategies you need to use formative assessment to establish an environment where students will internalize ways that they can assess their own writing and become independent writers. This hands-on guide shares methods for collecting and managing information, and shows practical, simple, and concise ways to document student thinking. In the accompanying online videos, the authors demonstrate conferences with individual writers, small groups, and whole groups. Quick, easy-to-manage assessment methods emphasize that formative assessment do not have to take a long time to be worthwhile and effective. Vignettes from classroom teachers, principals, and authors add a variety of perspectives and classroom experiences on this important topic. -- Provided by publisher.
Microcontroller Programming And Interfacing Ti Msp 430 Part I
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Author : Steven F. Barrett
language : en
Publisher: Springer Nature
Release Date : 2022-11-10
Microcontroller Programming And Interfacing Ti Msp 430 Part I written by Steven F. Barrett and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-10 with Technology & Engineering categories.
This book provides a thorough introduction to the Texas Instruments MSP430 microcontroller. The MSP430 is a 16-bit reduced instruction set (RISC) processor that features ultra low power consumption and integrated digital and analog hardware. Variants of the MSP430 microcontroller have been in production since 1993. This provides for a host of MSP430 products including evaluation boards, compilers, and documentation. A thorough introduction to the MSP430 line of microcontrollers, programming techniques, and interface concepts are provided along with considerable tutorial information with many illustrated examples. Each chapter provides laboratory exercises to apply what has been presented in the chapter. The book is intended for an upper level undergraduate course in microcontrollers or mechatronics but may also be used as a reference for capstone design projects. Also, practicing engineers already familiar with another microcontroller, who require a quick tutorial on the microcontroller, will find this book very useful.