[PDF] Sigcse 14 - eBooks Review

Sigcse 14


Sigcse 14
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Sigsce 14 45th Technical Symposium On Computer Science Education


Sigsce 14 45th Technical Symposium On Computer Science Education
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Author : Sigcse 14 Conference Committee
language : en
Publisher:
Release Date : 2014-07-21

Sigsce 14 45th Technical Symposium On Computer Science Education written by Sigcse 14 Conference Committee and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-21 with Computers categories.




Guide To Teaching Computer Science


Guide To Teaching Computer Science
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Author : Orit Hazzan
language : en
Publisher: Springer
Release Date : 2015-01-07

Guide To Teaching Computer Science written by Orit Hazzan and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-07 with Education categories.


This textbook presents both a conceptual framework and detailed implementation guidelines for computer science (CS) teaching. Updated with the latest teaching approaches and trends, and expanded with new learning activities, the content of this new edition is clearly written and structured to be applicable to all levels of CS education and for any teaching organization. Features: provides 110 detailed learning activities; reviews curriculum and cross-curriculum topics in CS; explores the benefits of CS education research; describes strategies for cultivating problem-solving skills, for assessing learning processes, and for dealing with pupils’ misunderstandings; proposes active-learning-based classroom teaching methods, including lab-based teaching; discusses various types of questions that a CS instructor or trainer can use for a range of teaching situations; investigates thoroughly issues of lesson planning and course design; examines the first field teaching experiences gained by CS teachers.



Ecgbl 2020 14th European Conference On Game Based Learning


Ecgbl 2020 14th European Conference On Game Based Learning
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Author : Panagiotis Fotaris
language : en
Publisher: Academic Conferences limited
Release Date : 2020-09-24

Ecgbl 2020 14th European Conference On Game Based Learning written by Panagiotis Fotaris and has been published by Academic Conferences limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-24 with Education categories.


These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.



Participation In Computing


Participation In Computing
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Author : William Aspray
language : en
Publisher: Springer
Release Date : 2016-03-01

Participation In Computing written by William Aspray and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-01 with Computers categories.


This book provides a history of the efforts of the US National Science Foundation to broaden participation in computing. The book briefly discusses the early history of the NSF's involvement with education and workforce issues. It then turns to two programs outside the computing directorate (the ADVANCE program and the Program on Women and Girls) that set the stage for three programs in the NSF computing directorate on broadening participation: the IT Workforce Program, the Broadening Participation in Computing program, and the Computing Education for the 21st Century program. The work looks at NSF-funded research and NSF-funded interventions both to increase the number of women, underrepresented minorities (African Americans, Hispanics, and American Indians) and people with disabilities, and to increase the number of public schools offering rigorous instruction in computing. Other organizations such as the ACM, the Computer Science Teachers Association, and Code.org are also covered. The years covered are primarily 1980 to the present.



Proceedings Of The 14th Sigcse Technical Symposium On Computer Science Education


Proceedings Of The 14th Sigcse Technical Symposium On Computer Science Education
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Author :
language : en
Publisher:
Release Date : 2002

Proceedings Of The 14th Sigcse Technical Symposium On Computer Science Education written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer science categories.




Learner Centered Design Of Computing Education


Learner Centered Design Of Computing Education
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Author : MARK GUZDIAL
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Learner Centered Design Of Computing Education written by MARK GUZDIAL and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Computers categories.


Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.



The Cambridge Handbook Of Computing Education Research


The Cambridge Handbook Of Computing Education Research
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Author : Sally A. Fincher
language : en
Publisher:
Release Date : 2019-02-13

The Cambridge Handbook Of Computing Education Research written by Sally A. Fincher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-13 with Computers categories.


This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.



Game Based Learning Across The Disciplines


Game Based Learning Across The Disciplines
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Author : Carmela Aprea
language : en
Publisher: Springer Nature
Release Date : 2021-08-02

Game Based Learning Across The Disciplines written by Carmela Aprea and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-02 with Education categories.


The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across various disciplines and includes contributions from different levels of the formal educational system (i.e., primary, secondary and tertiary education) as well as contributions reporting the use of game-based learning in informal learning settings. The volume addresses scholars, practitioners and students who are interested in how games and game-based learning can be designed, implemented and evaluated in a cross-, inter- and transdisciplinary perspective.



Handbook Of Unconventional Computing In 2 Volumes


Handbook Of Unconventional Computing In 2 Volumes
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Author : Andrew Adamatzky
language : en
Publisher: World Scientific
Release Date : 2021-08-18

Handbook Of Unconventional Computing In 2 Volumes written by Andrew Adamatzky and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-18 with Computers categories.


Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.



Technology And Tools In Engineering Education


Technology And Tools In Engineering Education
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Author : Prathamesh P. Churi
language : en
Publisher: CRC Press
Release Date : 2021-10-28

Technology And Tools In Engineering Education written by Prathamesh P. Churi and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-28 with Education categories.


This book explores the innovative and research methods of the teaching-learning process in Engineering field. It focuses on the use of technology in the field of education. It also provides a platform to academicians and educationalists to share their ideas and best practices. The book includes specific pedagogy used in engineering education. It offers case studies and classroom practices which also include those used in distance mode and during the COVID-19 pandemic. It provides comparisons of national and international accreditation bodies, directions on cost-effective technology, and it discusses advanced technologies such as VR and augmented reality used in education. This book is intended for research scholars who are pursuing their masters and doctoral studies in the engineering education field as well as teachers who teach undergraduate and postgraduate courses to engineering students.