Unity 15
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Unity 15
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Author : Matt Kindt
language : en
Publisher: Valiant Entertainment
Release Date : 2015-02-18
Unity 15 written by Matt Kindt and has been published by Valiant Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-18 with Comics & Graphic Novels categories.
ALL-NEW ARC! New York Times best-selling writer Matt Kindt (THE VALIANT, RAI) and Harvey Award nominee Pere Perez (ARCHER & ARMSTRONG) rebuild the world?s most elite super-team one member at a time! The United have left Unity decimated ? a member lost, a terrible secret revealed, and the entire world turned against them. Not Harada, not Dr. Silk, not even the mighty Armor Hunters left the team as fractured as this! Now, Unity must decide where their place is in this new world and whether they will stand together or fall apart, beginning with the one teammate that might just be the most dangerous of all?the lethal intelligence operative called NINJAK!
Unity
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Author : Anonymous
language : en
Publisher: Palala Press
Release Date : 2016-04-28
Unity written by Anonymous and has been published by Palala Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-28 with categories.
This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Chapter 15 Creating Unity Within Diversity
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Author :
language : en
Publisher:
Release Date : 1947
Chapter 15 Creating Unity Within Diversity written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1947 with categories.
Mastering Game Design With Unity 2021
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Author : Scott Tykoski
language : en
Publisher: BPB Publications
Release Date : 2022-11-15
Mastering Game Design With Unity 2021 written by Scott Tykoski and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-15 with Computers categories.
Learn and Leverage the Power of Unity to Create Amazing Video Games! KEY FEATURES ● Discover everything to learn about Game Design, processes, and Unity's 2D and 3D engines. ● Less complicated step-by-step tutorials on building gameplay systems and improving their performance. ● Dedicated help and support for developing prototypes, releasing games, and sharpening the user experience. DESCRIPTION The Unity Engine has been steadily evolving over the past few years into one of the most powerful resources for the game development community. Its feature-rich toolkit and user-friendliness make it an ideal foundation for budding game developers. The book ‘Mastering Game Design with Unity 2021’ will walk you through creating a multimedia game from scratch, covering everything from the basics of game development to advanced design concepts. The book will help you to learn the ins and outs of scenes, game objects, input systems, physics, particles, and post-processing effects, and even get access to instructions to put your newfound skills to use. In addition, this book will help you to learn the fundamentals of game logic design, interactive narratives, game mechanics, storyboarding, and design structure in an easy-to-understand format from a coaching game expert. Whether you're brand new to the gaming industry or a seasoned developer looking to strengthen your Unity skills, this book will provide everything you need to know to design stunning 3D games, animations, 3D content, and virtual reality/augmented reality experiences in Unity 3D. WHAT YOU WILL LEARN ● Use the Unity Game Editor and Assets to design and build 3D animations and games. ● Understand important game design concepts across a variety of genres. ● Take advantage of Unity's pre-built UI, rendering, physics, and graphics systems. ● Create custom gameplay systems and elements using C# scripting. ● Figure out how to make an already existing prototype appear even better. WHO THIS BOOK IS FOR This book is for aspiring game designers, animators, and professional graphic creators who wish to create games with spectacular 3D visuals and high-quality animation effects. Readers can go through the fundamentals of game design and then learn how to use them in Unity to make their own custom video game from scratch. TABLE OF CONTENTS 1. The Unity Engine 2. Components and Prefabs 3. The Basics of Combat 4. Getting to Know UI 5. Mastering the Fundamentals 6. The Physics of Fun 7. The Joy of Animation 8. The Mind of the Enemy 9. Forging Your Weapon System 10. All About Audio 11. A Graphical Upgrade 12. So Many Particles 13. Mastering Player Progression 14. UX 15. 2D vs. 3D 16. Mastering the Genres 17. Platforms and Publishing 18. From Concept to Completion
How To Cheat In Unity 5
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Author : Alan Thorn
language : en
Publisher: CRC Press
Release Date : 2015-07-16
How To Cheat In Unity 5 written by Alan Thorn and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-16 with Computers categories.
Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book’s companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development
Game Audio Development With Unity 5 X
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-06-30
Game Audio Development With Unity 5 X written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-30 with Computers categories.
Create 'AAA' quality game audio with new features and tools built for Unity About This Book Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more. Leverage the Audio Mixer of Unity 5.x to create blockbuster sound and music for your game. Learn about developing professional audio for games with FMOD Studio and composing original music with Reaper. Build amazing audio synchronized graphic visualizations with Unity. Understand how real-time character lip syncing can be implemented. Who This Book Is For The ideal target audience for this book will be game developers, both Indie as well as semi pro. No prior knowledge of Unity and audio development is assumed, What You Will Learn Develop game audio and other audio effects with Unity Getting familiar with the new Audio Mixer introduced in Unity 5 Implement dynamic and adaptive audio using various tools and strategies Explore interesting ways to incorporate audio into a game with sound visualization Use 3rd party professional audio development tools like FMOD Compose original music and record vocals Understand and troubleshoot audio performance issues In Detail Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x. You will be firstly introduced to the basics of game audio and sound development in Unity. After going through the core topics of audio development: audio sources, spatial sound, mixing, effects, and more; you will then have the option of delving deeper into more advanced topics like dynamic and adaptive audio. You will also learn to develop dynamic and adaptive audio using the Unity Audio Mixer. Further, you will learn how professional third party tools like FMOD are used for audio development in Unity. You will then go through the creation of sound visualization techniques and creating your own original music using the simple yet powerful audio workstation Reaper. Lastly, you will go through tips, techniques and strategies to help you optimize game audio performance or troubleshoot issues. At the end of the book, you'll have gained the skills to implement professional sound and music. Along with a good base knowledge audio and music principles you can apply across a range of other game development tools. Style and approach This book will have a step by step practical approach where downloadable free games will be given with the book and readers will be free to work with them.
The Ultimate Guide To 2d Games With Unity
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Author : Patrick Feliia
language : en
Publisher: Patrick Felicia
Release Date : 2020-07-31
The Ultimate Guide To 2d Games With Unity written by Patrick Feliia and has been published by Patrick Felicia this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-31 with Computers categories.
Get started with 2D Games and Unity without the headaches Without my book, most people spend too long trying to create 2D games and learn C# with Unity the hard way. This book is the only one that will get you to learn Unity fast without wasting so much time. It includes 15 chapters that painlessly teach you the necessary skills to master C# with Unity and to create 2D interactive games. What you will learn After completing this book, you will be able to: - Code in C#. - Understand and apply C# concepts. - Create 2D games. - Create a wide range of 2D games including a 2D platformer, a shooter, a word-guessing game, a memory game, a card game, and a puzzle. - Create and use C# variables and methods for your game. - Include intelligent NPCs that chase the player. - Manage collisions, key inputs, and colliders. - Create an update a user interface. - Load new scenes from the code, based on events in your games. Content and structure of this book The content of each chapter is as follows: - Chapters 1, 2, 3, 4, and 5 will show you how to create a platformer game with most of the features that you usually find in this genre. - Chapters 6, 7, 8, 9, and 10 will show you how to create a shooter game with a moving space ship controlled by the player, a scrolling background, missiles, moving asteroids, and much more. - Chapter 11 will show you how to create a word guessing game where the player needs to guess a word, picked at random. - Chapter 12 will show you how to create a memory game based on the famous “Simon Game”. - Chapter 13 will show you how to create a card-guessing game where the player needs to memorize the location of cards on a board and to also match identical cards in order to win. - Chapter 14 will show you how to create a puzzle where the player has to move and combine puzzle pieces to complete the puzzle. If you want to start coding in C# and create your own 2D games with Unity using a tried-and-tested method: download this book now
Unity Vol 5 Homefront Tpb
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Author : Matt Kindt
language : en
Publisher: Valiant Entertainment
Release Date : 2015-07-08
Unity Vol 5 Homefront Tpb written by Matt Kindt and has been published by Valiant Entertainment this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-08 with Comics & Graphic Novels categories.
New York Times best-selling writer Matt Kindt (THE VALIANT, RAI) and Harvey Award nominee Pere P?rez (ARCHER & ARMSTRONG) rebuild the world?s most elite super-team one member at a time! The United have left Unity decimated ? a member lost, a terrible secret revealed, and the entire world turned against them. Not Harada, not Dr. Silk, not even the mighty Armor Hunters left the team as fractured as this! Now, Unity must decide where their place is in this new world and whether they will stand together or fall apart. Start reading here as Valiant superstars Kindt and P?rez lead the world?s most elite superteam into a concussive showdown that will leave its members reeling...and rebuild Unity one hero at a time! Collecting?UNITY #15?18.
Unity Animation Essentials
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-24
Unity Animation Essentials written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-24 with Computers categories.
Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.
Unity
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Author :
language : en
Publisher:
Release Date : 1899
Unity written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1899 with categories.