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Pro Java Me Mmapi


Author : Vikram Goyal
language : en
Publisher: Apress
Release Date : 2006-11-21

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Download Pro Java Me Mmapi written by Vikram Goyal and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-21 with Computers categories.


1st and only wireless/mobile Java book that covers the Java-based multimedia API for cell phones and other mobile devices. Real world examples using real cell phone that’s in common use. Author, Vikram Goyal, is very visible and respected author/expert in the Java community.

Beginning Java Me Platform


Author : Ray Rischpater
language : en
Publisher: Apress
Release Date : 2008-11-23

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Download Beginning Java Me Platform written by Ray Rischpater and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-23 with Computers categories.


Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Pro Java Me Apps


Author : Ovidiu Iliescu
language : en
Publisher: Apress
Release Date : 2011-05-11

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Download Pro Java Me Apps written by Ovidiu Iliescu and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-11 with Computers categories.


Pro Java ME Apps gives you, the developer, the know-how required for writing sophisticated Java ME applications and for taking advantage of this huge potential market. Java ME is the largest mobile software platform in the world, supported by over 80% of all phones. You'll cover what Java ME is and how it compares to other mobile software platforms, how to properly design and structure Java ME applications, how to think like an experienced Java ME developer, what common problems and pitfalls you may run into, how to optimize your code, and many other key topics. Unlike other Java ME books out there, which only teach the reader the basics of Java ME by way of a few simple examples, this book presents a broader, eagle-eye picture of a complete Java ME application and what writing one involves. From there, the book presents, explains, and helps you to implement all the essential aspects of Java ME development, from the user interface to client-server communication. As this unfolds, the decisions and reasoning behind the code are also presented. The book assumes that the reader is already familiar with Java ME and Java applications in general. Based on and geared towards real-life Java ME scenarios Guides the reader through the entire process of developing a high-quality Java ME application Explains the decisions made at each step, gives advice and examples of good practices vs. bad practices What you’ll learn What makes mobile software different from desktop software How to design and implement your Java ME application What the most common problems affecting Java ME development (such as device fragmentation) and how to solve them What are the proper Java ME programming techniques and how to think like an experienced Java ME developer How to optimize your code How to develop store-quality apps Who this book is for Intermediate to advanced Java ME developers looking to learn proper Java ME development. Mobile developers looking for a good source of information regarding proper mobile application development Table of Contents Getting Started A Java ME Framework Defining Our Data The Networking Module The Persistence Module The UI Module The Localization Module Putting It All Together Device Fragmentation Optimizing Your Code Adding Fine Touches and User Interaction Improvements Java ME Application Testing Advanced Java ME Graphics The Proper Java ME Mindset Java ME and the Future Final Words

Beginning J2me


Author : Sing Li
language : en
Publisher: Apress
Release Date : 2006-10-31

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Download Beginning J2me written by Sing Li and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-31 with Computers categories.


* J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne. * Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices. * Easy-to-read style with lots of practical, hands-on code examples.

Learn Blackberry Games Development


Author : Carol Hamer
language : en
Publisher: Apress
Release Date : 2010-03-31

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Download Learn Blackberry Games Development written by Carol Hamer and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-31 with Computers categories.


BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age. In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry. What you’ll learn How to build a custom user interface with your game’s theme How to take your graphics to the next level with SVG and OpenGL ES How to boogie on down with a MMAPI music player How to optimize your games with BlackBerry-specific APIs and tools How to program games for any BlackBerry device, from the earliest Java-enabled smartphones to models that run the BlackBerry 5 operating system How to build games for two players or the whole world with GPS, SMS, and the Internet How to create space adventures that may confound your mind with their awesomeness. How to drive a toy sports car from your BlackBerry using Bluetooth and USB How to sell your game on BlackBerry App World and beyond Who this book is for This book is for game enthusiasts and software engineers who know at least a bit of Java and want to program games for the BlackBerry. No prior knowledge of Micro Edition programming is required. Table of Contents Gaming on BlackBerry BlackBerry Application Basics Game Graphics and Events with MIDP and RIM Classes Adding a Professional Look and Feel Security and Selling Your Game Swingin’ Light Saber Play a Live Opponent with SMS Using Scalable Vector Graphics Creating Role-Playing Games on the Internet Remotely Drive a (Toy) Sports Car Fox and Hounds Introducing 3D with JSR 239

Pro J2me Polish


Author : Robert Virkus
language : en
Publisher: Apress
Release Date : 2006-11-22

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Download Pro J2me Polish written by Robert Virkus and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-22 with Computers categories.


* The primary book on the J2ME Polish open source tool * Written by Robert Virkus, the lead programmer and architect of J2ME Polish * Discusses every aspect of J2ME Polish in-depth, including installing, using, and extending * Includes hands-on tutorials that encourage the reader to apply their acquired knowledge

Beginning Jsp 2


Author : Sathya Narayana Panduranga
language : en
Publisher: Apress
Release Date : 2004-05-10

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Download Beginning Jsp 2 written by Sathya Narayana Panduranga and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-05-10 with Computers categories.


Let Beginning JSP 2 be your guide as you begin using JSP. This comprehensive guide starts by steering you through your first JSP application. It reviews HTML, and provides you with a useful overview of JSP. You’ll then be ready to start learning one of the core techniques in JSP: pulling data from a database and working with that data. When you’ve mastered this technique, you’ll be ready to branch out powerfully into other JSP topics: variables, scope, flow control, and code reuse for productive time management. Finally, the book shows you how you can use JSP with XML and gives you a taste of some advanced topics, including using Struts and the Model View Controller. This book's step-by-step examples explain the techniques behind the code. The authors include realistic scenarios wherever possible to build your knowledge and confidence in JSP. After reading this book, you’ll have the knowledge and skills to enter the web development and Java development industries. All you need to begin this journey is a basic understanding of HTML and Java.