2x4 Technology Handbook
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2x4 Technology Handbook
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Author : Alison Wilgus
language : en
Publisher: Scholastic Paperbacks
Release Date : 2005
2x4 Technology Handbook written by Alison Wilgus and has been published by Scholastic Paperbacks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Juvenile Fiction categories.
Describes the weapons, vehicles, and gadgets that the Kids Next Door use on missions, including the V.E.G.G.I.E., a weapon that shoots vegetables and was used to stop the Salami Samurai.
Village Technology Handbook
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Author : United States. Agency for International Development. Communications Resources Division
language : en
Publisher:
Release Date : 1963
Village Technology Handbook written by United States. Agency for International Development. Communications Resources Division and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1963 with Community development categories.
Sooper Secrets And Boomerang Bloopers
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Author : Alison Wilgus
language : en
Publisher: Scholastic Paperbacks
Release Date : 2006
Sooper Secrets And Boomerang Bloopers written by Alison Wilgus and has been published by Scholastic Paperbacks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Juvenile Fiction categories.
A guide to the best and worst schemes in the kids next door history and the top ten capers ever.
Close Up At A Distance
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Author : Laura Kurgan
language : en
Publisher: MIT Press
Release Date : 2013-03-26
Close Up At A Distance written by Laura Kurgan and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-26 with Language Arts & Disciplines categories.
Maps poised at the intersection of art, architecture, activism, and geography trace a profound shift in our understanding and experience of space. The maps in this book are drawn with satellites, assembled with pixels radioed from outer space, and constructed from statistics; they record situations of intense conflict and express fundamental transformations in our ways of seeing and of experiencing space. These maps are built with Global Positioning Systems (GPS), remote sensing satellites, or Geographic Information Systems (GIS): digital spatial hardware and software designed for such military and governmental uses as reconnaissance, secrecy, monitoring, ballistics, the census, and national security. Rather than shying away from the politics and complexities of their intended uses, in Close Up at a Distance Laura Kurgan attempts to illuminate them. Poised at the intersection of art, architecture, activism, and geography, her analysis uncovers the implicit biases of the new views, the means of recording information they present, and the new spaces they have opened up. Her presentation of these maps reclaims, repurposes, and discovers new and even inadvertent uses for them, including documentary, memorial, preservation, interpretation, political, or simply aesthetic. GPS has been available to both civilians and the military since 1991; the World Wide Web democratized the distribution of data in 1992; Google Earth has captured global bird's-eye views since 2005. Technology has brought about a revolutionary shift in our ability to navigate, inhabit, and define the spatial realm. The traces of interactions, both physical and virtual, charted by the maps in Close Up at a Distance define this shift.
The Technology Management Handbook
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Author : Richard C. Dorf
language : en
Publisher: CRC Press
Release Date : 1998-07-27
The Technology Management Handbook written by Richard C. Dorf and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-07-27 with Technology & Engineering categories.
If you are not already in a management position, chances are you soon will be. According to the Bureau of Statistics, the fastest growing areas of employment for engineers are in engineering/science management. With over 200 contributing authors, The Technology Management Handbook informs and assists the more than 1.5 million engineering managers in the practice of technical management. Written from the technical manager's perspective and written for technologists who are managers, The Technology Management Handbook presents in-depth information on the science and practice of management. Its comprehensive coverage encompasses the field of technology management, offering information on: Entrepreneurship Innovations Economics Marketing Product Development Manufacturing Finance Accounting Project Management Human Resources International Business
Stock Scenery Construction Handbook
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Author : Bill Raoul
language : en
Publisher:
Release Date : 1999-01-01
Stock Scenery Construction Handbook written by Bill Raoul and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-01-01 with Performing Arts categories.
High Level Synthesis
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Author : Michael Fingeroff
language : en
Publisher: Xlibris Corporation
Release Date : 2010
High Level Synthesis written by Michael Fingeroff and has been published by Xlibris Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.
Are you an RTL or system designer that is currently using, moving, or planning to move to an HLS design environment? Finally, a comprehensive guide for designing hardware using C++ is here. Michael Fingeroff's High-Level Synthesis Blue Book presents the most effective C++ synthesis coding style for achieving high quality RTL. Master a totally new design methodology for coding increasingly complex designs! This book provides a step-by-step approach to using C++ as a hardware design language, including an introduction to the basics of HLS using concepts familiar to RTL designers. Each chapter provides easy-to-understand C++ examples, along with hardware and timing diagrams where appropriate. The book progresses from simple concepts such as sequential logic design to more complicated topics such as memory architecture and hierarchical sub-system design. Later chapters bring together many of the earlier HLS design concepts through their application in simplified design examples. These examples illustrate the fundamental principles behind C++ hardware design, which will translate to much larger designs. Although this book focuses primarily on C and C++ to present the basics of C++ synthesis, all of the concepts are equally applicable to SystemC when describing the core algorithmic part of a design. On completion of this book, readers should be well on their way to becoming experts in high-level synthesis.
Opengl Programming Guide
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Author : Dave Shreiner
language : en
Publisher: Addison-Wesley
Release Date : 2013-03-19
Opengl Programming Guide written by Dave Shreiner and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-19 with Computers categories.
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance
Undersea Technology Handbook Directory
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Author :
language : en
Publisher:
Release Date : 1969
Undersea Technology Handbook Directory written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1969 with Oceanography categories.
Guidelines Manual
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Author : United States Sentencing Commission
language : en
Publisher:
Release Date : 1988
Guidelines Manual written by United States Sentencing Commission and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Criminal justice, Administration of categories.