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3dui


3dui
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Designing Immersive Video Games Using 3dui Technologies


Designing Immersive Video Games Using 3dui Technologies
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Author : Arun K. Kulshreshth
language : en
Publisher: Springer
Release Date : 2018-05-29

Designing Immersive Video Games Using 3dui Technologies written by Arun K. Kulshreshth and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-29 with Computers categories.


A 3D user interface (3DUI) is an interface in which the user performs tasks in three dimensions. For example, interactions using hand/body gestures, interaction using a motion controller (e.g. Sony PlayStation Move), interaction with virtual reality devices using tracked motion controllers, etc. All these technologies which let a user interact in three dimensions are called 3D user interface technologies. These 3D user interfaces have the potential to make games more immersive & engaging and thus potentially provide a better user experience to gamers. Although 3D user interface technologies are available for games, it is unclear how their usage affects game play and if there are any user performance benefits. This book presents state of the art research on exploring 3D user interface technologies for improving video games. It also presents a review of research work done in this area and describes experiments focused on usage of stereoscopic 3D, head tracking, and hand gesture-based control in gaming scenarios. These experiments are systematic studies in gaming environments and are aimed at understanding the effect of the underlined 3D interface technology on the gaming experience of a user. Based on these experiments, several design guidelines are presented which can aid game designers in designing better immersive games.



3dui


3dui
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Author : Martin Hachet
language : en
Publisher:
Release Date : 2011

3dui written by Martin Hachet and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Three-dimensional display systems categories.




Integrating Usability Engineering For Designing The Web Experience Methodologies And Principles


Integrating Usability Engineering For Designing The Web Experience Methodologies And Principles
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Author : Spiliotopoulos, Tasos
language : en
Publisher: IGI Global
Release Date : 2010-01-31

Integrating Usability Engineering For Designing The Web Experience Methodologies And Principles written by Spiliotopoulos, Tasos and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-31 with Computers categories.


"The book provides a link between theoretical research and web engineering, presenting a more holistic approach to web usability"--Provided by publisher.



2011 Ieee Symposium On 3d User Interfaces 3dui 2011


2011 Ieee Symposium On 3d User Interfaces 3dui 2011
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Author : Joseph J. LaViola
language : en
Publisher:
Release Date : 2011

2011 Ieee Symposium On 3d User Interfaces 3dui 2011 written by Joseph J. LaViola and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.




Interaction Design For 3d User Interfaces


Interaction Design For 3d User Interfaces
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Author : Francisco R. Ortega
language : en
Publisher: CRC Press
Release Date : 2016-01-06

Interaction Design For 3d User Interfaces written by Francisco R. Ortega and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-06 with Computers categories.


This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.



2017 Ieee Symposium On 3d User Interfaces 3dui


2017 Ieee Symposium On 3d User Interfaces 3dui
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Author : Bruce Thomas
language : en
Publisher:
Release Date : 2017

2017 Ieee Symposium On 3d User Interfaces 3dui written by Bruce Thomas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Three-dimensional display systems categories.




3d User Interfaces


3d User Interfaces
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Author : Doug Bowman
language : en
Publisher: Addison-Wesley
Release Date : 2004-07-26

3d User Interfaces written by Doug Bowman and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-07-26 with Business & Economics categories.


Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.



2017 Ieee Symposium On 3d User Interfaces 3dui


2017 Ieee Symposium On 3d User Interfaces 3dui
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Author : IEEE Staff
language : en
Publisher:
Release Date : 2017-03-18

2017 Ieee Symposium On 3d User Interfaces 3dui written by IEEE Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-18 with categories.


The IEEE Symposium on 3D User Interfaces 2017 is the twelfth international symposium focused on the topic of 3D User Interfaces Since IEEE 3DUI 2016, there has been an explosion of new technology that requires 3D user interface solutions There are therefore many open 3D user interface research questions and more new technologies required The IEEE 3DUI 2017 Symposium is the conference to showcase new results to the community



Technological Innovation For Resilient Systems


Technological Innovation For Resilient Systems
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Author : Luis M. Camarinha-Matos
language : en
Publisher: Springer
Release Date : 2018-04-23

Technological Innovation For Resilient Systems written by Luis M. Camarinha-Matos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-23 with Computers categories.


This book constitutes the refereed proceedings of the 9th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2018, held in Costa de Caparica, Portugal, in May 2018. The 30 revised full papers presented were carefully reviewed and selected from 74 submissions. The papers present selected results produced in engineering doctoral programs and focus on technological innovation for resilient systems. Research results and ongoing work are presented, illustrated and discussed in the following areas: collaborative systems, decision support systems, supervision systems, energy management, smart grids, sensing systems, electrical systems, simulation and analysis, monitoring systems, and energy distribution systems.



2016 Ieee Symposium On 3d User Interfaces 3dui


2016 Ieee Symposium On 3d User Interfaces 3dui
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Author :
language : en
Publisher:
Release Date :

2016 Ieee Symposium On 3d User Interfaces 3dui written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.