[PDF] All About Virtual Reality - eBooks Review

All About Virtual Reality


All About Virtual Reality
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Virtual Reality


Virtual Reality
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Author : Jack Challoner
language : en
Publisher: DK Children
Release Date : 2017

Virtual Reality written by Jack Challoner and has been published by DK Children this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Augmented reality categories.


This book explores the realities of virtual reality, explaining what VR is and how it works, and even includes an app download for five exclusive VR experiences and a cardboard viewer with stickers so kids can make it their own. Full color. 8 1/2 x 10 15/16. Consumable.



Augmented Reality


Augmented Reality
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Author : Jon Peddie
language : en
Publisher: Springer
Release Date : 2017-04-19

Augmented Reality written by Jon Peddie and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-19 with Computers categories.


This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR). The author presents AR from its initial philosophies and early developments, to its current technologies and its impact on our modern society, to its possible future developments; providing readers with the tools to understand issues relating to defining, building, and using our perception of what is represented in our perceived reality, and ultimately how we assimilate and react to this information. Augmented Reality: Where We Will All Live can be used as a comprehensive guide to the field of AR and provides valuable insights for technologists, marketers, business managers, educators and academics who are interested in the field of augmented reality; its concepts, history, practices and the science behind this rapidly advancing field of research and development.



Virtual Reality Technology


Virtual Reality Technology
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Author : Grigore C. Burdea
language : en
Publisher: John Wiley & Sons
Release Date : 2003-06-30

Virtual Reality Technology written by Grigore C. Burdea and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-06-30 with Computers categories.


A groundbreaking Virtual Reality textbook is now even better Virtual reality is a very powerful and compelling computer application by which humans can interface and interact with computer-generated environments in a way that mimics real life and engages all the senses. Although its most widely known application is in the entertainment industry, the real promise of virtual reality lies in such fields as medicine, engineering, oil exploration and the military, to name just a few. Through virtual reality scientists can triple the rate of oil discovery, pilots can dogfight numerically-superior "bandits," and surgeons can improve their skills on virtual (rather than real) patients. This Second Edition of the first comprehensive technical book on the subject of virtual reality provides updated and expanded coverage of the technology--where it originated, how it has evolved, and where it is going. The authors cover all of the latest innovations and applications that are making virtual reality more important than ever before, including: * Coverage on input and output interfaces including touch and force feedback * Computing architecture (with emphasis on the rendering pipeline and task distribution) * Object modeling (including physical and behavioral aspects) * Programming for virtual reality * An in-depth look at human factors issues, user performance, and * sensorial conflict aspects of VR * Traditional and emerging VR applications The new edition of Virtual Reality Technology is specifically designed for use as a textbook. Thus it includes definitions, review questions, and a Laboratory Manual with homework and programming assignments. The accompanying CD-ROM also contains video clips that reinforce the topics covered in the textbook. The Second Edition will serve as a state-of-the-art resource for both graduate and undergraduate students in engineering, computer science, and other disciplines. GRIGORE C. BURDEA is a professor at Rutgers-the State University of New Jersey, and author of the book Force and Touch Feedback for Virtual Reality, also published by Wiley. PHILIPPE COIFFET is a Director of Research at CNRS (French National Scientific Research Center) and Member of the National Academy of Technologies of France. He authored 20 books on Robotics and VR translated into several languages.



What Is Virtual Reality


What Is Virtual Reality
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Author : Yoni Binstock
language : en
Publisher:
Release Date : 2020-12-28

What Is Virtual Reality written by Yoni Binstock and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-28 with categories.


After years of false starts, 2018 is looking to be the one when virtual reality finally takes off. With multiple headsets competing for market domination and open source communities converging around WebVR, virtual reality finally appears to be ready for the mass market. Anyone, including you, can enter this new industry with the knowledge that it will transform our society in fields like education, entertainment, gaming, and more. The possibilities are endless and with the book What is Virtual Reality? Everything You Wanted to Know Featuring Exclusive Interviews With the Leaders of the VR Industry, you will have the insight and expertise to jump right into the industry. The book features exclusive interviews with some of the top virtual reality experts who share their insights and predictions on the VR industry. Included are developers, designers, CEOs, and other experts including: Ebbe Altberg - CEO at Linden LabTimoni West - Lead Designer at Unity LabsTaylor Freeman - Co-founder CEO of UploadVR Inc.Neil Trevett - President at Khronos GroupPhilip Rosedale - Founder at High Fidelity & Second LifeSophia Dominguez - CEO & Co-founder at SVRF and Founder at AllThingsVRAmong other topics, the book covers: -How to get a job in the virtual reality industry-Where is virtual reality growing the fastest and which companies are getting funding-How the technology of VR headsets is going to evolve over the coming years-The positive and negative societal impacts of virtual reality -All of the exciting opportunities and industries soon to be disrupted by virtual realityAs a bonus feature, at the end of the book, you'll receive a list of resources to help you get started in the virtual reality industry. Buy the book today and join the VR revolution!



Stepping Into Virtual Reality


Stepping Into Virtual Reality
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Author : Mario A. Gutiérrez A.
language : en
Publisher: Springer Nature
Release Date : 2023-08-11

Stepping Into Virtual Reality written by Mario A. Gutiérrez A. and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-08-11 with Computers categories.


Virtual reality techniques are increasingly becoming indispensable in many areas. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. This textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.



The Immersive Reality Revolution


The Immersive Reality Revolution
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Author : T P Ffiske
language : en
Publisher:
Release Date : 2020-02-14

The Immersive Reality Revolution written by T P Ffiske and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02-14 with categories.


Immersive reality (VR, AR, and MR) is shaping multiple industries today. Everything, from marketing to retail and training to education, is being fundamentally changed by technology. This concise book will explore all the ways the technology is shaping our industries, disrupting our old way of life and introducing new ways to improve processes. But like all technologies, we must bear in mind how we sustainably move into our future. The book summarises by exploring the ethics behind VR and AR, as well as the regulations we must bear in mind. Are you ready for the immersive reality revolution?Contents: - Introduction: The Immersive Reality Revolution- Education: Teaching Future Generations With Immersive Tech- Empathy: The Power of Immersion to Change Lives- Social Spaces: Shaping the Way We Communicate With One Another- AR Glasses: The Next Big Tech Battle- Training: Training the Next Generation of Employees Safely- Movies: A New Way to Watch Entertainment- Interview: Deep Dive Into Immersive Film- AR Creators: A New Channel for Marketing- Drones: Zooming in First Person- Arcades: The Gateway to Vr- Meditation: Quiet in a Loud World- Ethics in Virtual and Augmented Reality- Control: Regulation and Risks in the Future- Epilogue: Where Immersive Technology Will Go Next



Virtual Reality Headsets A Theoretical And Pragmatic Approach


Virtual Reality Headsets A Theoretical And Pragmatic Approach
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Author : Philippe Fuchs
language : en
Publisher: CRC Press
Release Date : 2017-02-24

Virtual Reality Headsets A Theoretical And Pragmatic Approach written by Philippe Fuchs and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-24 with Computers categories.


The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology have led to a new generation of VR devices such as VR headsets. Accordingly, virtual reality poses many new scientific challenges for researchers and professionals. The aim of this book, a manual meant for both designers and users of virtual reality, is to present the current state of knowledge on the use of VR headsets in the most complete way possible. The book is divided into 13 chapters. The objective of the first chapter is to give an introduction to VR and clarify its scope. The next chapter presents a theoretical approach to virtual reality through our Immersion and Interaction methodology also known as "3I2 model’’. Then, a chapter about human senses is necessary to understand the sensorimotor immersion, especially vision. These chapters are followed by several chapters which present the different visual interfaces and the VR headsets currently available on the market. These devices can impart comfort and health problems due to sensorimotor discrepancies. A chapter is devoted to these problems, followed by a chapter that gives a detailed discussion of methods and 32 solutions to dispel, or at least to decrease, VR sickness. The following three chapters present different VR applications that use VR headsets (behavioural sciences, industrial uses and Digital Art) and the final chapter provides conclusions and discusses future VR challenges.



Encyclopedia Of Multimedia


Encyclopedia Of Multimedia
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Author : Borko Furht
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-11-26

Encyclopedia Of Multimedia written by Borko Furht and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-26 with Computers categories.


This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.



Virtual Reality Technology And Applications


Virtual Reality Technology And Applications
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Author : Matjaž Mihelj
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-09-03

Virtual Reality Technology And Applications written by Matjaž Mihelj and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-03 with Technology & Engineering categories.


As virtual reality expands from the imaginary worlds of science fiction and pervades every corner of everyday life, it is becoming increasingly important for students and professionals alike to understand the diverse aspects of this technology. This book aims to provide a comprehensive guide to the theoretical and practical elements of virtual reality, from the mathematical and technological foundations of virtual worlds to the human factors and the applications that enrich our lives: in the fields of medicine, entertainment, education and others. After providing a brief introduction to the topic, the book describes the kinematic and dynamic mathematical models of virtual worlds. It explores the many ways a computer can track and interpret human movement, then progresses through the modalities that make up a virtual world: visual, acoustic and haptic. It explores the interaction between the actual and virtual environments, as well as design principles of the latter. The book closes with an examination of different applications, focusing on augmented reality as a special case. Though the content is primarily VR-related, it is also relevant for many other fields.



Dawn Of The New Everything


Dawn Of The New Everything
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Author : Jaron Lanier
language : en
Publisher: Henry Holt and Company
Release Date : 2017-11-21

Dawn Of The New Everything written by Jaron Lanier and has been published by Henry Holt and Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-21 with Computers categories.


Named one of the best books of 2017 by The Economist, The Wall Street Journal, & Vox The father of virtual reality explains its dazzling possibilities by reflecting on his own lifelong relationship with technology Bridging the gap between tech mania and the experience of being inside the human body, Dawn of the New Everything is a look at what it means to be human at a moment of unprecedented technological possibility. Through a fascinating look back over his life in technology, Jaron Lanier, an interdisciplinary scientist and father of the term “virtual reality,” exposes VR’s ability to illuminate and amplify our understanding of our species, and gives readers a new perspective on how the brain and body connect to the world. An inventive blend of autobiography, science writing, philosophy and advice, this book tells the wild story of his personal and professional life as a scientist, from his childhood in the UFO territory of New Mexico, to the loss of his mother, the founding of the first start-up, and finally becoming a world-renowned technological guru. Understanding virtual reality as being both a scientific and cultural adventure, Lanier demonstrates it to be a humanistic setting for technology. While his previous books offered a more critical view of social media and other manifestations of technology, in this book he argues that virtual reality can actually make our lives richer and fuller.