Atlante Dell Abitare Virtuale
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Atlante Dell Abitare Virtuale
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Author : Maurizio Unali
language : it
Publisher: Gangemi Editore spa
Release Date : 2016-02-07T00:00:00+01:00
Atlante Dell Abitare Virtuale written by Maurizio Unali and has been published by Gangemi Editore spa this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-07T00:00:00+01:00 with Computers categories.
L’immagine di copertina è la rappresentazione visiva del progetto multipiattaforma Atlante dell’Abitare Virtuale, qui pubblicato e in rete all’indirizzo www.lineamenta.it/avc/ È un disegno-manifesto che mappa la struttura generale della ricerca, rappresentandola metaforicamente come una “città nuova in multicolor pixel” composta e strutturata dai principali temi affrontati. Una città virtuale – urbanizzata su un reticolo planimetrico di base – a cui si accede da un portale-indice volumetrico (in basso a destra del disegno), varcato il quale si entra in una caleidoscopica interconnessione di spazi abitabili in rete, alla ricerca del modus vivendi dei cittadini senza età della “post-modernità liquida”; spazi ideali, utopici, radicali, visionari, fantasy, effimeri, eccetera. Il disegno di base, così come la ricerca che rappresenta, è un organismo aperto e implementabile, che consente molteplici approfondimenti e visualizzazioni: architettura disegnata per comporre uno spazio-mondo abitabile virtualmente, trasformabile in rete, in continua evoluzione. L’immagine della città che abbiamo messo in scena è di ordine metalinguistico e in continuità con la storia ideale, utopica e radicale del disegno di architettura. Fra il simbolico e l’iconico, in un continuo rimando di metafore visive, citazioni e riferimenti concettuali e visivi, la rappresentazione espone idee e progetti liberamente tratti dalla ricerca svolta e dai suoi principali esiti didattici. Per il metodo di rappresentazione scelto (assonometria ortogonale isometrica), per la tecnica grafica utilizzata (collage, manipolazione digitale e tecniche miste), per l’estetica complessiva della composizione – ma anche per i colori, nella saturazione, nell’opacità, per le opzioni di fusione e sovrapposizione, ecc. –, l’immagine si inserisce nel caleidoscopico mondo della “Pixel Architecture”. Maurizio Unali (Roma 1960), architetto, è professore ordinario di Disegno dell’Architettura presso il Dipartimento di Architettura dell’Università degli Studi “G. d’Annunzio” di Chieti-Pescara. Ha svolto attività di ricerca e didattica presso l’Università degli Studi di Roma “La Sapienza”, il Politecnico di Milano, l’Università degli Studi “G. d’Annunzio” di Chieti-Pescara. Tra le pubblicazioni si ricordano: Acqua & Architettura (2011); Architettura effimera (2010); New Lineamenta (2009); Abitare virtuale significa rappresentare (2008); Show design, tra architettura e cultura rock (2007); Lo spazio digitale dell’architettura italiana (2006); La Città Virtuale (2005); Il disegno della scuola romana degli anni Venti (2003); Architettura e cultura digitale (2003); Pixel di architettura (2001); Il disegno per il progetto dell’architettura (1996). Ha scritto, inoltre, per l’Enciclopedia di Roma edita da Franco Maria Ricci e per l’Istituto della Enciclopedia Italiana fondato da G. Treccani.
Atlante Dell Abitare Virtuale
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Author : Maurizio Unali
language : it
Publisher:
Release Date : 2014
Atlante Dell Abitare Virtuale written by Maurizio Unali and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Architecture categories.
Beyond Digital Representation
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Author : Andrea Giordano
language : en
Publisher: Springer Nature
Release Date : 2023-10-03
Beyond Digital Representation written by Andrea Giordano and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-03 with Technology & Engineering categories.
This book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters deal with augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation.
Disegnare Idee Immagini N 50 2015
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Author : Luca Ribichini
language : it
Publisher: Gangemi Editore spa
Release Date : 2016-03-24T00:00:00+01:00
Disegnare Idee Immagini N 50 2015 written by Luca Ribichini and has been published by Gangemi Editore spa this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-24T00:00:00+01:00 with Architecture categories.
Editoriale di Mario Docci Venticinque anni per (di) Disegnare Editorial by Mario Docci The 25th anniversary of Disegnare (and drawing) Dario Passi Disegnare dipingendo e dipingere disegnando: due scritti To draw while painting and to paint while drawing: two articles Luca Ribichini Sant’Ivo alla Sapienza tra Fede e Ragione Sant’Ivo alla Sapienza: Faith and Reason Antonino Saggio Perché rappresentare l’invisibile? Information Technology, spazio dell’informazione e nuove sfide per il progetto e la rappresentazione Why represent the invisible? Information Technology, information space and new challenges for design and representation Marco Muscogiuri Disegno e progetto nell’opera di Kengo Kuma Drawing and design in works by Kengo Kuma Fabrizio Ivan Apollonio, Paolo Clini, Marco Gaiani, Annalisa Perissa Torrini La terza dimensione dell’Uomo vitruviano di Leonardo The third dimension of Leonardo’s Vitruvian Man Tommaso Empler APP design con uso della realtà aumentata per la divulgazione dei Beni Culturali APP design using augmented reality to disseminate Cultural Heritage Luca Cipriani, Filippo Fantini Modelli digitali da Structure from Motion per la costruzione di un sistema conoscitivo dei portici di Bologna Structure from Motion digital models to develop a cognitive system of the porticoes in Bologna Pilar Roig Picazo, José Luis Regidor Ros, José Antonio Madrid García, Lucía Bosch Roig, Valeria Marcenac La chiesa di san Nicolás Obispo y san Pedro Mártir a Valencia: studi preliminari e primi esiti per il restauro dell’apparato decorativo The Church of San Nicolás Obispo y san Pedro Mártir in Valencia: preliminary studies and initial results of the restoration of the decorations Libri/Books
Graphic Imprints
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Author : Carlos L. Marcos
language : en
Publisher: Springer
Release Date : 2018-05-30
Graphic Imprints written by Carlos L. Marcos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-30 with Technology & Engineering categories.
This is the Proceedings of the International Congress of Graphic Design in Architecture, EGA 2018, held in Alicante, Spain, May 30-June 1, 2018. About 200 professionals and researchers from 18 different countries attended the Congress. This book will be of interest to researchers in the field of architecture and Engineering. Topics discussed are Innovations in Architecture, graphic design and architecture, history and heritage among others.
Proceedings Of The 1st International And Interdisciplinary Conference On Digital Environments For Education Arts And Heritage
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Author : Alessandro Luigini
language : en
Publisher: Springer
Release Date : 2019-03-22
Proceedings Of The 1st International And Interdisciplinary Conference On Digital Environments For Education Arts And Heritage written by Alessandro Luigini and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-22 with Computers categories.
This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.
Handbook Of Research On Emerging Digital Tools For Architectural Surveying Modeling And Representation
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Author : Brusaporci, Stefano
language : en
Publisher: IGI Global
Release Date : 2015-07-13
Handbook Of Research On Emerging Digital Tools For Architectural Surveying Modeling And Representation written by Brusaporci, Stefano and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-13 with Architecture categories.
Technological revolutions have changed the field of architecture exponentially. The advent of new technologies and digital tools will continue to advance the work of architects globally, aiding in architectural design, planning, implementation, and restoration. The Handbook of Research on Emerging Digital Tools for Architectural Surveying, Modeling, and Representation presents expansive coverage on the latest trends and digital solutions being applied to architectural heritage. Spanning two volumes of research-based content, this publication is an all-encompassing reference source for scholars, IT professionals, engineers, architects, and business managers interested in current methodologies, concepts, and instruments being used in the field of architecture.
Analysis Conservation And Restoration Of Tangible And Intangible Cultural Heritage
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Author : Inglese, Carlo
language : en
Publisher: IGI Global
Release Date : 2018-10-12
Analysis Conservation And Restoration Of Tangible And Intangible Cultural Heritage written by Inglese, Carlo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-12 with Architecture categories.
Communities have witnessed a fundamental shift in the ways they interact with heritage sites. Much of this change has been driven by the rapid democratization and widespread adoption of enabling technologies. As expediency is embraced in the collection and analysis of data, there may also be a certain amount of intimacy lost with both the tangible and intangible vestiges of the past. Analysis, Conservation, and Restoration of Tangible and Intangible Cultural Heritage is a collection of innovative research on the quantitative methods and digital workflows transforming cultural heritage. There is no contesting the value of advanced non-destructive diagnostic imaging techniques for the analysis of heritage structures and objects. Highlighting topics including 3D modeling, conservation, and digital surveying, this book is ideally designed for conservation and preservation specialists, archaeologists, anthropologists, historians, academicians, and students seeking current research on data-driven, evidence-based decision making to improve intervention outcomes.
Contemporary Heritage Lexicon
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Author : Cristiana Bartolomei
language : en
Publisher: Springer Nature
Release Date :
Contemporary Heritage Lexicon written by Cristiana Bartolomei and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Proceedings Of The 3rd International And Interdisciplinary Conference On Image And Imagination
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Author : Daniele Villa
language : en
Publisher: Springer Nature
Release Date : 2023-04-05
Proceedings Of The 3rd International And Interdisciplinary Conference On Image And Imagination written by Daniele Villa and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-05 with Technology & Engineering categories.
This book gathers peer-reviewed papers presented at the 3rd International and Interdisciplinary Conference on Image and Imagination (IMG), held in Milano, Italy, in November 2021. Highlighting interdisciplinary and multi-disciplinary research concerning graphics science and education, the papers address theoretical research as well as applications, including education, in several fields of science, technology and art. Mainly focusing on graphics for communication, visualization, description and storytelling, and for learning and thought construction, the book provides architects, engineers, computer scientists, and designers with the latest advances in the field, particularly in the context of science, arts and education.