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Biografi Madden Siagian


Biografi Madden Siagian
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Biografi Madden Siagian


Biografi Madden Siagian
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Author :
language : id
Publisher:
Release Date : 2021

Biografi Madden Siagian written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.




High Temperature Fatigue


High Temperature Fatigue
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Author : Gerhard Biallas
language : de
Publisher:
Release Date : 2002

High Temperature Fatigue written by Gerhard Biallas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with categories.




Pharmaceutical Compounding And Dispensing


Pharmaceutical Compounding And Dispensing
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Author : John F. Marriott
language : en
Publisher: Pharmaceutical Press
Release Date : 2010

Pharmaceutical Compounding And Dispensing written by John F. Marriott and has been published by Pharmaceutical Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Business & Economics categories.


Supplementary videos demonstrating various dispensing procedures can be viewed online at www.pharmpress.com/PCDvideos. --Book Jacket.



Kill The Radio


Kill The Radio
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Author : Dorothea Rosa Herliany
language : id
Publisher: ARC Publications
Release Date : 2007

Kill The Radio written by Dorothea Rosa Herliany and has been published by ARC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Poetry categories.


In a strongly patriarchal society in which the norms of feminine subordination are sanctified by the strictures of religion, the rage and aggression of Dorothea Herliany's poems is remarkable. This collection introduces the work of one of Indonesia's most significant writers.



Dental Emergencies


Dental Emergencies
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Author : Mark Greenwood
language : en
Publisher: John Wiley & Sons
Release Date : 2012-02-14

Dental Emergencies written by Mark Greenwood and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-14 with Medical categories.


Dental emergencies are common and require rapid response. Order today and keep readily accessible in your dental practice! Filled with clinical examples and step-by-step procedures, Dental Emergencies covers the full range of both common and complex traumatic injuries, pain, and oral lesions. From clinical examination and assessment of potential complications to key considerations in pain management, acute oral medical and surgical conditions, restorative emergencies, treating special needs patients, and beyond, you get a comprehensive reference that: distills essential information on dental emergencies offers succinct, practical instruction for immediate treatment highlights conditions for referral and much more!



Prepare To Board


Prepare To Board
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Author : Nancy Beiman
language : en
Publisher: Taylor & Francis
Release Date : 2013

Prepare To Board written by Nancy Beiman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Art categories.


Packed with illustrations, this book explains the methods and techniques of animation preproduction, with a focus on story development and character design.



Nutrition And Metabolism


Nutrition And Metabolism
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Author : Michael J. Gibney
language : en
Publisher: Wiley-Blackwell
Release Date : 2003-11-17

Nutrition And Metabolism written by Michael J. Gibney and has been published by Wiley-Blackwell this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-11-17 with Medical categories.


Having ensured a basic knowledge in nutrition with Introduction to Human Nutrition, this book allows students to explore nutrition and metabolism across the various systems of the body rather than to deal in advanced aspects of nutrition and metabolism on a nutrient by nutrient basis or by group of nutrients. Thus there is not an identifiable chapter on Vitamin A; this vitamin is covered in all of these chapters: The Nutrient Requirements of Tissues and Organs, The Sensory System, Molecular aspects of Nutrition, The Reproductive System, The immune and inflammatory System and Under-nutrition. Nutrition & Metabolism provides the student with the detailed information they need about how different nutrients effect and are required by different parts of the body. This allows the student to concentrate on parts of the body at one time rather than concentrating on each individual nutrient or mineral, making the information more assessable and easier to digest. Other books in the Nutrition Society Textbook Series: Introduction to Human Nutrition: ISBN 0 632 05624X Clinical Nutrition: ISBN 0 632 05626 6 Public Health Nutrition: ISBN 0 632 05627 4 For further information on these textbooks, and full details of how to purchase them, visit: www.wiley.com/go/nutritionsociety



Video Games


Video Games
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Author : Kathy Ceceri
language : en
Publisher: Nomad Press
Release Date : 2015-09-21

Video Games written by Kathy Ceceri and has been published by Nomad Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-21 with Juvenile Nonfiction categories.


Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.



3d Animation Essentials


3d Animation Essentials
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Author : Andy Beane
language : en
Publisher: John Wiley & Sons
Release Date : 2012-01-25

3d Animation Essentials written by Andy Beane and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-25 with Computers categories.


The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.



Augmented Reality Game Development


Augmented Reality Game Development
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Author : Micheal Lanham
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-01-20

Augmented Reality Game Development written by Micheal Lanham and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-20 with Computers categories.


Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokemon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player's avatar on a map Use the mobile device's camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game's mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokemon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.