Budidaya Sayuran Menggunakan Teknik Hidroponik Dengan Botol Bekas Bagi Anak Tunarungu
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Budidaya Sayuran Menggunakan Teknik Hidroponik Dengan Botol Bekas Bagi Anak Tunarungu
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Author : Nurul Wasliyah
language : id
Publisher: Omera Pustaka
Release Date :
Budidaya Sayuran Menggunakan Teknik Hidroponik Dengan Botol Bekas Bagi Anak Tunarungu written by Nurul Wasliyah and has been published by Omera Pustaka this book supported file pdf, txt, epub, kindle and other format this book has been release on with Education categories.
Peserta didik dengan hambatan pendengaran dan wicara termasuk dalam kelompok masyarakat yang rentan untuk dak melanjutkan pendidikan ke jenjang yang lebih nggi.Untuk itu diperlukan pembelajaran yang dapat meningkatkan potensi ketrampilan peserta didik sebagai bekal kemandirian setelah mereka menyelesaikan pendidikanya.Ketrampilan yang dibutuhkan diantaranya ketrampilan vokasional, karena pada kenyataanya anak tunarungu belum semua mampu diserap oleh dunia kerja.Hal ini disebabkan kompetensi ketrampilan yang dimiliki peserta didik tunarungu belum memadai untuk dapat berkompesi di dunia kerja. Mata pelajaran yang dapat dimodifikasi untuk mengembangkan ketrampilan vokasional diantaranya adalah Ilmu Pengetahuan Alam, sebagaimana dalam kompetensi Ilmu Pengetahuan Alam Kelas XII, di implikasikan pada materi cara-cara pembudidayaan tanaman dan hewan. Dalam mengaplikasikan cara-cara pembudidayaan tanaman dapat menggunakan teknik hidroponik. Hidroponik adalah islah yang digunakan untuk menjelaskan cara bercocok tanam tanpa tanah tetapi menggunakan air atau bahan porous lainnya dengan pemberian unsur hara terkendali yang berisi unsur-unsur esensial yang dibutuhkan tanaman. Jenis tanaman yang biasanya ditanam dengan system hidroponik adalah tanaman sayuran seper sawi, kangkung, pakcoy, seledri, lada dan sayuran kecil lainnya. Budi daya tanaman dengan teknik hidroponik diharapkan dapat memenuhi kebutuhan akan sayuran, disamping itu memiliki kelebihan karena dak membutuhkan lahan pertanian yang luas serta mudah dilakukan.
Movie Songs For Accordion
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Author : Hal Leonard Corp.
language : en
Publisher: Hal Leonard
Release Date : 2021-12-01
Movie Songs For Accordion written by Hal Leonard Corp. and has been published by Hal Leonard this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-01 with Music categories.
(Accordion). This great collection presents 23 favorite songs immortalized in movies arranged for accordion, including: Footloose * I Will Always Love You * A Million Dreams * Mrs. Robinson * Theme from "New York, New York" * Over the Rainbow * Shallow * Singin' in the Rain * and more!
Handbook Of Whalley
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Author : Robert Nowell Whitaker
language : en
Publisher:
Release Date : 1884
Handbook Of Whalley written by Robert Nowell Whitaker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1884 with Whalley (England) categories.
Nanocomputers And Swarm Intelligence
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Author : Jean-Baptiste Waldner
language : en
Publisher: John Wiley & Sons
Release Date : 2013-03-01
Nanocomputers And Swarm Intelligence written by Jean-Baptiste Waldner and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-01 with Technology & Engineering categories.
For the last 50 years, the power of integrated circuits has continued to grow. However, this performance will end up reaching its physical limit. What new ways will then be available to develop even more powerful and up-to-date systems? This book introduces the principles of quantic computing, the use of nano-tubes in molecular transistors and ADN computing. It suggests new fabrication methods for the 21st century and introduces new architecture models, ranging from the most conventional to the most radical. Using a chronological theme, it explains our unavoidable entry in the nano-device world: from the 1948 transistor to the microchip. It concludes by anticipating the changes in daily living: investments, impact on coding activities, nanocomputing systems implementation and IT job mutation.
Advertising Agency Compensation
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Author : Albert E. Haase
language : en
Publisher:
Release Date : 1934
Advertising Agency Compensation written by Albert E. Haase and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1934 with Advertising agencies categories.
For Every Solution A Problem
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Author : Kerstin Gier
language : en
Publisher: AmazonCrossing
Release Date : 2013
For Every Solution A Problem written by Kerstin Gier and has been published by AmazonCrossing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Domestic fiction categories.
First published in German in 2007; English translation 2013.
Interactive Multimedia Learning
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Author : Johannes Konert
language : en
Publisher: Springer
Release Date : 2016-09-10
Interactive Multimedia Learning written by Johannes Konert and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-10 with Technology & Engineering categories.
This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of learners; (2) achieving digital implementation by using forms of interaction to change the course of educational games; and (3) providing digital support by fostering group-formation processes in educational situations to increase both the effects of educational games and knowledge exchange at the individual level. In addition to a systematic analysis of the relationship between software architecture, educational games and social media applications, the book also presents the implemented IT systems' architectures and algorithmic solutions as well as the resulting applicable evaluation findings from the field of interactive multimedia learning.