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Build Mobile


Build Mobile
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Build Mobile Apps With Ionic 4 And Firebase


Build Mobile Apps With Ionic 4 And Firebase
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Author : Fu Cheng
language : en
Publisher: Apress
Release Date : 2018-11-02

Build Mobile Apps With Ionic 4 And Firebase written by Fu Cheng and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-02 with Computers categories.


Leverage your existing web development skills to learn the whole cycle of hybrid mobile app development. This edition is fully updated with the changes in Ionic 4, including Stencil, a new framework based on the web components standard. It explains Ionic and Firebase in detail, including how to create hybrid mobile apps using using React and Vue, and run those apps in an internal browser using a wrapper created by Apache Cordova. Build Mobile Apps with Ionic 4 and Firebase shows you how to focus on developing front-end code, without needing to manage any back-end code or servers. You'll learn in the context of building a Hacker News client app, which can view top stories in Hacker News, view comments of a story, and add stories to favorites. Explore how Ionic 4 uses Angular as the JavaScript framework to easily develop apps using an interface similar to native apps, and how to access Firebase, a real-time database, in web apps using JavaScript. What You'll Learn Create content-based Ionic mobile apps Work with new Ionic 4 compnents like gesture, text, and keyboard controller Manage your apps with RxJS & Redux Who This Book Is For Front-end developers and mobile app developers



Build Mobile Apps With Ionic 2 And Firebase


Build Mobile Apps With Ionic 2 And Firebase
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Author : Fu Cheng
language : en
Publisher: Apress
Release Date : 2017-05-02

Build Mobile Apps With Ionic 2 And Firebase written by Fu Cheng and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-02 with Computers categories.


Learn to build hybrid mobile apps using Ionic and Firebase. You'll build a Hacker News client app, which can view top stories in Hacker News, view comments of a story, add stories to favorites, etc. This introductory guide covers the whole cycle of hybrid mobile apps development. It's organized around implementing different user stories. For each story, this book not only talks about how to implement it but also explains related Ionic and Firebase concepts in detail. Using Apache Cordova, developers can create a new type of mobile app—a hybrid mobile app. Hybrid mobile apps actually run in an internal browser inside a wrapper created by Apache Cordova. With hybrid mobile apps, developers can have one single code base for different platforms. Developers also can use their existing web development skills. The Ionic framework builds on top of Apache Cordova and provides out-of-box components which make developing hybrid mobile apps much easier. Ionic uses Angular as the JavaScript framework and has a nice default UI style with a similar look and feel to native apps. Firebase is a realtime database which can be accessed in web apps using JavaScript. With Build Mobile Apps with Ionic 2 and Firebase you'll discover that just need to develop front-end code, there's no need to manage any back-end code or servers. What You'll Learn Create content-based Ionic mobile apps Discover the advanced features of the Ionic framework Use Firebase as a mobile app’s back-end storage Build, test, and continuously delivery Ionic mobile apps Publish and analyze Ionic mobile apps Who This Book Is ForFront-end developers and mobile app developers



Building A Mobile App


Building A Mobile App
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Author : Sarah Guthals
language : en
Publisher: John Wiley & Sons
Release Date : 2017-03-14

Building A Mobile App written by Sarah Guthals and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-14 with Juvenile Nonfiction categories.


Coding is cool, and these fun projects help you get started today! Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor—a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework—just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker—that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free. App building can get pretty complicated, but it doesn't have to start out that way. Start small to pick up the basics quickly, and you'll be coding in no time! This book helps you get started quickly and easily, with a focus on fun. Build your own Android mobile apps using a free online platform! Code everything yourself, including buttons, screens, and interactions! Build an app that lets you draw on pictures you take! Create a simple, interactive game you can share with your friends! Adults all over the world turn to For Dummies books for clear instruction with a sense of humor; the Dummies Junior books bring that same "learning is fun" attitude to kids, with projects designed specifically for a kid's interests, needs, and skill level. Building a Mobile App gets kids coding quickly, with fun projects they'll be happy to show off!



Building Mobile Apps At Scale


Building Mobile Apps At Scale
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Author : Gergely Orosz
language : en
Publisher:
Release Date : 2021-04-06

Building Mobile Apps At Scale written by Gergely Orosz and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-06 with categories.


While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?



Building Mobile Applications With Java


Building Mobile Applications With Java
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Author : Joshua Marinacci
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-03-09

Building Mobile Applications With Java written by Joshua Marinacci and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-09 with Computers categories.


Do you want to develop mobile apps with Java—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you’ll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. Get started with GWT by building an example Twitter search app Build a example web app and adapt it for mobile with CSS Add touch centric controls with the GWT Mobile UI library Develop a working wine journal app that tracks a user’s GPS location Use techniques to make a mobile version of your web or desktop app Work with HTML5 Canvas to build a mobile video game Package your apps for iOS, webOS, and Android with PhoneGap



How To Build A Mobile Website


How To Build A Mobile Website
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Author : Jamie Turner
language : en
Publisher: FT Press
Release Date : 2012

How To Build A Mobile Website written by Jamie Turner and has been published by FT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Electronic books categories.


You need to create great sites that are clean and simple, load quickly, and are optimized to serve the needs of mobile users; and understand how customers want to engage with your brand via mobile. By 2013, the #1 way people will access the Internet will be via mobile device. Currently, mobile coupons are redeemed 10x more frequently than traditional coupons. Your company needs a website that delivers an outstanding mobile experience. If you build websites for a living, you need to know how to create great mobile sites. Jamie Turner's How to Build a Mobile Website is the place to start. Turner begins by reviewing the current mobile landscape and helping you get into your customers' minds to understand how they want to interact with your brand online. You'll compare three leading approaches to "mobilizing" websites and discover how to avoid pitfalls that lead directly to a poor experience and lost customers. Next, Turner offers a high-level overview of the mechanics of mobile site development, construction, and testing, addressing issues ranging from consistent branding to performance and usability. He also shares tips ranging from linking back to your main site to building "thumb-friendly" pages. Throughout, the focus is on building sites that are clean and simple, load quickly, and are fully optimized to serve the needs of mobile users: today's best customers .



Building Mobile Library Applications


Building Mobile Library Applications
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Author : Jason Clark
language : en
Publisher: American Library Association
Release Date : 2012

Building Mobile Library Applications written by Jason Clark and has been published by American Library Association this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


A complete guide to the process of planning, developing, and launching mobile library applications.



Unity 2022 Mobile Game Development


Unity 2022 Mobile Game Development
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Author : John P. Doran
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-06-30

Unity 2022 Mobile Game Development written by John P. Doran and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-30 with Computers categories.


Get started with mobile game development with this practical, illustrated guide on how to use Unity 2022 and C# to build cross-platform mobile games and add augmented reality features to your projects Key Features Create, deploy, and monetize immersive mobile games on Android and iOS with Unity 2022 Integrate augmented reality in your mobile projects to add real-world elements to your games Explore step-by-step instructions and a demo game project to kickstart your game development journey Book DescriptionUnity is a well-established player in the mobile game development sphere, and its new release, Unity 2022, is packed with new, exciting features. In Unity 2022 Mobile Game Development, Third Edition, you'll get to grips with the Unity game engine by building a mobile game and publishing it on the most popular mobile app stores as well as exploring the all-new features. This book provides a comprehensive and practical approach to mobile game development, helping you build an endless runner game. Starting with setting up a simple Unity project for mobile development, you’ll delve into various essential aspects needed to successfully create and publish your game. You’ll acquire a range of skills, such as incorporating touch gestures, monetizing your game with Unity Ads and in-app purchases, designing an intuitive UI, and seamlessly integrating social media functionalities. Additionally, you’ll gain valuable insights into player preferences and behavior using Unity's analytics tools. You’ll also explore features of augmented reality in Unity 2022, enhancing your game's appeal. By the end of this book, you’ll be well-equipped to reap the power of Unity 2022 to build, optimize, and publish robust cross-platform mobile games with C#, as well as widening your skill set and enhancing your credentials as a game developer.What you will learn Design responsive UIs for your mobile games Detect collisions, receive user input, and create player movements Create interesting gameplay elements using mobile device input Add custom icons and presentation options Keep players engaged by using Unity s mobile notification package Integrate social media into your projects Add augmented reality features to your game for real-world appeal Make your games juicy with post-processing and particle effects Who this book is for If you are a game developer or mobile developer looking to learn Unity and employ it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but isn’t mandatory.



Build Mobile Apps With Ionic 2 And Firebase


Build Mobile Apps With Ionic 2 And Firebase
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Author : Fu Cheng
language : en
Publisher:
Release Date : 2017

Build Mobile Apps With Ionic 2 And Firebase written by Fu Cheng and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Application software categories.


Giving you the whole picture of building mobile apps using Ionic 2, this book not only covers the implementation of the Hacker News client app, but also the whole development life cycle, including unit tests, end-to-end tests, continuous integration, and app publish. --



Build A Website On Mobile


Build A Website On Mobile
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Author : Niraj Kumar Mahto
language : en
Publisher: Niraj Kumar Mahto
Release Date : 2022-09-17

Build A Website On Mobile written by Niraj Kumar Mahto and has been published by Niraj Kumar Mahto this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-17 with Computers categories.


The field of web development is enlarging and growing. Web development makes ideas come true in various areas, including automating web interfaces and creating mission-critical apps. Wordpress Web Development Topics like SEO, Plugin, page design, header & footer, Theme, and google site kit are included in this Book. Continue reading to learn more about various website creation and design facets from this Book and my viewpoints.