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Component Based Digital Movie Production


Component Based Digital Movie Production
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Component Based Digital Movie Production


Component Based Digital Movie Production
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Author : Marcus Pankow
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-08-02

Component Based Digital Movie Production written by Marcus Pankow and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-02 with Business & Economics categories.


Marcus Pankow examines the specifics of the movie production industry and its value-creating processes, reflecting the digitization and its impact on the information systems strategy. Following the concept of a Service Oriented Architecture (SOA), he encapsulates established applications in services and integrates them on one platform.



Film Technology In Post Production


Film Technology In Post Production
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Author : Dominic Case
language : en
Publisher: Taylor & Francis
Release Date : 2013-04-26

Film Technology In Post Production written by Dominic Case and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-26 with Performing Arts categories.


An easy to follow, quick reference introductory guide for beginning professionals and students in filmmaking and postproduction. It explains all film laboratory procedures in the context of the wide range of technology that is used by filmmakers, explaining what happens and why at every stage. A technical understanding of film processing and printing, telecine and laboratory and digital processes will help you get the best results for your film. The book is particularly useful for those who have come to film making from other media - video or digital. The book is based on the author's own experience as a lab technician and technical film consultant and provides answers to many frequently asked questions. The different pathways for film production and postproduction are demonstrated as well as the function of the lab at each stage of the process. The complete range of services is offered, with particular emphasis on the often confusing requirements for super 16 and the blow up to 35mm, the intricacies of negative cutting to match a non-linear edit and the process of grading and regrading for the answer print. This new edition includes: * An update on all digital formats of image and sound * Revision sections on Super 16, Super 35 * Additional information on syncing rushes at telecine and to digital images * The latest telecine machines * A new, clear and simple glossary



Digital Filmmaking


Digital Filmmaking
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Author : Thomas Ohanian
language : en
Publisher: Taylor & Francis
Release Date : 2013-04-03

Digital Filmmaking written by Thomas Ohanian and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-03 with Performing Arts categories.


Digital Filmmaking has been called the bible for professional filmmakers in the digital age. It details all of the procedural, creative, and technical aspects of pre-production, production, and post-production within a digital filmmaking environment. It examines the new digital methods and techniques that are redefining the filmmaking process, and how the evolution into digital filmmaking can be used to achieve greater creative flexibility as well as cost and time savings. The second edition includes updates and new information, including four new chapters that examine key topics like digital television and high definition television,making films using digital video, 24 P and universal mastering, and digital film projection. Digital Filmmaking provides a clear overview of the traditional filmmaking process, then goes on to illuminate the ways in which new methods can accomplish old tasks. It explains vital concepts, including digitization, compression, digital compositing, nonlinear editing, and on-set digital production and relates traditional film production and editing processes to those of digital techniques. Various filmmakers discuss their use of digital techniques to enhance the creative process in the "Industry Viewpoints" sections in each chapter .



The Edcf Guide To Digital Cinema Production


The Edcf Guide To Digital Cinema Production
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Author : Lasse Svanberg
language : en
Publisher: Taylor & Francis
Release Date : 2004

The Edcf Guide To Digital Cinema Production written by Lasse Svanberg and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Language Arts & Disciplines categories.


First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.



Digital Compositing For Film And Video


Digital Compositing For Film And Video
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Author : Steve Wright
language : en
Publisher: Routledge
Release Date : 2017-11-22

Digital Compositing For Film And Video written by Steve Wright and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-22 with Performing Arts categories.


Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists. This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry. Workflow examples for: Grain Management Lens Distortion Management Merging CGI Render Passes Blending Multiple Keys Photorealistic Color Correction Rotoscoping Production Techniques for: Keying Difficult Greenscreens Replicating Optical Lens Effects Advanced Spill Suppression Fixing Discoloured Edges Adding Interactive Lighting Managing Motion Blur With brand new information on: Working in linear ACES Color Management Light Field Cinematography Planar Tracking Creating Color Difference Keys Premultiply vs. Unpremultiply Deep Compositing VR Stitching 3D Compositing from 2D Images How Color Correction ops Effect Images Color Spaces Retiming Clips Working with Digital Cinema Images OpenColorIO A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.



Digital Intermediates For Film And Video


Digital Intermediates For Film And Video
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Author : Jack James
language : en
Publisher: Taylor & Francis
Release Date : 2012-08-06

Digital Intermediates For Film And Video written by Jack James and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-06 with Performing Arts categories.


The Digital Intermediate process (DI), or conversion of film to digital bits and then back to film again, has great potential to revolutionize the postproduction process. The skill set to photochemically process a movie and pop it into a canister for the postal service to send around to all of the movie houses and the skill set to digitally master and create a file that is distributed globally via the Internet and satellites are completely different. One of these entirely new processes is that of the digital intermediate. The DI has tremendous advantages, ranging from improved quality (first "print" is as good as the last) to cost savings (no re-mastering) to digital distribution (bits and bytes: no film in canisters). The DI influences everything from on set production to the delivery of content to consumers and everything in between. Digital Intermediates for Film and Video teaches the fundamental concepts and workflow of the digital intermediate process. Covers basics of film first, and then introduces the digital world--including a tutorial on digital images, asset management, online editing, color correction, restoration, film and video output, mastering and quality control. Jack's clear and easy-to-follow explainiation of Hollywood buzz words and components facilitates the spill over to anyone who has a vested interest in the quality and cost of the movie.



Complete Guide To Film And Digital Production


Complete Guide To Film And Digital Production
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Author : Lorene Wales
language : en
Publisher: Pearson Higher Ed
Release Date : 2011-11-21

Complete Guide To Film And Digital Production written by Lorene Wales and has been published by Pearson Higher Ed this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-21 with Language Arts & Disciplines categories.


This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Now available in an updated, 2nd edition, The Complete Guide to Film and Digital Production: The People and The Process , 2/e,discusses the entire production process for film and digital media, and provides you with a comprehensive view of production in the field, at live events, for mobile content and for animation. This book covers all aspects of the production process and readers learn the nuts and bolts of film and digital production from pre-production through delivery. This edition will make your production experience more marketable to an ever-expanding and converging industry.



The Edcf Guide To Digital Cinema Production


The Edcf Guide To Digital Cinema Production
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Author : Lars Svanberg
language : en
Publisher:
Release Date : 2013

The Edcf Guide To Digital Cinema Production written by Lars Svanberg and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Digital video categories.


A professional introduction to the end-to-end process of digital filmmaking! The EDCF Guide to Digital Cinema Production sheds light on the ongoing and confusing transition from analog to digital technology in film production. In addition to a complete analysis of technical concerns, this text deals with a number of issues where European and Hollywood priorities differ. It adds fuel to the discussion on "Photo-Chemical Fundamentalism" and the future of traditional film-based cinematography. With special emphasis on new HD production techniques for the big cinema screen, this guide is the one and only resource available from a European perspective. The EDCF Guide to Digital Cinema Production provides film professionals and decisions-makers in European cinema with an excellent basis for discussions on how to handle the transition from analog to digital technology. Look no further for: * Several production case studies, among them Ingmar Bergman's last film "Saraband" (2003) and Lars von Trier's "Dogville" (2003). * Surveys of HD Systems & Cameras and "The 37 MFAQ on HD Production." * Expert reports on Audio Recording for HD and the Digital Intermediate Process. * Detailed European initiatives in Digital Cinema. * An up-to-date survey of the problematic standards situation for Digital Cinema. * A comprehensive look at archiving - the "Achilles Heel" of digital production. * The pros and cons of producing feature films digitally - a unique and professional view of "the agony and ecstasy." Editor-in-Chief Lasse Svanberg is a founding member of EDCF. He was DoP on 14 feature films 1966-81, founded TM (Technolgy & Man) Magazine at the Swedish Film Institute in 1968 and was its Chief Editor until 1998 He was elected Fellow of BKSTS 1979, Fellow of SMPTE 1995 and granted Professor's title by the Swedish Government 2002. He is the author of six books on the history and possible future of film, video and television. The European Digital Digital Cinema Forum (EDCF) was constituted in June 2001 as joint Swedish-British-French effort to establish a European forum for discussions, information exchange and industrial activities in the field of Digital Cinema. This project was initiated because digital production, digital distribution and digital exhibition of film is the most radical technical change facing the film industry since sound film was introduced.



Digital Image Processing With Application To Digital Cinema


Digital Image Processing With Application To Digital Cinema
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Author : K. Thyagarajan
language : en
Publisher: Taylor & Francis
Release Date : 2006

Digital Image Processing With Application To Digital Cinema written by K. Thyagarajan and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


First Published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.



Technologies For Interactive Digital Storytelling And Entertainment


Technologies For Interactive Digital Storytelling And Entertainment
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Author : Stefan Göbel
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-06-16

Technologies For Interactive Digital Storytelling And Entertainment written by Stefan Göbel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-16 with Computers categories.


Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.