Computer Graphic Design

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Computer Graphics For Designers And Artists
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Author : Isaac Victor Kerlow
language : en
Publisher: Wiley
Release Date : 1993-12
Computer Graphics For Designers And Artists written by Isaac Victor Kerlow and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-12 with Design categories.
Computer Graphics
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Author : Rockport Publishers
language : en
Publisher: North Light Books
Release Date : 1992
Computer Graphics written by Rockport Publishers and has been published by North Light Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
Computer Graphics For Designers Artists
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Author : Isaac Victor Kerlow
language : en
Publisher: Van Nostrand Reinhold Company
Release Date : 1986
Computer Graphics For Designers Artists written by Isaac Victor Kerlow and has been published by Van Nostrand Reinhold Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Architecture categories.
Offers a comprehensive examination of the current state of computer-aided design. The text describes, in non-technical terms, the functions and limitations of designing with computers. Spectacular computer-generated images illustrate the techniques described.
Graphic Design Essentials
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Author : Joyce Macario
language : en
Publisher: Prentice Hall
Release Date : 2008-12
Graphic Design Essentials written by Joyce Macario and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12 with Adobe Illustrator (Computer file) categories.
This book combines beginning design principles with design skills and software instruction. Using a hands-on approach, ideal for the introductory student in graphic design, the book starts each chapter with a design "masterwork" by a well known graphic designer then walks the reader through the concepts being covered and shows them how to use the appropriate software to produce their work.
Graphic Design Sources
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Author : Kenneth J. Hiebert
language : en
Publisher: Yale University Press
Release Date : 1998-01-01
Graphic Design Sources written by Kenneth J. Hiebert and has been published by Yale University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998-01-01 with Design categories.
Principper for design, processen med inspiration i bl.a. naturen og i musik. For begyndere og viderekomne
The Computer In Graphic Design
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Author : Ronald Labuz
language : en
Publisher: Van Nostrand Reinhold Company
Release Date : 1993
The Computer In Graphic Design written by Ronald Labuz and has been published by Van Nostrand Reinhold Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
"This unique book documents the brief yet exciting history of the computer in graphic design and goes on to examine the work and working practices of designers who are leading the way in the use of this technology. As an alternative to design annuals, Ronald Labuz's The Computer in Graphic Design offers a serious examination of the nature of computer-generated graphic design and suggests to design professionals and students the unlimited possibilities this technology permits." "The book charts four distinct ways in which graphic designers have used computers over the past 15 years, including two visible methods ("primitive" and "sophisticated") and two invisible methods ("hidden" and "allusive"). The international group of graphic designers and design firms whose work is vividly and colorfully highlighted in the book reflect these differing philosophies. This original format allows for comparisons and contrasts and helps to frame the ongoing debate as to where computer graphic design is headed." "After an opening chapter on the evolution of computer design style. The Computer in Graphic Design focuses on those designers whose work has obviously been created by the computer, including such "new primitives" as Rudy VanderLans, Max Kisman, John Hersey, and Zuzana Licko. In the next section, the book details the work of designers who see technology as a participatory vehicle in high art and design. Topics here include the hybrid imagery of April Greiman, and the relationship of color value to the computer as mirrored in the work of Kazumasa Nagai." "Juxtaposed with these two related movements are those designers whose use of the computer is far less obvious. Members of one group, which includes such prominent designers as Nancy Skolos, Kenneth Hiebert, and Lance Hidy, take advantage of the computer's speed and control while forging individual styles that are not compromised by a reliance on new technology. The final group also uses the computer but, for individual reasons, does not allow it to visually emerge. Among the individuals and firms whose work is profiled here are Johnee Bee, Michael Weymouth Design, and IIT/Institute of Design." "The final section of The Computer in Graphic Design takes a look at today's typography and type design and the computer's impact on these fields, discusses the inevitable conflict between classicists of form and the advocates of primitive type design, and examines the radical changes that may come in the near future." "The Computer in Graphic Design is required reading - and viewing - for every professional and student excited by the possibilities of the collaboration between the graphic designer and the computer. The book will help readers resolve how they will use the computer in their own designs, taking their cue from the work and actual words of the diverse designers presented. This unique volume will also prompt readers to explore for themselves whether technology is little more than a tool to make production easier or faster or whether it will forever change the practice of graphic design."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Design Animate And Create With Computer Graphics
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Author : Max Wainewright
language : en
Publisher:
Release Date : 2017
Design Animate And Create With Computer Graphics written by Max Wainewright and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Computer drawing categories.
Learn how to design, animate and create incredible computer graphics using free software. With easy-to-follow, illustrated step-by-step instructions, create all types of projects, from Pop Art posters and photo cubes to game animations and a 3D city. Inspiration is offered from key artists, from the graffiti art of Banksy to the geometric art of Piet Mondrian. Each of the five chapters focuses on a key area of computer graphics, explaining the concepts and how to use the software, then offering projects that progress in difficulty from simple to "wow". Instructions are always easy to understand, with possible areas of confusion picked out.
Graphic Design For Electronic Documents And User Interfaces
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Author : Aaron Marcus
language : en
Publisher: Addison-Wesley Professional
Release Date : 1992
Graphic Design For Electronic Documents And User Interfaces written by Aaron Marcus and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
Layout; proportion and grids: invisible keys to successful layout; graphic design of spatial metaphors, display, and tools; an annotated bibliography for graphic design of spatial displays; typography; making type decisions; forms design; the tupography of complex documentation: computer programs; symbolism; clarity and consistency in icon design; icon design tips; icon design in a CAD/CAM graphical user interface: acase study; an annotated bibliography of signs, icons, and symbols; color, the ten commandments of color; an annotated bibliography of color; visualizing knowledge: charts, diagrams, and maps; chart design; ana nnotated bibliography of chart and diagram design; an annotated bibliography of chart and diagram design; an annotated bibliography of map design; screen design for user interfaces; common user-interface design; the user-interface standards manual as a tool for effective management; a comparison of graphical user interfaces; windowing systems; windowing-system overview; windows; menus; controls and control panels; query and message boxes; mouse/keyboard interface; analysis of common tasks; advantages and disadvantages; windowing-system component terminology; detailed system descriptions and comparisons; acknowledgments; bibliography; index; author's biography.
Introduction To Computer Graphics
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Author : Fabio Ganovelli
language : en
Publisher: CRC Press
Release Date : 2014-10-17
Introduction To Computer Graphics written by Fabio Ganovelli and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-17 with Computers categories.
Teach Your Students How to Create a Graphics Application Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com
Computer Graphics
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Author : Alexey Boreskov
language : en
Publisher: CRC Press
Release Date : 2013-10-25
Computer Graphics written by Alexey Boreskov and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-25 with Computers categories.
Complete Coverage of the Current Practice of Computer Graphics Computer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today’s high-performance graphics. Up-to-Date Techniques, Algorithms, and API The book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical algorithms in 2D and 3D for spatial data structures using large data sets. Although the book is mainly based on OpenGL 3.3, it also covers tessellation in OpenGL 4.0, contains an overview of OpenGL ES 2.0, and discusses the new WebGL, which allows students to use OpenGL with shaders directly in their browser. In addition, the authors describe a variety of special effects, including procedural modeling and texturing, fractals, and non-photorealistic rendering. They also explain the fundamentals of the dominant language (OpenCL) and platform (CUDA) of GPGPUs. Web Resource On the book’s CRC Press web page, students can download many ready-to-use examples of C++ code demonstrating various effects. C++ wrappers for basic OpenGL entities, such as textures and programs, are also provided. In-Depth Guidance on a Programmable Graphics Pipeline Requiring only basic knowledge of analytic geometry, linear algebra, and C++, this text guides students through the OpenGL pipeline. Using one consistent example, it leads them step by step from simple rendering to animation to lighting and bumpmapping.