Design For A Brain

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Design For A Brain
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Author : W.R. Ashby
language : en
Publisher: Рипол Классик
Release Date : 1960
Design For A Brain written by W.R. Ashby and has been published by Рипол Классик this book supported file pdf, txt, epub, kindle and other format this book has been release on 1960 with History categories.
Design For A Brain
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Author : W. Ashby
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-09
Design For A Brain written by W. Ashby and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-09 with Social Science categories.
THE book is not a treatise on aIl cerebral mechanisms but a pro poscd solution of a specific problem: the origin of the nervous system's unique ability to produce adaptive behaviour. The work has as basis the fact that the nervous system behaves adap tively and the hypothesis that it is essentiaIly mechanistic; it proceeds on the assumption that these two data are not irrecon cilable. It attempts to deduce from the observed facts what sort of a mechanism it must be that behaves so differently from any machinc made so far. Other proposed solutions have usuaIly left open the question whether so me different theory might not fit the facts equaIly weIl: I have attempted to deduce what is necessary, what properties the nervous system must have if it is to behave at once mechanisticaIly and adaptively. For the deduction to be rigorous, an adequately developed logic of mechanism is essential. Until recently, discussions of mechan ism were carried on almost entirely in terms of so me particular embodiment-the mechanical, the electronic, the neuronie, and so on. Those days are past. There now exists a weIl-developed logic of pure mechanism, rigorous as geometry, and likely to play the same fundamental part, in our understanding of the complex systems of biology, that geometry does in astronomy. Only by the dcvelopment of this basic logic has thc work in this book been made possible.
The Gamer S Brain
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Author : Celia Hodent
language : en
Publisher: CRC Press
Release Date : 2017-08-10
The Gamer S Brain written by Celia Hodent and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-10 with Computers categories.
Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.
Design For A Brain
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Author : William Ross Ashby
language : en
Publisher:
Release Date : 1978
Design For A Brain written by William Ross Ashby and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1978 with categories.
Design For A Brain
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Author : Ashby, William Ross (1903-1972) Ashby
language : en
Publisher:
Release Date : 1966
Design For A Brain written by Ashby, William Ross (1903-1972) Ashby and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1966 with Brain categories.
Designing Eeg Experiments For Studying The Brain
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Author : Aamir Saeed Malik
language : en
Publisher: Academic Press
Release Date : 2017-05-25
Designing Eeg Experiments For Studying The Brain written by Aamir Saeed Malik and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-25 with Psychology categories.
Designing EEG Experiments for Studying the Brain: Design Code and Example Datasets details the design of various brain experiments using electroencephalogram (EEG). Providing guidelines for designing an EEG experiment, it is primarily for researchers who want to venture into this field by designing their own experiments as well as those who are excited about neuroscience and want to explore various applications related to the brain. The first chapter describes how to design an EEG experiment and details the various parameters that should be considered for success, while remaining chapters provide experiment design for a number of neurological applications, both clinical and behavioral. As each chapter is accompanied with experiment design codes and example datasets, those interested can quickly design their own experiments or use the current design for their own purposes. Helpful appendices provide various forms for one's experiment including recruitment forms, feedback forms, ethics forms, and recommendations for related hardware equipment and software for data acquisition, processing, and analysis. - Written to assist neuroscientists in experiment designs using EEG - Presents a step-by-step approach to designing both clinical and behavioral EEG experiments - Includes experiment design codes and example datasets - Provides inclusion and exclusion criteria to help correctly identify experiment subjects and the minimum number of samples - Includes appendices that provide recruitment forms, ethics forms, and various subjective tests associated with each of the chapters
Brain Centric Design
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Author : Rich Carr
language : en
Publisher:
Release Date : 2019-08-15
Brain Centric Design written by Rich Carr and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-15 with categories.
Brain-centric Design (BcD) is the product of decades of scientific research on how we acquire knowledge, refined and successfully implemented by the authors, Dr. Kieran O'Mahony and Rich Carr. Brain-centric Design hopes to explain the fundamental science behind how to unlock a learner's full potential, and offer an intuitive, easy to use process for presenting information for deep understanding.
Design For A Brain
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Author : W. Ross Ashby
language : en
Publisher:
Release Date : 1966
Design For A Brain written by W. Ross Ashby and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1966 with categories.
Building A Second Brain
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Author : Tiago Forte
language : en
Publisher: Simon and Schuster
Release Date : 2022-06-14
Building A Second Brain written by Tiago Forte and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-14 with Business & Economics categories.
"Building a second brain is getting things done for the digital age. It's a ... productivity method for consuming, synthesizing, and remembering the vast amount of information we take in, allowing us to become more effective and creative and harness the unprecedented amount of technology we have at our disposal"--
Well Designed Life
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Author : Kyra Bobinet
language : en
Publisher:
Release Date : 2015-09-12
Well Designed Life written by Kyra Bobinet and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-12 with categories.
"I know what I should do...I just don't know why I don't do it." This phrase captures a universal human experience--we can't always get ourselves to do what we know is best for us. In Well Designed Life, you will learn that the solution to this stumbling block resides in coupling two disciplines: brain science and design thinking. Brain and behavior sciences have exploded in recent years. This catalyzes new insights into why we do what we do--and how we can change. Meanwhile, major advances in consumer technology, service industries, and public health are rapidly changing how we live. This boom of innovation has been fueled by a creative approach to solving problems called design thinking. We are living in the age of design--and designers are the new rock stars. Dr. Kyra Bobinet brings together over 25 years of successfully designing interventions, products, and experiences that change lives--to empower you as the designer of your life. Dr. Bobinet has gathered ten key concepts from psychology, behavior and neuroscience and applies each of them to changing your health, relationships, and well-being. Bobinet insists that the success or failure of changing our lives hinges on both understanding what's going on inside our head and applying the flexible mindset of a designer. She writes, "Adopting the mindset of a designer puts you in the driver's seat of making life work. Grounding yourself in the science of how we see the world and how our brain responds helps you design behaviors that work--in real life. This is about you acting on what you always wished you would do. It's about stepping out of any areas of helplessness and into creative self-direction. You have a choice: design your life or let it design you!" Infused with relatable narratives that are at once witty and gripping, professional and personal, Bobinet takes you on a journey through the origins of your self-image, motivations, decisions, and unconscious behaviors--leaving you with the keys to free yourself from your conditioning and lead a well-designed life.