[PDF] Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll - eBooks Review

Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll


Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll
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Download Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll


Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll
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Author : Mruthyum Jayudu Thatipamala
language : en
Publisher:
Release Date : 1997

Design And Development Of Windows Based 3d Architectural Drawing Software Using Microsoft Foundation Classes Mfc And Opengl With Support To Autocad Files In The Form Of A Dynamic Link Library Dll written by Mruthyum Jayudu Thatipamala and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with categories.




Linux Dictionary


Linux Dictionary
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Author : Binh Nguyen
language : en
Publisher: Binh Nguyen
Release Date :

Linux Dictionary written by Binh Nguyen and has been published by Binh Nguyen this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


This document is designed to be a resource for those Linux users wishing to seek clarification on Linux/UNIX/POSIX related terms and jargon. At approximately 24000 definitions and two thousand pages it is one of the largest Linux related dictionaries currently available. Due to the rapid rate at which new terms are being created it has been decided that this will be an active project. We welcome input into the content of this document. At this moment in time half yearly updates are being envisaged. Please note that if you wish to find a 'Computer Dictionary' then see the 'Computer Dictionary Project' at http://computerdictionary.tsf.org.za/ Searchable databases exist at locations such as: http://www.swpearl.com/eng/scripts/dictionary/ (SWP) Sun Wah-PearL Linux Training and Development Centre is a centre of the Hong Kong Polytechnic University, established in 2000. Presently SWP is delivering professional grade Linux and related Open Source Software (OSS) technology training and consultant service in Hong Kong. SWP has an ambitious aim to promote the use of Linux and related Open Source Software (OSS) and Standards. The vendor independent positioning of SWP has been very well perceived by the market. Throughout the last couple of years, SWP becomes the Top Leading OSS training and service provider in Hong Kong. http://www.geona.com/dictionary?b= Geona, operated by Gold Vision Communications, is a new powerful search engine and internet directory, delivering quick and relevant results on almost any topic or subject you can imagine. The term "Geona" is an Italian and Hebrew name, meaning wisdom, exaltation, pride or majesty. We use our own database of spidered web sites and the Open Directory database, the same database which powers the core directory services for the Web's largest and most popular search engines and portals. Geona is spidering all domains listed in the non-adult part of the Open Directory and millions of additional sites of general interest to maintain a fulltext index of highly relevant web sites. http://www.linuxdig.com/documents/dictionary.php LINUXDIG.COM, "Yours News and Resource Site", LinuxDig.com was started in May 2001 as a hobby site with the original intention of getting the RFC's online and becoming an Open Source software link/download site. But since that time the site has evolved to become a RFC distribution site, linux news site and a locally written technology news site (with bad grammer :)) with focus on Linux while also containing articles about anything and everything we find interesting in the computer world. LinuxDig.Com contains about 20,000 documents and this number is growing everyday! http://linux.about.com/library/glossary/blglossary.htm Each month more than 20 million people visit About.com. Whether it be home repair and decorating ideas, recipes, movie trailers, or car buying tips, our Guides offer practical advice and solutions for every day life. Wherever you land on the new About.com, you'll find other content that is relevant to your interests. If you're looking for "How To" advice on planning to re-finish your deck, we'll also show you the tools you need to get the job done. If you've been to About before, we'll show you the latest updates, so you don't see the same thing twice. No matter where you are on About.com, or how you got here, you'll always find content that is relevant to your needs. Should you wish to possess your own localised searcheable version please make use of the available "dict", http://www.dict.org/ version at the Linux Documentation Project home page, http://www.tldp.org/ The author has decided to leave it up to readers to determine how to install and run it on their specific systems. An alternative form of the dictionary is available at: http://elibrary.fultus.com/covers/technical/linux/guides/Linux-Dictionary/cover.html Fultus Corporation helps writers and companies to publish, promote, market, and sell books and eBooks. Fultus combines traditional self-publishing practices with modern technology to produce paperback and hardcover print-on-demand (POD) books and electronic books (eBooks). Fultus publishes works (fiction, non-fiction, science fiction, mystery, ...) by both published and unpublished authors. We enable you to self-publish easily and cost-effectively, creating your book as a print-ready paperback or hardcover POD book or as an electronic book (eBook) in multiple eBook's formats. You retain all rights to your work. We provide distribution to bookstores worldwide. And all at a fraction of the cost of traditional publishing. We also offer corporate publishing solutions that enable businesses to produce and deliver manuals and documentation more efficiently and economically. Our use of electronic delivery and print-on-demand technologies reduces printed inventory and saves time. Please inform the author as to whether you would like to create a database or an alternative form of the dictionary so that he can include you in this list. Also note that the author considers breaches of copyright to be extremely serious. He will pursue all claims to the fullest extent of the law.



Openscenegraph 3 0


Openscenegraph 3 0
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Author : Rui Wang
language : en
Publisher: Packt Publishing Ltd
Release Date : 2010-12-14

Openscenegraph 3 0 written by Rui Wang and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-14 with Computers categories.


Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines.



Directx 3d Graphics Programming Bible


Directx 3d Graphics Programming Bible
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Author : Julio Sanchez
language : en
Publisher: Wiley
Release Date : 2000-06-12

Directx 3d Graphics Programming Bible written by Julio Sanchez and has been published by Wiley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-12 with Computers categories.


Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.



Wpf 4 5 Unleashed


Wpf 4 5 Unleashed
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Author : Adam Nathan
language : en
Publisher: Sams Publishing
Release Date : 2013-07-12

Wpf 4 5 Unleashed written by Adam Nathan and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-12 with Computers categories.


The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren’t covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps



Mfc Programming


Mfc Programming
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Author : Alan R. Feuer
language : en
Publisher: Addison-Wesley Professional
Release Date : 1997

Mfc Programming written by Alan R. Feuer and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.


"MFC Programming" covers all the basic aspects of a Windows program, including menus, windows, dialogs and controls, the mouse and graphics, the keyboard, and text. It also details MFC's application framework covering documents and various types of views.



Research Directions In Object Oriented Programming


Research Directions In Object Oriented Programming
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Author : Bruce D. Shriver
language : en
Publisher:
Release Date : 1987

Research Directions In Object Oriented Programming written by Bruce D. Shriver and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computers categories.


Once a radical notion, object-oriented programming is one of today's most active research areas. It is especially well suited to the design of very large software projects involving many programmers all working on the same project. The original contributions in this book will provide researchers and students in programming languages, databases, and programming semantics with the most complete survey of the field available. Broad in scope and deep in its examination of substantive issues, the book focuses on the major topics of object-oriented languages, models of computation, mathematical models, object-oriented databases, and object-oriented environments. The object-oriented languages include Beta, the Scandinavian successor to Simula (a chapter by Bent Kristensen, whose group has had the longest experience with object-oriented programming, reveals how that experience has shaped the group's vision today); CommonObjects, a Lisp-based language with abstraction; Actors, a low-level language for concurrent modularity; and Vulcan, a Prolog-based concurrent object-oriented language. New computational models of inheritance, composite objects, block-structure layered systems, and classification are covered, and theoretical papers on functional object-oriented languages and object-oriented specification are included in the section on mathematical models. The three chapters on object-oriented databases (including David Maier's "Development and Implementation of an Object-Oriented Database Management System," which spans the programming and database worlds by integrating procedural and representational capability and the requirements of multi-user persistent storage) and the two chapters on object-oriented environments provide a representative sample of good research in these two important areas. Bruce Shriver is a researcher at IBM's Thomas J. Watson Research Center. Peter Wegner is a professor in the Department of Computer Science at Brown University. Research Directions in Object-Oriented Programmingis included in the Computer Systems series, edited by Herb Schwetman.



3d Programming For Windows


3d Programming For Windows
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Author : Charles Petzold
language : en
Publisher:
Release Date : 2008

3d Programming For Windows written by Charles Petzold and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.



Opencv 3 Blueprints


Opencv 3 Blueprints
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Author : Joseph Howse
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-11-10

Opencv 3 Blueprints written by Joseph Howse and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-10 with Computers categories.


Expand your knowledge of computer vision by building amazing projects with OpenCV 3 About This Book Build computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much more Discover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3 Familiarize yourself with multiple approaches and theories wherever critical decisions need to be made Who This Book Is For This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line. What You Will Learn Select and configure camera systems to see invisible light, fast motion, and distant objects Build a “camera trap”, as used by nature photographers, and process photos to create beautiful effects Develop a facial expression recognition system with various feature extraction techniques and machine learning methods Build a panorama Android application using the OpenCV stitching module in C++ with NDK support Optimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robust Create a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and face Fuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videos In Detail Computer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision. This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors' industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV's functionality. We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization. By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications! Style and approach This book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.



Interactive Computer Graphics


Interactive Computer Graphics
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Author : Edward Angel
language : en
Publisher: Addison-Wesley Longman
Release Date : 2012

Interactive Computer Graphics written by Edward Angel and has been published by Addison-Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer graphics categories.


Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGL® and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGL®.