Design Patterns Com C


Design Patterns Com C
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Design Patterns For Embedded Systems In C


Design Patterns For Embedded Systems In C
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Author : Bruce Powel Douglass
language : en
Publisher: Elsevier
Release Date : 2010-11-03

Design Patterns For Embedded Systems In C written by Bruce Powel Douglass and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-03 with Computers categories.


A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code



Design Patterns In C


Design Patterns In C
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Author : Vaskaran Sarcar
language : en
Publisher: Apress
Release Date : 2018-06-21

Design Patterns In C written by Vaskaran Sarcar and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-21 with Computers categories.


Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you’ll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C#, you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.



Design Patterns


Design Patterns
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Author : Erich Gamma
language : en
Publisher: Pearson Deutschland GmbH
Release Date : 1995

Design Patterns written by Erich Gamma and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Business & Economics categories.


Software -- Software Engineering.



Design Patterns In Modern C 20


Design Patterns In Modern C 20
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Author : Dmitri Nesteruk
language : en
Publisher:
Release Date : 2022

Design Patterns In Modern C 20 written by Dmitri Nesteruk and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.


Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. You will: Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad.



Design Patterns In C


Design Patterns In C
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Author : Vaskaran Sarcar
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-01-17

Design Patterns In C written by Vaskaran Sarcar and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-17 with categories.


This book will focus on the design patterns in C#.The knowledge and efficiency of a programmer is often judged by these concepts in most of the interviews.The author has used his vast experience to choose the most simple examples to help readers for the easy understanding of the topic.His focus here is totally on design and not on the programming logic.Though C# is used as the programming language but if the reader is familiar with any other popular language like C++,Java etc,he/she can also get the concepts very easily.Each of the chapter consists of the core concept, at least one real life example,one computer world example, one complete implementation for each of the patterns with corresponding outputs .The author tried to avoid unnecessary discussion on each topic and made them concise.He has directly entered each of the topic with an easy to remember implementation.



Hands On Design Patterns With C


Hands On Design Patterns With C
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Author : Fedor G. Pikus
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-07-21

Hands On Design Patterns With C written by Fedor G. Pikus and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-21 with Computers categories.


A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++ Purchase of the print or Kindle book includes a free PDF eBook Key Features Delve into the core patterns and components of C++ to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you'll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You'll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you'll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and their drawbacks Rediscover how to use popular C++ idioms with generic programming Discover new patterns and idioms made possible by language features of C++17 and C++20 Understand the impact of design patterns on the program's performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems.



Hands On Design Patterns With C


Hands On Design Patterns With C
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Author : Fedor G. Pikus
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-01-30

Hands On Design Patterns With C written by Fedor G. Pikus and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-30 with Computers categories.


A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.



Design Patterns In Modern C


Design Patterns In Modern C
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Author : Dmitri Nesteruk
language : en
Publisher: Apress
Release Date : 2018-04-18

Design Patterns In Modern C written by Dmitri Nesteruk and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-18 with Computers categories.


Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.



Net Design Patterns


 Net Design Patterns
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Author : Praseed Pai
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-01-31

Net Design Patterns written by Praseed Pai and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-31 with Computers categories.


Explore the world of .NET design patterns and bring the benefits that the right patterns can offer to your toolkit today About This Book Dive into the powerful fundamentals of .NET framework for software development The code is explained piece by piece and the application of the pattern is also showcased. This fast-paced guide shows you how to implement the patterns into your existing applications Who This Book Is For This book is for those with familiarity with .NET development who would like to take their skills to the next level and be in the driver's seat when it comes to modern development techniques. Basic object-oriented C# programming experience and an elementary familiarity with the .NET framework library is required. What You Will Learn Put patterns and pattern catalogs into the right perspective Apply patterns for software development under C#/.NET Use GoF and other patterns in real-life development scenarios Be able to enrich your design vocabulary and well articulate your design thoughts Leverage object/functional programming by mixing OOP and FP Understand the reactive programming model using Rx and RxJs Writing compositional code using C# LINQ constructs Be able to implement concurrent/parallel programming techniques using idioms under .NET Avoiding pitfalls when creating compositional, readable, and maintainable code using imperative, functional, and reactive code. In Detail Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust. This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we'll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism! Style and approach This tutorial-based book takes a step-by-step approach. It covers the major patterns and explains them in a detailed manned along with code examples.



Hands On Design Patterns With C


Hands On Design Patterns With C
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Author : Fedor G. Pikus
language : en
Publisher:
Release Date : 2023

Hands On Design Patterns With C written by Fedor G. Pikus and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with Application software categories.


A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++ Purchase of the print or Kindle book includes a free PDF eBook Key Features Delve into the core patterns and components of C++ to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you'll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You'll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you'll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and their drawbacks Rediscover how to use popular C++ idioms with generic programming Discover new patterns and idioms made possible by language features of C++17 and C++20 Understand the impact of design patterns on the program's performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems.