Designing For Touch
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Designing For Touch
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Author :
language : en
Publisher:
Release Date : 2015
Designing For Touch written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Design categories.
Touch introduces physically to designs that were once strictly virtual, and puts forth a new test: How does design feel in the hand?--back cover.
Designing For Touch
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Author : Josh Clark
language : en
Publisher: Book Apart
Release Date : 2015-10-28
Designing For Touch written by Josh Clark and has been published by Book Apart this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-28 with Design categories.
Touch introduces physicality to designs that were once strictly virtual, and puts forth a new test: How does this design feel in the hand? Josh Clark guides you through the touchscreen frontier. Learn about ergonomic demands (and rules of thumb), layout and sizing for all gadgets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable. Get the know-how to design for interfaces that let you touch-stretch, crumple, drag, flick-information itself. It's in your hands.
Brave Nui World
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Author : Daniel Wigdor
language : en
Publisher: Elsevier
Release Date : 2011-04-05
Brave Nui World written by Daniel Wigdor and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-05 with Computers categories.
Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again
Touch Design For Mobile Interfaces
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Author : Steven Hoober
language : en
Publisher:
Release Date : 2021
Touch Design For Mobile Interfaces written by Steven Hoober and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.
Mobile and touch are the new default for computing, but there are still many myths, rumors, errors and out-of-date practices on how to design for them. The author shares his in-depth research and guidelines on designing for touch. You'll learn how people hold devices and interact with interfaces, along with strategies and best practices for designing better mobile interfaces. The book also includes guidelines and best practices you can apply to your designs to address usability and accessibility issues immediately.
Designing Gestural Interfaces
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Author : Dan Saffer
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2008-11-21
Designing Gestural Interfaces written by Dan Saffer and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-21 with Computers categories.
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
The Touch
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Author : Kinfolk
language : en
Publisher: Die Gestalten Verlag-DGV
Release Date : 2019-09
The Touch written by Kinfolk and has been published by Die Gestalten Verlag-DGV this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09 with Architecture categories.
The Touch is a new collaboration between Nathan Williams of Kinfolk and Jonas Bjerre-Poulsen of Norm Architects that welcome readers into over 25 inspiring spaces where interior design is not only visually appealing but engages all of the human senses. Through beautiful homes, hotels, museums, and retail stores--from contemporary designs by Ilse Crawford and Bijoy Jain to classic cases by Arne Jacobsen--readers are invited to explore how experiencing elements such as light, nature, materiality, color, and community can deliberately bring us back to our senses and imbue every day with a richer quality. In addition to stunning photography and interviews with design industry leaders as John Pawson and David Thulstrup, the book also details philosophical and art history references that reflect the tradition of design and color theory. For a deeper understanding of the concepts explored, The Touch includes an appendix which profiles architects such as Lina Bo Bardi and Richard Neutra. Heritage design pieces that helped influence this movement are also listed in the book. The Touch--Spaces Designed for the Senses by Kinfolk & Norm Architects. Published by gestalten.
Digital Design Essentials
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Author : Rajesh Lal
language : en
Publisher: Rockport Publishers
Release Date : 2013-07-01
Digital Design Essentials written by Rajesh Lal and has been published by Rockport Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-01 with Design categories.
Digital Design Essentials takes a practical, highly accessible approach to creating graphical user interface designs for desktop, mobile, and touch screen devices. Written by an expert in the realm of digital design, this comprehensive, step-by-step guide demonstrates how to apply design principles in a variety of desktops, web pages, mobile devices and other touchscreens. Filled with straightforward strategies in a visual format, it’s an essential volume for any designer working in the digital realm.
The Mobile Frontier
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Author : Rachel Hinman
language : en
Publisher: Rosenfeld Media
Release Date : 2012-06-11
The Mobile Frontier written by Rachel Hinman and has been published by Rosenfeld Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-11 with Computers categories.
Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.
The Smashing Book
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Author :
language : en
Publisher:
Release Date : 2011
The Smashing Book written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Web sites categories.
These eBooks are the long-awaited digital version of our bestselling printed book about best practices in modern Web design. They share valuable practical insight into design, usability and coding, provide professional advice for designing mobile applications and building successful e-commerce websites, and explain common coding mistakes and how to avoid them. You'll explore the principles of professional design thinking and graphic design and learn how to apply psychology and game theory to create engaging user experiences.
Tapworthy
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Author : Josh Clark
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-06-08
Tapworthy written by Josh Clark and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-08 with Computers categories.
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals