Digital Play

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Digital Play Therapy
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Author : Jessica Stone
language : en
Publisher: Routledge
Release Date : 2021-12-29
Digital Play Therapy written by Jessica Stone and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-29 with categories.
The newly updated Digital Play Therapy focuses on the responsible integration of technology into play therapy during and after the COVID-19 pandemic. With a respect for the many different modalities and approaches under the play therapy umbrella, this book incorporates therapist fundamentals, play therapy tenets, and practical information for the responsible integration of digital tools into play therapy treatment. All chapters have been updated, and new chapters discuss strategies for using teletherapy effectively during and beyond the pandemic. This revised edition provides a solid grounding both for clinicians who are brand new to the incorporation of digital tools as well as to those who have already begun to witness digital play therapy's power.
Young Children Playing And Learning In A Digital Age
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Author : Christine Stephen
language : en
Publisher: Routledge
Release Date : 2017-11-27
Young Children Playing And Learning In A Digital Age written by Christine Stephen and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-27 with Education categories.
Young Children Playing and Learning in a Digital Age explores the emergence of the digital age and young children’s experiences with digital technologies at home and in educational environments. Drawing on theory and research-based evidence, this book makes an important contribution to understanding the contemporary experiences of young children in the digital age. It argues that a cultural and critically informed perspective allows educators, policy-makers and parents to make sense of children’s digital experiences as they play and learn, enabling informed decision-making about future early years curriculum and practices at home and in early learning and care settings. An essential read for researchers, students, policy-makers and professionals working with children today, this book draws attention to the evolution of digital developments and the relationship between contemporary technologies, play and learning in the early years.
Values At Play In Digital Games
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Author : Mary Flanagan
language : en
Publisher: MIT Press
Release Date : 2014-07-18
Values At Play In Digital Games written by Mary Flanagan and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-18 with Computers categories.
A theoretical and practical guide to integrating human values into the conception and design of digital games, with examples from Call of Duty, Journey, World of Warcraft, and more. All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. “Big ideas” such as justice, equity, honesty, and cooperation—as well as other kinds of ideas, including violence, exploitation, and greed—may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.
Playing Software
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Author : Miguel Sicart
language : en
Publisher: MIT Press
Release Date : 2023-02-14
Playing Software written by Miguel Sicart and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-14 with Social Science categories.
The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or social media, playing with software shapes every facet of our lives. In Playing Software, Miguel Sicart delves into why we play with computers, how that play shapes culture and society, and the threat posed by malefactors using play to weaponize everything from conspiracy theories to extractive capitalism. Starting from the controversial idea that software is an essential agent in the information age, Sicart considers our culture in general—and our way of thinking about and creating digital technology in particular—as a consequence of interacting with software’s agency through play. As Sicart shows, playing shapes software agency. In turn, software shapes our agency as we adapt and relate to it through play. That play drives the creation of new cultural, social, and political forms. Sicart also reveals the role of make-believe in driving our playful engagement with the digital sphere. From there, he discusses the cybernetic theory of digital play and what we can learn from combining it with the idea that playfulness can mean pleasurable interaction with human and nonhuman agents inside the boundaries of a computational system. Finally, he critiques the instrumentalization of play as a tool wielded by platform capitalism.
Serious Play
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Author : Catherine Beavis
language : en
Publisher: Routledge
Release Date : 2017-05-08
Serious Play written by Catherine Beavis and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-08 with Education categories.
Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games’ capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay and identity in learners’ lives, and are applicable to research and practice at the leading edge of curriculum and literacy development.
Apps Technology And Younger Learners
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Author : Natalia Kucirkova
language : en
Publisher: Taylor & Francis
Release Date : 2016-11-10
Apps Technology And Younger Learners written by Natalia Kucirkova and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-10 with Education categories.
This book provides an in-depth analysis of the challenges, potential and theoretical possibilities of apps and considers the processes of change for education and home learning environments. Drawing together a diverse team of international contributors, it addresses the specific features, context of use and content of apps to uncover the importance of these tools for young children’s learning. Apps, Technology and Younger Learners focuses on ways that apps support early years and primary school learning, connect various learning spaces and engage children in a range of edutainment and knowledge-building activities. In each chapter, the current state of knowledge and key research questions in the field for future study are identified, with clear messages provided at the end of each chapter. Focusing on empirical studies and strong theoretical frameworks, this book covers four key parts: Understanding the learning potential of children’s apps; Key app challenges; Empirical evidence; Future avenues. This book is an essential guide for educators, post-graduate students, researchers and all those interested in the advantages or challenges that may result from integrating apps into early education.
Play In The Early Years
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Author : Kay Owen
language : en
Publisher: SAGE
Release Date : 2021-04-07
Play In The Early Years written by Kay Owen and has been published by SAGE this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-07 with Education categories.
Play in the Early Years provides an accessible overview of key concepts, debates and approaches to children’s Play. This book: · Considers play from a variety of perspectives · Offers expert insights into theory and research in each area · Encourages the reader to critically reflect on both theory and practice With features including key terms, case studies, reflective questions, spotlights on research and an accompanying glossary, this text is perfect for everyone who is interested in Play - from those just starting undergraduate degrees through to those with more advanced knowledge or experience.
Visual Digital Culture
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Author : Andrew Darley
language : en
Publisher: Routledge
Release Date : 2002-01-04
Visual Digital Culture written by Andrew Darley and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-01-04 with Social Science categories.
Digital entertainment, from video games to simulation rides, is now a central feature of popular culture. Computer-based or digital technologies are supplanting the traditional production methods of television, film and video, provoking intense speculation about their impact on the character of art. Examining the digital imaging techniques across a wide range of media, including film, music video, computer games, theme parks and simulation rides, Visual Digital Culture explores the relationship between evolving digital technologies and existing media and considers the effect of these new image forms on the experience of visual culture. Andrew Darley first traces the development of digital computing from the 1960s and its use in the production of visual digital entertainment. Through case studies of films such as Toy Story, key pop videos such as Michael Jackson's Black or White, and computer games like Quake and Blade Runner, Andrew Darley asks whether digital visual forms mark a break with traditional emphases on story, representation, meaning and reading towards a focus on style, image performance and sensation. He questions the implications of digital culture for theories of spectatorship, suggesting that these new visual forms create new forms of spectatorship within mass culture.
Oswaal Clat Ailet Year Wise Solved Papers Book For 2024 Exam
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Author : Oswaal Editorial Board
language : en
Publisher: Oswaal Books and Learning Private Limited
Release Date : 2023-07-14
Oswaal Clat Ailet Year Wise Solved Papers Book For 2024 Exam written by Oswaal Editorial Board and has been published by Oswaal Books and Learning Private Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-14 with Study Aids categories.
Benefits of the product: • 100% Updated with 2023 Papers of CLAT & AILET Fully Solved • Extensive Practice with 1000+ Questions • Valuable Exam Insights with Hints, Shortcuts & Expert Tips to crack CLAT & AILET on the first attempt • Concept Clarity with 1000+ Concepts given in Explanations • 100% Exam Readiness with Section-wise Trend Analysis (2020 - 2023) • 100% Institute Updated with NLU’s Cut-offs (2020 – 2023)
The Interdependence Of The Convention On The Rights Of The Child
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Author : Naomi Lott
language : en
Publisher: Springer Nature
Release Date : 2025-07-01
The Interdependence Of The Convention On The Rights Of The Child written by Naomi Lott and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-07-01 with Law categories.
The book critically engages with the right to play and other Convention rights to explore their interdependence and interconnectivity. The book brings together experts across various children’s rights topics and invites them to consider the intersections of their work with the child’s right to play. It furthers the understanding and implementation of the right to play as this novel area of research develops. The book demonstrates both the interdependence of the rights within the Convention, and the unique and critical role of the right to play in achieving the aims of the Convention and the rights therein. It also extends the theoretical, methodological and critical scope of the discipline by considering children’s rights in this interdependent manner. The contributions to this edited collection explore the role of the right to play in meeting obligations pertaining to the digital environment, identity rights, education, climate change and environmental health, refugees, girls’ rights, social protection, healthcare and disability, and vice versa. By drawing together original and creative approaches to a number of pressing social questions and issues relating to human rights, this book has tangible application for developing both the content of the right to play and the potentials of this right for the wider child rights project. Furthermore, this book is pioneering in the field of children’s rights in two key ways. Not only does it serve to contribute to filling a significant gap in the literature on the right to play, but it also stands as a crucial example of interdisciplinary legal research. Such an approach is critical for the field of children’s rights due to the nature of childhood and the multidisciplinary relevance of children’s rights and children’s issues. This book thus serves as an example to push the field to be more contextual and interdisciplinary.