[PDF] Digital Sculpting - eBooks Review

Digital Sculpting


Digital Sculpting
DOWNLOAD

Download Digital Sculpting PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Digital Sculpting book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Digital Sculpting With Mudbox


Digital Sculpting With Mudbox
DOWNLOAD
Author : Mike de la Flor
language : en
Publisher: CRC Press
Release Date : 2012-10-12

Digital Sculpting With Mudbox written by Mike de la Flor and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Art categories.


Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.



Getting Started In Zbrush


Getting Started In Zbrush
DOWNLOAD
Author : Greg Johnson
language : en
Publisher: CRC Press
Release Date : 2014-04-16

Getting Started In Zbrush written by Greg Johnson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-16 with Computers categories.


Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrush Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish. Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.



Zbrush Digital Sculpting Human Anatomy


Zbrush Digital Sculpting Human Anatomy
DOWNLOAD
Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2010-12-16

Zbrush Digital Sculpting Human Anatomy written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-16 with Computers categories.


Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



3d Modeling


3d Modeling
DOWNLOAD
Author : Ken Cope
language : en
Publisher: CRC Press
Release Date : 2017-08-15

3d Modeling written by Ken Cope and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-15 with categories.


3D modelers use Maya in pipelines for animation, video game, VR/AR. Maya's integration with Mudbox complements general strengths, but professionals turn to specialized tools, including Photoshop, Quixel, 3D-Coat, and Allegorithmic. You will learn how to import/export in various formats, generate and refine models with polygonal geometry, digital sculpting, and textures. Tutorials demonstrate the use of individual photos to generate textures and shading networks, multiple photos to create 3D reference models, and how to use an XBox Kinect for an artist mirror and 3D scanner. This book guides the creation of simple props and environments, from cartoon characters to more realistic humans.



Zbrush Character Creation


Zbrush Character Creation
DOWNLOAD
Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-13

Zbrush Character Creation written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.


A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines. Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide. Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry Discover the beauty of ZBrush with this colorful, in-depth guide.



Digital Sculpting


Digital Sculpting
DOWNLOAD
Author : Lucas James
language : en
Publisher:
Release Date : 2021-08-05

Digital Sculpting written by Lucas James and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-05 with categories.


Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox, other digital sculpting software and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional sculpting techniques and learn to apply them to digital sculpting. A series of in-depth information are included, each challenging them with progressively more complex models as they go on. Fine art sculptors transitioning from traditional sculpting to digital sculpting will benefit for unique never-before-published guidance on how to successfully integrate digital sculpting into their workflow. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Digital Sculpting will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly.



Getting Started In Zbrush


Getting Started In Zbrush
DOWNLOAD
Author : Gregory S. Johnson
language : en
Publisher: CRC Press
Release Date : 2024-06-26

Getting Started In Zbrush written by Gregory S. Johnson and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-26 with Computers categories.


Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional‐level 3D models in no time. More than just another button‐pushing manual, this comprehensive guide is packed with start‐to‐finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug‐ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered, so your Zbrush creations can come to life without sacrificing that high‐resolution look. Ease your way into this complex subject with this straight‐forward approach to Zbrush Perfect your technique with step‐by‐step tutorials that allow you to create high‐resolution models from start to finish Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources Written with the digital beginner in mind, this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book, ZBrush will empower you to be the digital artist you always wanted to be.



3d Technology In Fine Art And Craft


3d Technology In Fine Art And Craft
DOWNLOAD
Author : Bridgette Mongeon
language : en
Publisher: CRC Press
Release Date : 2015-07-30

3d Technology In Fine Art And Craft written by Bridgette Mongeon and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-30 with Computers categories.


The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net



Digital Sculpting With Mudbox


Digital Sculpting With Mudbox
DOWNLOAD
Author : Mike De la Flor
language : en
Publisher:
Release Date : 2012

Digital Sculpting With Mudbox written by Mike De la Flor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer graphics categories.


Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.



Digital Sculpting


Digital Sculpting
DOWNLOAD
Author : David Richard
language : en
Publisher:
Release Date : 2021-07-12

Digital Sculpting written by David Richard and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-12 with categories.


Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox, other digital sculpting software and 3D painting tools. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. Information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow.