Go Game Basics

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Go Basics
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Author : Peter Shotwell
language : en
Publisher: Tuttle Publishing
Release Date : 2014-07-01
Go Basics written by Peter Shotwell and has been published by Tuttle Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-01 with Games & Activities categories.
Learn the fascinating game of Go with this expert guide. Go is a two-player board game that first originated in ancient China but is also very popular in Japan and Korea. There is significant strategy and philosophy involved in the game, and the number of possible games is vast—even when compared to chess. It's not surprising that Go is one of the oldest games still being played today—it's also one of the most challenging, stimulating, and fascinating games around. With its easy-to-follow instructions and over 600 diagrams showing examples of how to play, you'll be ready to enjoy this classic game right away. It starts by focusing on smaller 9 x 9 games, making it easier to understand and learn Go tactics and techniques, and introduces fundamental game-winning strategies and tips. It also explains Go's unique handicapping system, making every game even those between beginners and experts exciting. Useful go strategies include: Invading Sacrificing Using ko Thinking territorially And many more! Go Basics also includes downloadable material developed by the American Go Association that will help you build your skills before testing them against other players.
Opening Theory Made Easy
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Author : Hideo Ōtake
language : en
Publisher: Ishi Press International
Release Date : 1992
Opening Theory Made Easy written by Hideo Ōtake and has been published by Ishi Press International this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Games & Activities categories.
Learn To Play Go
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Author : Janice Kim
language : en
Publisher:
Release Date : 2011-04-01
Learn To Play Go written by Janice Kim and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-01 with Games categories.
The Palace of Memory is the fifth volume of the award-winning Learn to Play Go series. Covers some principles of the opening and the endgame and of something called "shape." Good shape is an intersection between tactics and strategy. Shows some of the templates of basic shape and thier use in fighting. Contains guides to the opening. Shows how to calculate the size of endgame moves. Includes self-test section.
Deep Learning And The Game Of Go
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Author : Kevin Ferguson
language : en
Publisher: Simon and Schuster
Release Date : 2019-01-06
Deep Learning And The Game Of Go written by Kevin Ferguson and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-06 with Computers categories.
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
Basic Techniques Of Go
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Author : Haruyama Isamu
language : en
Publisher: Kiseido Publishing Company
Release Date : 2002-12-01
Basic Techniques Of Go written by Haruyama Isamu and has been published by Kiseido Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-01 with Games categories.
The Magic Of Go
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Author : Ch'i-hun Cho
language : en
Publisher: Ishi Press International
Release Date : 1988
The Magic Of Go written by Ch'i-hun Cho and has been published by Ishi Press International this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Games categories.
A unique introduction to the game and culture of GO, and the first book in a series by Chikun, this step-by-step approach takes readers from the basic rules to advanced play, and includes fascinating information about the game itself.
How To Play Go A Beginners To Expert Guide To Learn The Game Of Go
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Author : Tim Ander
language : en
Publisher: CRB Publishing
Release Date : 2017-12-18
How To Play Go A Beginners To Expert Guide To Learn The Game Of Go written by Tim Ander and has been published by CRB Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-18 with Games & Activities categories.
Discover the Fascinating Eastern Game That’s Lasted for Millennia! What is Go? Go is a deceptively simple two-player game, played on square boards of various sizes. According to legend, the Chinese Emperor Yau invented this game to teach his son concentration, balance, and discipline. Over time, this game spread to Japan – and across the globe. For over four millennia, war leaders and sages have consulted this game to learn strategy, wisdom, and mental mastery. Inside How to Play Go, you’ll discover everything you need to know to play this ancient game. You’ll learn all the basics of capturing territory and pieces (including self-capture), handling dead stones, and mastering the endgame. This book explains the scoring system of Go – and how to grow from a beginner player to true mastery. How to Play Go explains advanced Go concepts like the Ko Rule, Eyes, and Dead/Live Groups. You’ll discover Atari, Handicaps, Komi, Cutting, and much more! Immerse yourself in a vast array of Go strategies: Territory Capturing The Ladder and the Net Good/Bad Shapes Ponnuki The Mouth Connections, Stretching, and Diagonals One-Point and Two-Point Jumps The Knight Move and the Large Knight Move With this information, you can master this mystical game and increase your mental power!
Go Fundamentals
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Author : Shigemi Kishikawa
language : en
Publisher: Tuttle Publishing
Release Date : 2011-12-20
Go Fundamentals written by Shigemi Kishikawa and has been published by Tuttle Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Games & Activities categories.
Go Fundamentals is the easy-to-follow guidebook explaining the fundamental principles of the ancient Asian game of Go, the oldest game in the world. Go is a game played by two contestants. The game is played with black and white "stones" on a checkered board. The players are usually classed as strong and weak, based upon degree of knowledge and skill. The stronger player takes the white stones and the weaker player takes the black stones. Handicaps are given to the weaker players by mutual agreement before commencement of the game. The game of Go may be one of the most difficult to learn, but this fact makes the game highly interesting. Once techniques are mastered, the beginner will find it difficult to put the game aside. From the basic rules of play, the author leads beginner-level players in easy stages to the more advanced techniques and strategies of gameplay. Over one hundred diagrams, with twenty problems and answers, a glossary of terms as well as other resources for strategy, make this a complete introduction to one of the most fascinating and rewarding games in the world.
Bridge Basics
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Author : Ron Klinger
language : en
Publisher: Simon and Schuster
Release Date : 2011-08-01
Bridge Basics written by Ron Klinger and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-01 with Games & Activities categories.
Bridge is hip for everyone nowadays! Played in more than 100 countries, Bridge has an enthusiastic following of more than 60 million people. Although many believe that bridge is simply an “old person’s game,” more and more young people are taking it up, and now players in their twenties are beginning to win world championship titles. Completely updated and revised by champion bridge player Ron Klinger, Bridge Basics explains and illustrates the basic rules of bidding, play, and defense in contract bridge. This book will turn you into a competent and confident bridge player in no time.
One On One Baseball The Fundamentals Of The Game And How To Keep It Simple For Easy Instruction
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Author : Dom Scala
language : en
Publisher: McGraw Hill Professional
Release Date : 2009-03-06
One On One Baseball The Fundamentals Of The Game And How To Keep It Simple For Easy Instruction written by Dom Scala and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-06 with Business & Economics categories.
Coach your kids the Dom Scala way From his days playing in the majors to his years as bullpen coach with the New York Yankees through his NCAA victories with Adelphi University and his success as director of New York's number-one baseball camp, Dom Scala has a lot to teach you about coaching. And in this all-in-one illustrated guide to coaching fundamental baseball he throws it to you easy, right down the middle. Sticking to the basics and keeping it simple, Dom brings together his 30 years of experience combined with special advice from baseball all-stars and hall-of-famers including Lee Mazzilli, John Franco, and Goose Gossage. Inside he'll teach you how to: Help young pitchers excel on the mound Turn any player into a powerful hitter Impart the secrets of running, sliding, and stealing Work your fielders at the college level Manage equipment and schedules Deal with umpires and parents And understand what makes your kids tick at every age