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Gomoku


Gomoku
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Hobo Chess


Hobo Chess
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Author : William Leonard
language : en
Publisher:
Release Date : 2020-08-30

Hobo Chess written by William Leonard and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-30 with categories.


Gomoku and Renju are old, fascinating games that seem simple on the outside, but become much more intricate once you dive into how they're played and the nuances they hold. But what happens when you break these games down to their smallest, simplest variation possible? Is it a feasible game? Does it resemble anything that already exists? What effect does shrinking the play space have on the game itself? As a fan of these games, I've has decided to take a look for himself and draw his own conclusions. By sharing research, making a few diagrams, and discussing the results of games run on this small board, I aim to answer some questions about 5x5 Gomoku/Renju, and help introduce people to the world of these games in the process.



Go And Go Moku


Go And Go Moku
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Author : Edward Lasker
language : en
Publisher: Courier Corporation
Release Date : 2012-09-11

Go And Go Moku written by Edward Lasker and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-11 with Games & Activities categories.


Best introduction in English to a great Japanese game. Detailed instructions provide valuable information on basic patterns, strategy, tactics, analyzed games. Used as text by generations of Americans, Japanese. 72 diagrams.



Gomoku


Gomoku
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Author : Richard H. Case
language : en
Publisher:
Release Date : 1971

Gomoku written by Richard H. Case and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1971 with Computer programming categories.


The GOMOKU game playing system was designed to provide a challenge to students taking an introductory course in programming. The challenge is to write a program in their newly learned BASIC language which will make a move in a Japanese game called GOMOKU. It is felt that the experience gained by the student in designing and debugging a program in this atmosphere is better for teaching purposes than assigned programming tasks. The student plays his program against another program whose level of difficulty can be controlled by the student. Thus the task is not bounded by a single opponent nor discouraging because of lack of success at any level. (Author).



Five In A Row Renju


Five In A Row Renju
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Author : Goro Sakata
language : en
Publisher: Ishi Press
Release Date : 2010-01

Five In A Row Renju written by Goro Sakata and has been published by Ishi Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01 with Games categories.


Renju, as the game is known in Japanese or Lianzhu in Chinese, is a modified and improved version of the ancient game of Five-in-a-Row, also known by its Japanese name of Gomoku. The reason it was necessary to modify the basic game of Five-in-a-Row is that in the traditional game, the player of the first move has such a big advantage that he will win every, or almost every, game. Therefore, in order to give the second player a fair chance to win, restrictions have been placed on the first player.



Acquisition Of Strategies In The Game Of Gomoku As A Function Of Opponent S Play


Acquisition Of Strategies In The Game Of Gomoku As A Function Of Opponent S Play
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Author : Larry Philip Mentz
language : en
Publisher:
Release Date : 1975

Acquisition Of Strategies In The Game Of Gomoku As A Function Of Opponent S Play written by Larry Philip Mentz and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1975 with categories.




Jeu Japonais


Jeu Japonais
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Author : Source Wikipedia
language : en
Publisher: University-Press.org
Release Date : 2013-09

Jeu Japonais written by Source Wikipedia and has been published by University-Press.org this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09 with categories.


Ce contenu est une compilation d'articles de l'encyclopedie libre Wikipedia. Pages: 32. Chapitres: Sudoku, Chu Shogi, Sh gi, Koi-Koi, Hanafuda, Picross, Hitori, Gomoku, Masyu, D butsu sh gi, Kagome Kagome, Akari, Slither Link, Poka, Hashiwokakero, Nikoli, Kabufuda, Karuta, Futoshiki, Oicho-Kabu, Daruma Otoshi, Kendama, Sugoroku. Extrait: Le sudoku (prononce "soudokou" en francais, // en japonais), est un jeu en forme de grille defini en 1979 par l'Americain Howard Garns, mais inspire du carre latin, ainsi que du probleme des du mathematicien suisse Leonhard Euler. Le but du jeu est de remplir la grille avec une serie de chiffres (ou de lettres ou de symboles) tous differents, qui ne se trouvent jamais plus d'une fois sur une meme ligne, dans une meme colonne ou dans une meme sous-grille. La plupart du temps, les symboles sont des chiffres allant de 1 a 9, les sous-grilles etant alors des carres de . Quelques symboles sont deja disposes dans la grille, ce qui autorise une resolution progressive du probleme complet. Une grille 9x9 de sudoku (cliquer sur l'image pour voir la solution, qui apparait au bas) Le nom sudoku () est ne de l'abreviation de la regle du jeu japonaise S ji wa dokushin ni kagiru ), signifiant il ne peut y avoir qu'un seul et unique chiffre (par case et par ligne). Cette abreviation associe les caracteres S () chiffre et Doku () unique. Ce nom est une marque deposee au Japon de l'editeur Nikoli Corporation Ltd.. En japonais, ce mot est prononce; en francais, il est couramment employe avec une prononciation francisee, c'est-a-dire en ignorant la voyelle longue presente sur le premier u et en modifiant legerement le timbre des voyelles u: . Au Japon, Nikoli est toujours proprietaire du nom sudoku; ses concurrents utilisent donc un autre nom: ils peuvent renvoyer au jeu par le nom americain original (anglais: Place numerale), ou encore par le mot ...



Five In A Row Renju


Five In A Row Renju
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Author : Gorō Sakata
language : en
Publisher:
Release Date : 1981

Five In A Row Renju written by Gorō Sakata and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981 with Gomoku categories.




Gomoku Bachelor Project


Gomoku Bachelor Project
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Author :
language : en
Publisher:
Release Date : 2014

Gomoku Bachelor Project written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.




Learning To Look


Learning To Look
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Author : Walter Chromiak
language : en
Publisher:
Release Date : 1985

Learning To Look written by Walter Chromiak and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1985 with Gomoku categories.




Deep Reinforcement Learning


Deep Reinforcement Learning
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Author : Hao Dong
language : en
Publisher: Springer Nature
Release Date : 2020-06-29

Deep Reinforcement Learning written by Hao Dong and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with Computers categories.


Deep reinforcement learning (DRL) is the combination of reinforcement learning (RL) and deep learning. It has been able to solve a wide range of complex decision-making tasks that were previously out of reach for a machine, and famously contributed to the success of AlphaGo. Furthermore, it opens up numerous new applications in domains such as healthcare, robotics, smart grids and finance. Divided into three main parts, this book provides a comprehensive and self-contained introduction to DRL. The first part introduces the foundations of deep learning, reinforcement learning (RL) and widely used deep RL methods and discusses their implementation. The second part covers selected DRL research topics, which are useful for those wanting to specialize in DRL research. To help readers gain a deep understanding of DRL and quickly apply the techniques in practice, the third part presents mass applications, such as the intelligent transportation system and learning to run, with detailed explanations. The book is intended for computer science students, both undergraduate and postgraduate, who would like to learn DRL from scratch, practice its implementation, and explore the research topics. It also appeals to engineers and practitioners who do not have strong machine learning background, but want to quickly understand how DRL works and use the techniques in their applications.