[PDF] Gpu Computing Gems - eBooks Review

Gpu Computing Gems


Gpu Computing Gems
DOWNLOAD

Download Gpu Computing Gems PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Gpu Computing Gems book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Gpu Computing Gems Emerald Edition


Gpu Computing Gems Emerald Edition
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 2011

Gpu Computing Gems Emerald Edition written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computer graphics categories.




Gpu Computing Gems Jade Edition


Gpu Computing Gems Jade Edition
DOWNLOAD
Author :
language : en
Publisher: Elsevier
Release Date : 2011-11-02

Gpu Computing Gems Jade Edition written by and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-11-02 with Computers categories.


GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful application experiences of leading researchers and developers. One of few resources available that distills the best practices of the community of CUDA programmers, this second edition contains 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, and green computing. It covers new tools and frameworks for productive GPU computing application development and provides immediate benefit to researchers developing improved programming environments for GPUs. Divided into five sections, this book explains how GPU execution is achieved with algorithm implementation techniques and approaches to data structure layout. More specifically, it considers three general requirements: high level of parallelism, coherent memory access by threads within warps, and coherent control flow within warps. Chapters explore topics such as accelerating database searches; how to leverage the Fermi GPU architecture to further accelerate prefix operations; and GPU implementation of hash tables. There are also discussions on the state of GPU computing in interactive physics and artificial intelligence; programming tools and techniques for GPU computing; and the edge and node parallelism approach for computing graph centrality metrics. In addition, the book proposes an alternative approach that balances computation regardless of node degree variance. Software engineers, programmers, hardware engineers, and advanced students will find this book extremely usefull. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - This second volume of GPU Computing Gems offers 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, green computing, and more - Covers new tools and frameworks for productive GPU computing application development and offers immediate benefit to researchers developing improved programming environments for GPUs - Even more hands-on, proven techniques demonstrating how general purpose GPU computing is changing scientific research - Distills the best practices of the community of CUDA programmers; each chapter provides insights and ideas as well as 'hands on' skills applicable to a variety of fields



Gpu Gems 2


Gpu Gems 2
DOWNLOAD
Author : Matt Pharr
language : en
Publisher: Addison-Wesley Professional
Release Date : 2005

Gpu Gems 2 written by Matt Pharr and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


More useful techniques, tips, and tricks for harnessing the power of the new generation of powerful GPUs.



Gpu Computing Gems Jade Edition


Gpu Computing Gems Jade Edition
DOWNLOAD
Author : Wen-mei Hwu
language : en
Publisher: Elsevier
Release Date : 2011-09-28

Gpu Computing Gems Jade Edition written by Wen-mei Hwu and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-09-28 with Computers categories.


"Since the introduction of CUDA in 2007, more than 100 million computers with CUDA capable GPUs have been shipped to end users. GPU computing application developers can now expect their application to have a mass market. With the introduction of OpenCL in 2010, researchers can now expect to develop GPU applications that can run on hardware from multiple vendors"--



Gpu Computing Gems Emerald Edition


Gpu Computing Gems Emerald Edition
DOWNLOAD
Author :
language : en
Publisher: Elsevier
Release Date : 2011-01-13

Gpu Computing Gems Emerald Edition written by and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-13 with Computers categories.


GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: ..." - Covers the breadth of industry from scientific simulation and electronic design automation to audio / video processing, medical imaging, computer vision, and more - Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution - Offers insights and ideas as well as practical "hands-on" skills you can immediately put to use



Ray Tracing Gems


Ray Tracing Gems
DOWNLOAD
Author : Eric Haines
language : en
Publisher: Apress
Release Date : 2019-02-25

Ray Tracing Gems written by Eric Haines and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-25 with Computers categories.


This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs



Programming Massively Parallel Processors


Programming Massively Parallel Processors
DOWNLOAD
Author : David B. Kirk
language : en
Publisher: Newnes
Release Date : 2012-12-31

Programming Massively Parallel Processors written by David B. Kirk and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-31 with Computers categories.


Programming Massively Parallel Processors: A Hands-on Approach, Second Edition, teaches students how to program massively parallel processors. It offers a detailed discussion of various techniques for constructing parallel programs. Case studies are used to demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs. This guide shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in depth. This revised edition contains more parallel programming examples, commonly-used libraries such as Thrust, and explanations of the latest tools. It also provides new coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more; increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism; and two new case studies (on MRI reconstruction and molecular visualization) that explore the latest applications of CUDA and GPUs for scientific research and high-performance computing. This book should be a valuable resource for advanced students, software engineers, programmers, and hardware engineers. - New coverage of CUDA 5.0, improved performance, enhanced development tools, increased hardware support, and more - Increased coverage of related technology, OpenCL and new material on algorithm patterns, GPU clusters, host programming, and data parallelism - Two new case studies (on MRI reconstruction and molecular visualization) explore the latest applications of CUDA and GPUs for scientific research and high-performance computing



Gpu Gems


Gpu Gems
DOWNLOAD
Author : Randima Fernando
language : en
Publisher:
Release Date : 2004

Gpu Gems written by Randima Fernando and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computer games categories.


GPU Gems has won a prestigious Front Line Award from Game Developer Magazine . The Front Line Awards recognize products that enable faster and more efficient game development, advancing the state of the art. FULL COLOR THROUGHOUT! "This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpublished state-of-the-art research, comprehensive tutorials, and extensive code samples and demos throughout."--Eric Haines, Author of Real-Time Rendering " GPU Gems is a cool toolbox of advanced graphics techniques. Novice programmers and graphics gurus alike will find the Gems practical, intriguing and useful." -Tim Sweeney, Lead Programmer of Unreal at Epic Games GPU Gems is a compilation of articles covering practical real-time graphics techniques arising from the research and practice of cutting-edge developers. It focuses on the programmable graphics pipeline available in today's graphics processing units (GPUs) and highlights quick and dirty tricks used by leading developers, as well as fundamental, performance-conscious techniques for creating advanced visual effects. The contributors and editors, collectively, bring countless years of experience to enlighten and propel the reader into the fascinating world of programmable real-time graphics. Major topics covered include: Natural effects Lighting and shadows Materials Image processing Performance and practicalities Beyond triangles Contributors are from the following universities and corporations: Alias Systems Brown University Croteam Cyan Worlds Hochschule Bremen Industrial Light and Magic iXBT.com Monolith Productions New York University Novarama NVIDIA Paralelo Computacao Piranha Bytes Pixar Animation Studios Siemens Medical Solutions Softimage Company Softlab-NSK Sony Pictures Imageworks Stanford University UC Davis UNC-Chapel Hill Universitat Pompeu Fabra University of Utah University of Waterloo The accompanying CD-ROM includes complementary examples and sample programs.



Graphics Gems Iii Ibm Version


Graphics Gems Iii Ibm Version
DOWNLOAD
Author : David Kirk
language : en
Publisher: Elsevier
Release Date : 2012-12-02

Graphics Gems Iii Ibm Version written by David Kirk and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-02 with Computers categories.


This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III. Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from volumes I, II, and III. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor. - Includes a disk containing source codes for both the IBM and Mac versions featuring code from volumes I, II, and III - Features all new graphics gems - Explains techniques for making computer graphics implementations more efficient - Emphasizes physically based modeling, rendering, radiosity, and ray tracing - Presents techniques for making computer graphics implementations more efficient



Hands On Gpu Accelerated Computer Vision With Opencv And Cuda


Hands On Gpu Accelerated Computer Vision With Opencv And Cuda
DOWNLOAD
Author : Bhaumik Vaidya
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-09-26

Hands On Gpu Accelerated Computer Vision With Opencv And Cuda written by Bhaumik Vaidya and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-26 with Computers categories.


Discover how CUDA allows OpenCV to handle complex and rapidly growing image data processing in computer and machine vision by accessing the power of GPU Key FeaturesExplore examples to leverage the GPU processing power with OpenCV and CUDAEnhance the performance of algorithms on embedded hardware platformsDiscover C++ and Python libraries for GPU accelerationBook Description Computer vision has been revolutionizing a wide range of industries, and OpenCV is the most widely chosen tool for computer vision with its ability to work in multiple programming languages. Nowadays, in computer vision, there is a need to process large images in real time, which is difficult to handle for OpenCV on its own. This is where CUDA comes into the picture, allowing OpenCV to leverage powerful NVDIA GPUs. This book provides a detailed overview of integrating OpenCV with CUDA for practical applications. To start with, you’ll understand GPU programming with CUDA, an essential aspect for computer vision developers who have never worked with GPUs. You’ll then move on to exploring OpenCV acceleration with GPUs and CUDA by walking through some practical examples. Once you have got to grips with the core concepts, you’ll familiarize yourself with deploying OpenCV applications on NVIDIA Jetson TX1, which is popular for computer vision and deep learning applications. The last chapters of the book explain PyCUDA, a Python library that leverages the power of CUDA and GPUs for accelerations and can be used by computer vision developers who use OpenCV with Python. By the end of this book, you’ll have enhanced computer vision applications with the help of this book's hands-on approach. What you will learnUnderstand how to access GPU device properties and capabilities from CUDA programsLearn how to accelerate searching and sorting algorithmsDetect shapes such as lines and circles in imagesExplore object tracking and detection with algorithmsProcess videos using different video analysis techniques in Jetson TX1Access GPU device properties from the PyCUDA programUnderstand how kernel execution worksWho this book is for This book is a go-to guide for you if you are a developer working with OpenCV and want to learn how to process more complex image data by exploiting GPU processing. A thorough understanding of computer vision concepts and programming languages such as C++ or Python is expected.