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Hardware To Code


Hardware To Code
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Code


Code
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Author : Charles Petzold
language : en
Publisher: Microsoft Press
Release Date : 2022-08-02

Code written by Charles Petzold and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-02 with Computers categories.


The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.



Program Arcade Games


Program Arcade Games
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Author : Paul Craven
language : en
Publisher: Apress
Release Date : 2015-12-31

Program Arcade Games written by Paul Craven and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-31 with Computers categories.


Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.



Writing Secure Code


Writing Secure Code
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Author : David LeBlanc
language : en
Publisher: Pearson Education
Release Date : 2002-12-04

Writing Secure Code written by David LeBlanc and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-04 with Computers categories.


Keep black-hat hackers at bay with the tips and techniques in this entertaining, eye-opening book! Developers will learn how to padlock their applications throughout the entire development process—from designing secure applications to writing robust code that can withstand repeated attacks to testing applications for security flaws. Easily digested chapters reveal proven principles, strategies, and coding techniques. The authors—two battle-scarred veterans who have solved some of the industry’s toughest security problems—provide sample code in several languages. This edition includes updated information about threat modeling, designing a security process, international issues, file-system issues, adding privacy to applications, and performing security code reviews. It also includes enhanced coverage of buffer overruns, Microsoft .NET security, and Microsoft ActiveX development, plus practical checklists for developers, testers, and program managers.



But How Do It Know


But How Do It Know
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Author : J. Clark Scott
language : en
Publisher: John C Scott
Release Date : 2009

But How Do It Know written by J. Clark Scott and has been published by John C Scott this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.


This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.



Begin To Code With Python


Begin To Code With Python
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Author : Rob Miles
language : en
Publisher: Microsoft Press
Release Date : 2017-11-21

Begin To Code With Python written by Rob Miles and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-21 with Computers categories.


Become a Python programmer–and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so they’re easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https://aka.ms/BegintoCodePython/downloads About This Book For absolute beginners who’ve never written a line of code For anyone who’s been frustrated with other beginning programming books or courses For people who’ve started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam



Efficient R Programming


Efficient R Programming
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Author : Colin Gillespie
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-12-08

Efficient R Programming written by Colin Gillespie and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-08 with Computers categories.


There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively—until now. This hands-on book teaches novices and experienced R users how to write efficient R code. Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace provide practical advice on a range of topics—from optimizing the set-up of RStudio to leveraging C++—that make this book a useful addition to any R user’s bookshelf. Academics, business users, and programmers from a wide range of backgrounds stand to benefit from the guidance in Efficient R Programming. Get advice for setting up an R programming environment Explore general programming concepts and R coding techniques Understand the ingredients of an efficient R workflow Learn how to efficiently read and write data in R Dive into data carpentry—the vital skill for cleaning raw data Optimize your code with profiling, standard tricks, and other methods Determine your hardware capabilities for handling R computation Maximize the benefits of collaborative R programming Accelerate your transition from R hacker to R programmer



Racing The Beam


Racing The Beam
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Author : Nick Montfort
language : en
Publisher: MIT Press
Release Date : 2009-01-09

Racing The Beam written by Nick Montfort and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-09 with Games & Activities categories.


A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.



Practical Hardware Pentesting


Practical Hardware Pentesting
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Author : Jean-Georges Valle
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-04-01

Practical Hardware Pentesting written by Jean-Georges Valle and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-01 with Computers categories.


Learn how to pentest your hardware with the most common attract techniques and patterns Key FeaturesExplore various pentesting tools and techniques to secure your hardware infrastructureProtect your hardware by finding potential entry points like glitchesFind the best practices for securely designing your productsBook Description If you're looking for hands-on introduction to pentesting that delivers, then Practical Hardware Pentesting is for you. This book will help you plan attacks, hack your embedded devices, and secure the hardware infrastructure. Throughout the book, you will see how a specific device works, explore the functional and security aspects, and learn how a system senses and communicates with the outside world. You'll set up a lab from scratch and then gradually work towards an advanced hardware lab—but you'll still be able to follow along with a basic setup. As you progress, you'll get to grips with the global architecture of an embedded system and sniff on-board traffic, learn how to identify and formalize threats to the embedded system, and understand its relationship with its ecosystem. You'll discover how to analyze your hardware and locate its possible system vulnerabilities before going on to explore firmware dumping, analysis, and exploitation. The reverse engineering chapter will get you thinking from an attacker point of view; you'll understand how devices are attacked, how they are compromised, and how you can harden a device against the most common hardware attack vectors. By the end of this book, you will be well-versed with security best practices and understand how they can be implemented to secure your hardware. What you will learnPerform an embedded system test and identify security critical functionalitiesLocate critical security components and buses and learn how to attack them Discover how to dump and modify stored informationUnderstand and exploit the relationship between the firmware and hardwareIdentify and attack the security functions supported by the functional blocks of the deviceDevelop an attack lab to support advanced device analysis and attacksWho this book is for If you're a researcher or a security professional who wants a comprehensive introduction into hardware security assessment, then this book is for you. Electrical engineers who want to understand the vulnerabilities of their devices and design them with security in mind will also find this book useful. You won't need any prior knowledge with hardware pentensting before you get started; everything you need is in the chapters.



The Elements Of Computing Systems


The Elements Of Computing Systems
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Author : Noam Nisan
language : en
Publisher:
Release Date : 2008

The Elements Of Computing Systems written by Noam Nisan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.



A Practical Introduction To Hardware Software Codesign


A Practical Introduction To Hardware Software Codesign
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Author : Patrick R. Schaumont
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-09-09

A Practical Introduction To Hardware Software Codesign written by Patrick R. Schaumont and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-09 with Technology & Engineering categories.


This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software co- sign works better than hardware design or software design alone: it can improve the overall performance of digital systems, and it can shorten their design time. Hardware/software codesign can help a designer to make trade-offs between the ?exibility and the performanceof a digital system. To achieve this, a designer needs to combine two radically different ways of design: the sequential way of dec- position in time, using software, with the parallel way of decomposition in space, using hardware. Intended Audience This book assumes that you have a basic understandingof hardware that you are - miliar with standard digital hardware componentssuch as registers, logic gates, and components such as multiplexers and arithmetic operators. The book also assumes that you know how to write a program in C. These topics are usually covered in an introductory course on computer engineering or in a combination of courses on digital design and software engineering.