How Computers Make Books

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How Do Computers Follow Instructions
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Author : J. T. Liso
language : en
Publisher: How Do
Release Date : 2019
How Do Computers Follow Instructions written by J. T. Liso and has been published by How Do this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Juvenile Nonfiction categories.
"Come along on a science adventure to discover how computers do math so quickly, how we can communicate with computers, and so much more! This fun question and answer book has everything from facts and figures to simple diagrams and hilarious illustrations to help you learn introductory computer science terms and concepts, including programming languages, variables, inputs, outputs, loops, and more."--Provided by publisher.
How Computers Make Books
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Author : John Whitington
language : en
Publisher: Simon and Schuster
Release Date : 2024-03-19
How Computers Make Books written by John Whitington and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-19 with Computers categories.
Learn about computer science by exploring the fascinating journey of making this book! How Computers Make Books. by author and publishing software developer John Whitington, takes readers on a journey through the computer processes needed to create this very book. Each chapter explores the elegance of modern digital printing, from how a computer knows where to place ink to reproducing shades of grey and laying out paragraphs on the page. From graphics rendering, search algorithms, and functional programming to indexing and typesetting, you will discover: How human descriptions translate into computer programs How can a computer understand document formatting How a program decides where to print ink on a page Why computer science is so interesting to computer scientists, and why it might interest you ...and much more! How Computers Make Books introduces what is wonderful about computer science by telling the story of how computers have transformed the ancient art of publishing books. About the technology Computers have transformed every industry--even ones as traditional as creating books. If you have ever been mystified about what goes into programming a computer to do practical, familiar tasks, then this book is for you. In it, you will answer interesting questions about human-computer interaction. How do computers represent all the different languages and letters used by humans? How do we compress a book's worth of complex information to be transferred in seconds? And what exactly is a computer program? This book answers all those questions by telling the story of how it was created!
But How Do It Know
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Author : J. Clark Scott
language : en
Publisher: John C Scott
Release Date : 2009
But How Do It Know written by J. Clark Scott and has been published by John C Scott this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Artificial Unintelligence
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Author : Meredith Broussard
language : en
Publisher: MIT Press
Release Date : 2019-01-29
Artificial Unintelligence written by Meredith Broussard and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-29 with Computers categories.
A software developer’s misadventures in computer programming, machine learning, and artificial intelligence reveal why we should never assume technology always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it’s just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can’t pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
How Computers Really Work
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Author : Matthew Justice
language : en
Publisher: No Starch Press
Release Date : 2020-12-29
How Computers Really Work written by Matthew Justice and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-29 with Computers categories.
An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.
Code
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Author : Charles Petzold
language : en
Publisher: Microsoft Press
Release Date : 2022-08-02
Code written by Charles Petzold and has been published by Microsoft Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-02 with Computers categories.
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
How Computers Make Books
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Author : John Whitington
language : en
Publisher: Simon and Schuster
Release Date : 2024-06-06
How Computers Make Books written by John Whitington and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-06 with Computers categories.
Learn about computer science by exploring the fascinating journey it took to make this book! How Computers Make Books introduces what’s wonderful about computer science by showing how computers have transformed the art of publishing books. Author and publishing software developer John Whitington reveals the elegant computer science solutions invented to solve big publishing challenges. In How Computers Make Books you’ll discover: How human descriptions are translated into computer programs How a computer can understand document formatting How a program decides where to print ink on a page Why computer science is so interesting to computer scientists, and why it might interest you …and much more! How do computers represent all the different languages and letters used by humans? How do we compress a book’s worth of complex information so it can be transferred in seconds? And what exactly is a computer program? This book answers all those questions by telling the story of how it was created! About the technology Computers are part of every step in creating a book, from capturing the author’s words as a digital document to controlling how the ink gets onto the paper. How Computers Make Books introduces basic computer science concepts like file formatting, transfer, and storage, computer programming, and task automation by guiding you through the modern digital printing process. About the book This book takes you on a journey from the plain white page, weaving through typesetting, making gray images from black ink, electronic file formats, and more. It makes computer science come alive as you see how every word, illustration, and page has its own story. You’ll even learn to write your own simple programs and discover hands-on what’s so intoxicating about computer science. What's inside How human descriptions are translated into computer programs How a digital computer thinks about print documents How a program decides where to print ink on a page How the history of typesetting shows up in modern books About the reader For the curious-but-clueless about computer science—and anyone interested in how computers make books! About the author John Whitington is the founder of a company that builds software for electronic document processing. He has studied and taught Computer Science at Queens’ College, Cambridge. Technical editor on this book was Bojan Stojanovic. Table of Contents 1 Putting marks on paper 2 Letter forms 3 Storing words 4 Looking and finding 5 Typing it in 6 Saving space 7 The sums behind the screen 8 Gray areas 9 A typeface 10 Words to paragraphs 11 Out into the world
The Pattern On The Stone
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Author : W. Daniel Hillis
language : en
Publisher: Basic Books
Release Date : 2014-12-09
The Pattern On The Stone written by W. Daniel Hillis and has been published by Basic Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-09 with Computers categories.
Most people are baffled by how computers work and assume that they will never understand them. What they don't realize -- and what Daniel Hillis's short book brilliantly demonstrates -- is that computers' seemingly complex operations can be broken down into a few simple parts that perform the same simple procedures over and over again. Computer wizard Hillis offers an easy-to-follow explanation of how data is processed that makes the operations of a computer seem as straightforward as those of a bicycle. Avoiding technobabble or discussions of advanced hardware, the lucid explanations and colorful anecdotes in The Pattern on the Stone go straight to the heart of what computers really do. Hillis proceeds from an outline of basic logic to clear descriptions of programming languages, algorithms, and memory. He then takes readers in simple steps up to the most exciting developments in computing today -- quantum computing, parallel computing, neural networks, and self-organizing systems. Written clearly and succinctly by one of the world's leading computer scientists, The Pattern on the Stone is an indispensable guide to understanding the workings of that most ubiquitous and important of machines: the computer.
Making Music With Computers
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Author : Bill Manaris
language : en
Publisher: CRC Press
Release Date : 2014-05-19
Making Music With Computers written by Bill Manaris and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-19 with Computers categories.
Teach Your Students How to Use Computing to Explore Powerful and Creative IdeasIn the twenty-first century, computers have become indispensable in music making, distribution, performance, and consumption. Making Music with Computers: Creative Programming in Python introduces important concepts and skills necessary to generate music with computers.
Computer Organization And Design
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Author : David A. Patterson
language : en
Publisher: Elsevier
Release Date : 2012
Computer Organization And Design written by David A. Patterson and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.