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How To Program The Commodore 64


How To Program The Commodore 64
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How To Program The Commodore 64


How To Program The Commodore 64
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Author : Robert Young
language : en
Publisher:
Release Date : 1983

How To Program The Commodore 64 written by Robert Young and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Commodore 64 (Computer) categories.




Learning Commodore 64 Assembler Again


Learning Commodore 64 Assembler Again
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Author : Jens Christian Ingvartsen Thomsen
language : en
Publisher: Trisect Retro Development
Release Date : 2020-03-24

Learning Commodore 64 Assembler Again written by Jens Christian Ingvartsen Thomsen and has been published by Trisect Retro Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-03-24 with Computers categories.


Learn to program a game in Commodore 64 Assembler step by step. Learn to create sprites, custom characterset, collision and much more.



Programming The Commodore 64


Programming The Commodore 64
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Author : Raeto Collin West
language : en
Publisher: Compute Publications International
Release Date : 1985

Programming The Commodore 64 written by Raeto Collin West and has been published by Compute Publications International this book supported file pdf, txt, epub, kindle and other format this book has been release on 1985 with BASIC (Computer program language) categories.




Mastering Machine Code On Your Commodore 64


Mastering Machine Code On Your Commodore 64
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Author : Mark Greenshields
language : en
Publisher: Andrews UK Limited
Release Date : 2022-03-31

Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and has been published by Andrews UK Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-31 with Computers categories.


First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.



Still Programming The Commodore 64


Still Programming The Commodore 64
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Author : Jens Christian Ingvartsen Thomsen
language : en
Publisher: Trisect Retro Development
Release Date : 2020-10-15

Still Programming The Commodore 64 written by Jens Christian Ingvartsen Thomsen and has been published by Trisect Retro Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-15 with Computers categories.


In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.



How To Program Your Commodore 64


How To Program Your Commodore 64
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Author : Tim Hartnell
language : en
Publisher:
Release Date : 1984

How To Program Your Commodore 64 written by Tim Hartnell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with BASIC (Computer program language) categories.


Teaches the Beginner How to Program Using Game Programming as the Teaching Method



Home Applications And Games For The Commodore 64


Home Applications And Games For The Commodore 64
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Author : Timothy P Banse
language : en
Publisher: Middle Coast Publishing
Release Date : 2019-09-13

Home Applications And Games For The Commodore 64 written by Timothy P Banse and has been published by Middle Coast Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-13 with categories.


This vintage microcomputer book from 1982 has been reissued for 2020. It is an appropriate title for Novice and experts alike. Even someone who has never programmed a single line of BASIC code will find multiple streets of joy within this book's pages. Some of the programs are bare bones simple, others take advantage of Commodore BASIC's sophisticated colour graphics and sound. Keep in mind the Commodore 64/128 and the VIC-20 were both famous for their colourful, sound-arific games! Each Commodore BASIC program is introduced with background information: A line-by-line explanation of how the program works, plus string and numeric variable tables spell out what each variable stands for. Just type in the program using your Commodore keyboard and run the programs as is. The panoply of game and utility Programs include: Checkbook Balancer ■ Budget Power ■ Number Averaging ■ Calorie Counter ■ Blood Alcohol Test ■ Crypto System ■ Medical History ■ Electronic Postage Meter ■ Car Ownership Cost ■ Trip Cost Calculator ■ Meal Planner ■ Utility Audit ■ Heat Loss Cost Analysis ■ Bulk Purchase Tabulator ■ Smart Typewriter-Dumb Word Processor ■ Carpool Worksheet ■ Typing Tutor ■ Home Inventory Log ■ Tax Deduction Recorder ■ Jogger's Logbook ■ Credit Card Manager Ghost Town Vampire Girls ■ Beowulf V. Grendel ■ Jet Jockey ■ Bridge Buster ■ .44 Magnum Russian Roulette ■ Oracle at Delphi ■ I-Ching Coin Toss ■ Adventure Die Cast ■ R Is for Red ■ Music Composer. The author has published several books on BASIC programming and served as an editor on a major computer magazine.



An Introduction To The Commodore 64


An Introduction To The Commodore 64
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Author : N.B. Scrimshaw
language : en
Publisher: Birkhäuser
Release Date : 2013-11-11

An Introduction To The Commodore 64 written by N.B. Scrimshaw and has been published by Birkhäuser this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Science categories.




How To Build Programs On Your Commodore 64


How To Build Programs On Your Commodore 64
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Author : Lou Goldstein
language : en
Publisher:
Release Date : 1985

How To Build Programs On Your Commodore 64 written by Lou Goldstein and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1985 with Computers categories.




Commodore 64 Exposed


Commodore 64 Exposed
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Author : Bruce Bayley
language : en
Publisher: Andrews UK Limited
Release Date : 2022-03-31

Commodore 64 Exposed written by Bruce Bayley and has been published by Andrews UK Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-31 with Computers categories.


First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.