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La L Gende Final Fantasy Xii Ivalice


La L Gende Final Fantasy Xii Ivalice
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La L Gende Final Fantasy Xii Ivalice


La L Gende Final Fantasy Xii Ivalice
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Author : Rémi Lopez
language : fr
Publisher:
Release Date : 2015-08-27

La L Gende Final Fantasy Xii Ivalice written by Rémi Lopez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-27 with categories.


La collection La Légende Final Fantasy s'enrichit d'un nouvel ouvrage, consacré cette fois à Final Fantasy XII et tout l'univers d'Ivalice - comprenant Final Fantasy XII et sa suite Revenant Wings, Final Fantasy Tactic Advance 1 & 2 et Vagrant Story. Dans la lignée du livre consacré au septième épisode de cette saga d'exception, le scénario des jeux, leurs créations et leurs mécaniques de gameplay sont ici analysés et expliqués avec précision.



La L Gende Final Fantasy Xii Ivalice


La L Gende Final Fantasy Xii Ivalice
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Author : Rémi Lopez
language : fr
Publisher: Third Editions
Release Date : 2019-05-21

La L Gende Final Fantasy Xii Ivalice written by Rémi Lopez and has been published by Third Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-21 with Games & Activities categories.


Redécouvrez l'histoire de l'univers mythologique Ivalice, à l'origine d'une collection de jeux vidéos à succès : Final Fantasy Tactics, FF Tactics Advance, FF Tactics A2, Final Fantasy XII : Revenant Wings et Vagrant Story. La collection Final Fantasy s'étoffe encore plus et sort même de ses limites pour traiter du douzième épisode de la saga, ainsi que de tous les titres constituant la mythologie Ivalice : Final Fantasy Tactics, FF Tactics Advance, FF Tactics A2, Final Fantasy XII : Revenant Wings et Vagrant Story. En résulte donc un ouvrage conséquent sur plus de 400 pages à la croisée de l'encyclopédique et de l'analytique afin de rendre justice à l'oeuvre de Yasumi Matsuno. Ne manquez pas cet hommage analytique et encyclopédique aux créations de Yasumi Matsuno, qui vient s'ajouter à la collection de décryptages de Final Fantasy. EXTRAIT Plusieurs races se sont distinguées par leur intelligence et sont rapidement devenues dominantes. Les Humes d’abord, dont la durée de vie relativement courte et la constitution fragile n’ont pas entravé l’évolution, excellant notamment dans les domaines technologiques et scientifiques. Leur capacité à s’adapter à leur environnement a également été un important facteur dans leur développement, ainsi que leur entente avec les autres races. Les Aegyls sont en tout point semblables aux Humes, à la seule différence qu’ils portent sur leur dos une paire d’ailes leur permettant de parcourir les cieux à leur guise. Un cadeau empoisonné, puisqu’en raison de ce poids supplémentaire, leur espérance de vie atteint à peine les quarante ans, c’est d’ailleurs la plus basse de toutes les races intelligentes peuplant le monde. CE QU'EN PENSE LA CRITIQUE Plus qu'une analyse du douzième volet de la fameuse saga "Final Fantasy", ce nouveau livre des éditions Third choisit de traiter dans sa globalité l'univers fictif d'Ivalice, un univers très typé "fantasy" dans lequel se déroulent non seulement "Final Fantasy XII" mais aussi quantité d'autres jeux qui chacun à leur manière ont approfondi cet univers riche et singulier. Le livre est très complet, volumineux, et même si le chapitre consacré aux personnages fait un peu dans la redite des chapitres précédents, il n'y a pas grand chose à redire à ce nouveau travail impeccable des éditions Third qui signe encore une fois un ouvrage de référence. - Sotelo, Critiques Libres À PROPOS DE L'AUTEUR Titulaire d’une licence de japonais obtenue à Bordeaux-III, Rémi Lopez fait ses premières armes comme auteur en 2004 sur Internet, en rédigeant des chroniques de bandes originales de jeux vidéo. Deux ans plus tard, il rejoint le magazine Gameplay RPG pour y officier à la même tâche, avant de suivre Christophe Brandy, alors rédacteur en chef, et toute son équipe sur son nouveau projet : le mensuel Role Playing Game. Rémi a depuis signé l’ouvrage La Légende Final Fantasy VIII (Third Éditions) et le livre sur la musique OST. Original Sound Track (Les éditions Pix’n Love).



The Legend Of Final Fantasy Vii


The Legend Of Final Fantasy Vii
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Author : Nicolas Courcier
language : en
Publisher: Third Editions
Release Date : 2019-02-19

The Legend Of Final Fantasy Vii written by Nicolas Courcier and has been published by Third Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-19 with Games & Activities categories.


What gamer hasn’t tried Final Fantasy VII? The game, released in 1997, is now the standard-bearer of a whole generation, and it’s also the one which catapulted Sony’s PlayStation onto center stage. To celebrate this mythic video game’s 15th anniversary, Third Editions wanted to throw itself back into this unbelievable universe. This carefully crafted publication takes a look back at all the titles that helped forge Final Fantasy VII’s mythology (including the Compilation of FF VII), and deciphers their content through examination and original analysis. This book was written by Nicolas Courcier and Mehdi El Kanafi, former authors and now publishers. The first print was release in 2011. An essential book to (re) discover the universe of the mythical series Final Fantasy! EXTRACT "To celebrate one of the most important RPGs in the history of video games, Third Editions has decided to publish a tribute book: a heartfelt edition, but also one that truly analyzes the games that revolve around this legendary RPG. Indeed, the subject of this book is not only Final Fantasy VII, but the entire Compilation of Final Fantasy VII, from Advent Children to Before Crisis, including Crisis Core and Dirge of Cerberus, without forgetting Last Order. To get this journey off on the right foot and refresh your memory, we begin by summarizing the Final Fantasy VII saga. For the first time ever, the full story will be told in chronological order: from the Planet’s origins to the awakening of Genesis, as depicted in the secret ending of Dirge of Cerberus. Once the entire saga has been told, we will take you behind the scenes so that you can discover how the video game compilation was created. You will learn about the people whose unexpected decisions changed the game’s design. We will also provide a number of anecdotes pertaining to the game’s overall development. A complete interpretation will then be offered for each title, paving the way for numerous reflections." ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Grégoire Hellot is a French freelance journalist who specializes in video games. He began his career in the field more than twenty years ago when he joined Joypad magazine. As a pioneer dealing in Japanese video games, he has contributed to the French public’s acceptance of these unique titles. Today, he contributes to the Gamekult website and is also the Managing Director of Kurokawa Editions, created in 2005 by the publishing house Univers Poche. Grégoire is also known for his role as the Silver Mousquetaire in the TV series France Five.



The Rise Of The Witcher


The Rise Of The Witcher
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Author : Benoît Reinier
language : en
Publisher:
Release Date : 2019-12-15

The Rise Of The Witcher written by Benoît Reinier and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-15 with Fantasy games categories.


By reading The Rise if the Witcher: A New King of RPG, the author offers you, thanks to the support of the Polish studio CD Projekt, a unique and analytical look behind the scenes of the development of the trilogy, the history of the games and their multiple ramifications, as well as the evolution of their game design.



The Legend Of Final Fantasy Viii


The Legend Of Final Fantasy Viii
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Author : Rémi Lopez
language : en
Publisher: Third Editions
Release Date : 2019-02-19

The Legend Of Final Fantasy Viii written by Rémi Lopez and has been published by Third Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-19 with Games & Activities categories.


The eighth episode of the incredible story of Final Fantasy. A legendary episode of the Japanese RPG, Final Fantasy VIII is fully decoded in this book. Discover a complete analysis of one of the most famous saga of the world of video games, embellished with a reflection on the report of the fans to the series. To read as soon as possible! EXTRACT "The work on Final Fantasy VIII began in 1997, just after Final Fantasy VII was completed, and the game’s development ran concurrently with that of Parasite Eve. Although Final Fantasy VII marked a genuine turning point in the series, the designers were hardly lackadaisical when it came to the eighth episode’s production and staging. In fact, they worked doubly hard to avoid disappointing fans after their adventure with Cloud. First, the decision was made to use the same console: the Sony PlayStation. Since the seventh episode was a smashing success, the major personalities who had presided over its creation were reassembled to create the new game. Thus, the team consisted of the renowned Hironobu Sakaguchi, Yoshinori Kitase (as director), Kazushige Nojima (as scriptwriter), Yûsuke Naora (as artistic director), and Tetsuya Nomura (as character designer). And, of course, the distinguished composer Nobuo Uematsu was once again chosen to create the episode’s magnificent soundtrack in its entirety."



Memoirs Of A Virtual Caveman


Memoirs Of A Virtual Caveman
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Author : Rob Strangman
language : en
Publisher: Lulu.com
Release Date : 2014-07-06

Memoirs Of A Virtual Caveman written by Rob Strangman and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-06 with Biography & Autobiography categories.


Join veteran gamer, video game fansite webmaster, and born storyteller, Rob Strangman as he takes you on a tour of some of the most defining moments in video game history as seen through his eyes. From the fall of Atari to the emergence of the Sony PlayStation and beyond, Rob relates tales of the adventures that were had during the golden age of gaming. Rob also discusses his experiences with importing, the ""gamer"" stereotype, and shares his opinions on the current state of gaming. While Rob may have been the original ""Virtual Caveman,"" he certainly wasn't the only one. Included here are many other stories and contributions from gamers both young and old. Also within these pages you will find interviews with many of the gaming industry's veterans: David Crane, Howard Scott Warshaw, Martin Alessi, Yuzo Koshiro, Kouichi ""Isuke"" Yotsui and more.



The Legend Of Final Fantasy Vi


The Legend Of Final Fantasy Vi
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Author : Pierre Maugein
language : en
Publisher: Third Editions
Release Date : 2018-08-10

The Legend Of Final Fantasy Vi written by Pierre Maugein and has been published by Third Editions this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-10 with Games & Activities categories.


The sixth episode of the the incredible story of Final Fantasy VI! In this book, you'll find everything you need to know about FFVI. You'll dive into its development, its story, its characters, and you will go further with in-depth analysis of its themes, its soundtrack, its game design choices, and its impact on the J-RPG genre. A complete analysis of the famous saga in the world of video game! EXTRACT 1991: Hironobu Sakaguchi was elevated to vice-president at Squaresoft. The position was in addition to his role as the creative director of Final Fantasy. The dual role made him aware that he could not indefinitely keep the same position nor continue to be a full-time game designer. He would have to delegate. Following the release of Final Fantasy V in December 1992, the sixth installment was placed on the drawing board. Sakaguchi chose to retain the positions of producer and overall supervisor, and entrust the reigns of the project to Yoshinori Kitase and Hiroyuki Ito. Kitase had been involved in the writing and field planning of FF V; for this new game, he was put in charge of the story-telling. Meanwhile, Ito would supervise the game and battle systems. With this configuration, Sakaguchi hoped to bring the franchise to new heights. The artist Yoshitaka Amano and the composer Nobuo Uematsu, mainstays since the beginning of the series, were brought back in for this project. Many rising stars were also attached to the development, such as art director Hideo Minaba (who would take charge of the FF IX world), the graphic designers Tetsuya Takahashi (one of the creators of Xenogears, Xenosaga and Xenoblade) and Yusuke Naora (future art director of FF VII). There was also a certain very promising game designer by the name of Tetsuya Nomura, who needs no introduction. ABOUT THE AUTHOR Pierre Maugein, under the pen name Killy, wrote for Jeuxvideo.com from 2003 until 2006. Although he trained to be a graphic designer, he decided to move to video game journalism because of his love for the industry. He worked as a freelance contributor for JeuxActu and then wrote for the Ragemag website on various topics, from art and literature to science, cinema and video games. Since then, he has been a member of the staff at Journal du Gamer. He has written various articles for the Level Up collection which is also published by Third Éditions.



Silent Hill


Silent Hill
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Author : Bernard Perron
language : en
Publisher: University of Michigan Press
Release Date : 2012-01-03

Silent Hill written by Bernard Perron and has been published by University of Michigan Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-03 with Games & Activities categories.


The second entry in the Landmark Video Games series



Doom


Doom
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Author : Dan Pinchbeck
language : en
Publisher: University of Michigan Press
Release Date : 2013-06-18

Doom written by Dan Pinchbeck and has been published by University of Michigan Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-18 with Games & Activities categories.


A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today



Speedrun The Unauthorised History Of Sonic The Hedgehog


Speedrun The Unauthorised History Of Sonic The Hedgehog
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Author : Julian Hazeldine
language : en
Publisher: Lulu.com
Release Date : 2014

Speedrun The Unauthorised History Of Sonic The Hedgehog written by Julian Hazeldine and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.


Sonic The Hedgehog was created to give Sega's Mega Drive a fighting chance against the market-dominating Nintendo. With Sega consoles now a distant memory, he's still running. But what gives the blue blur his staying power? Speedrun traces Sonic's entire history, from an artist's idle sketch to a multi-million pound videogame phenomenon. This book relives the highs; the hysteria of Sonic 2's-day and the dawn of the Dreamcast, and the lows; cancelled projects and Sega's near-bankruptcy. It also looks at the creative influences behind the hedgehog, and how a handful of minds have steered and directed his progress through the years. Whether your first adventure with Sonic was in the Green Hill Zone or on a smartphone, Speedrun is the definitive guide to gaming's fastest hero.