[PDF] Learning Pixelmator - eBooks Review

Learning Pixelmator


Learning Pixelmator
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Learning Pixelmator


Learning Pixelmator
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Author : Mark Stagi
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-16

Learning Pixelmator written by Mark Stagi and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-16 with Computers categories.


A fast paced, example driven approach to learning Pixelmator."Learning Pixelmator" is great for photographers of any level who are looking to learn to take advantage of Pixelmator to edit images. Without any prior knowledge of image editing software needed, we will start with the basics and move onto more advanced image editing techniques. No matter what your current artistic level is, this book will give you the power to unleash the artist within!



Learning Pixelmator


Learning Pixelmator
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Author :
language : en
Publisher:
Release Date : 2016

Learning Pixelmator written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.


If you're up and running with Pixelmator, but want a more comprehensive look at its image enhancement and design tools, this is the course for you. Pixelmator is a popular and affordable Mac OS X app, which offers support for Adobe file formats. With Pixelmator you can easily collaborate with other photographers and designers using the Creative Cloud. Join Rich Harrington for a tour of the complete Pixelmator workflow, including making accurate selections, performing targeted image adjustments, designing with text and shapes, retouching, masking, and making complex designs quickly with other effects. Rich also explores Pixelmator for iOS, which allows you to share projects between iPhones, iPads, and Mac computers and continue your work on the go. Once your project is finished, you'll learn how to export files in several popular formats for sharing, posting on the web, or using in other software packages.



Learning Pixelmator


Learning Pixelmator
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Author :
language : en
Publisher:
Release Date : 2016

Learning Pixelmator written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.


Learn everything you need to know to edit images and create professional vector artwork with Pixelmator?the inexpensive and powerful Mac image editor that is compatible with Adobe CC files.



Learn Lua For Ios Game Development


Learn Lua For Ios Game Development
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Author : Jayant Varma
language : en
Publisher: Apress
Release Date : 2013-04-01

Learn Lua For Ios Game Development written by Jayant Varma and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-01 with Computers categories.


So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store. Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea. You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.



Mac Life


Mac Life
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Author :
language : en
Publisher:
Release Date : 2008-07

Mac Life written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07 with categories.


MacLife is the ultimate magazine about all things Apple. It’s authoritative, ahead of the curve and endlessly entertaining. MacLife provides unique content that helps readers use their Macs, iPhones, iPods, and their related hardware and software in every facet of their personal and professional lives.



Learning Web Design


Learning Web Design
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Author : Jennifer Robbins
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2018-05-11

Learning Web Design written by Jennifer Robbins and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-11 with categories.


Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts. This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels. It is simple and clear enough for beginners, yet thorough enough to be a useful reference for experienced developers keeping their skills up to date. Build HTML pages with text, links, images, tables, and forms Use style sheets (CSS) for colors, backgrounds, formatting text, page layout, and even simple animation effects Learn how JavaScript works and why the language is so important in web design Create and optimize web images so they’ll download as quickly as possible NEW! Use CSS Flexbox and Grid for sophisticated and flexible page layout NEW! Learn the ins and outs of Responsive Web Design to make web pages look great on all devices NEW! Become familiar with the command line, Git, and other tools in the modern web developer’s toolkit NEW! Get to know the super-powers of SVG graphics



Learning Ios Game Programming


Learning Ios Game Programming
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Author : Michael Daley
language : en
Publisher: Pearson Education
Release Date : 2010-09-03

Learning Ios Game Programming written by Michael Daley and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-03 with Computers categories.


Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you’ll learn how to build a 2D tile map game, Sir Lamorak’s Quest: The Spell of Release (which is free in the App Store). You can download and play the game you’re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak’s Quest from the App Store today, while you learn how to build the game in this book. Coverage includes Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhone’s media player Providing game control via iPhone’s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your game Learning iOS Game Programming focuses on the features, concepts, and techniques you’ll use most often—and helps you master them in a real-world context. This book is 100% useful and 100% practical; there’s never been an iPhone game development book like it!



Learn Mac Os X Snow Leopard


Learn Mac Os X Snow Leopard
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Author : Mike Lee
language : en
Publisher: Apress
Release Date : 2011-07-23

Learn Mac Os X Snow Leopard written by Mike Lee and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-23 with Computers categories.


You're smart and savvy, but also busy. This comprehensive guide to Apple's Mac OS X 10.6, Snow Leopard, gives you everything you need to know to live a happy, productive Mac life. Learn Mac OS X Snow Leopard will have you up and connected lickity–split. With a minimum of overhead and a maximum of useful information, you'll cover a lot of ground in the time it takes other books to get you plugged in. If this isn't your first experience with Mac OS X, skip right to the "What's New in Snow Leopard" sections. You may also find yourself using this book as a quick refresher course or a way to learn new Mac skills you've never tried before.



Learning Ios Design


Learning Ios Design
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Author : William Van Hecke
language : en
Publisher: Addison-Wesley
Release Date : 2013-05-25

Learning Ios Design written by William Van Hecke and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-25 with Computers categories.


“This book contains everything you need to know to create awesome, life-altering applications. . . . I pride myself on knowing a lot about design, but when reading this book, I probably didn’t encounter a single page that didn’t offer at least one interesting idea, new concept, or clever design technique. It’s also written in a way that prevents you from putting it down. . . . You’re in for a treat.” –From the Foreword by LUKAS MATHIS, author of ignorethecode.net Transform Your Ideas into Intuitive, Delightful iOS Apps! As an app developer, you know design is important. But where do you start? Learning iOS Design will help you think systematically about the art and science of design, and consistently design apps that users will appreciate–and love. Pioneering Omni Group user experience expert William Van Hecke first explains what design really means, and why effective app design matters so much. Next, using a sample concept, he walks through transforming a vague idea into a fleshed-out design, moving from outlines to sketches, wireframes to mockups, prototypes to finished apps. Building on universal design principles, he offers practical advice for thinking carefully, critically, and cleverly about your own projects, and provides exercises to guide you step-by-step through planning your own app’s design. An accompanying website (learningiosdesign.com) provides professional-grade sketches, wireframes, and mockups you can study and play with to inspire your own new project. Coverage includes Planning and making sense of your app idea Exploring potential approaches, styles, and strategies Creating more forgiving, helpful, and effective interactions Managing the constraints of the iOS platform (or any platform) Crafting interfaces that are graceful, gracious, and consistently enjoyable to use Balancing concerns such as “focus versus versatility” and “friction versus guidance” Understanding why all designs are compromises–and how to find the best path for your own app Register your book at informit.com/register to gain access to a supplemental chapter in which Bill Van Hecke discusses the design changes made in iOS 7.



Dynamic Curriculum Development And Design Strategies For Effective Online Learning In Higher Education


Dynamic Curriculum Development And Design Strategies For Effective Online Learning In Higher Education
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Author : Walters, Kelley
language : en
Publisher: IGI Global
Release Date : 2023-09-28

Dynamic Curriculum Development And Design Strategies For Effective Online Learning In Higher Education written by Walters, Kelley and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-28 with Education categories.


Online learning has gained popularity as a preferred option for higher education institutions globally, particularly due to the COVID-19 pandemic. This has created a need for educators and practitioners to understand the strategies and techniques required for designing and delivering effective online courses that can engage students and provide them with the necessary skills and knowledge for success. The book Dynamic Curriculum Development and Design Strategies for Effective Online Learning in Higher Education offers a practical guide and insights into the latest trends and best practices for curriculum development and design in the context of online learning. Organized into three main sections, the book begins with an overview of the current landscape of online learning and the challenges and opportunities it presents for curriculum development. It then delves into the design and development of online courses, followed by the implementation and delivery of those courses. The book is relevant to both novice and experienced educators and practitioners who are involved in designing, developing, and delivering online courses in higher education. It provides a comprehensive understanding of the strategies and techniques required to design and deliver effective online courses, while examining the challenges and opportunities presented by online learning in higher education. As such, this book is an essential resource for anyone involved in online learning in higher education who seeks to develop and deliver dynamic and engaging courses that cater to the needs of online learners.