Mastering 3d Studio Max Animation
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Mastering 3d Studio Max Animation
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Author : R. Shamms Mortier
language : en
Publisher:
Release Date : 2002-03-01
Mastering 3d Studio Max Animation written by R. Shamms Mortier and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-03-01 with Computers categories.
Mastering 3d Studio Max R3
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Author : Chris Murray
language : en
Publisher: Sybex
Release Date : 2000
Mastering 3d Studio Max R3 written by Chris Murray and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
Written by a team of highly qualified Kinetix-certified training specialists, this book is filled with proven, practical examples and exercises that teach novices and experienced users how to make MAX perform amazing animations and special effects, as used in the entertainment industry. Includes CD.
Mastering 3ds Max 4
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Author : Cat Woods
language : en
Publisher: Sybex
Release Date : 2001-07-25
Mastering 3ds Max 4 written by Cat Woods and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-07-25 with Computers categories.
Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript
Mastering Autodesk 3ds Max 2013
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Author : Jeffrey Harper
language : en
Publisher: John Wiley & Sons
Release Date : 2012-08-30
Mastering Autodesk 3ds Max 2013 written by Jeffrey Harper and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-30 with Computers categories.
Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max. Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max Also recommended as a preparation guide to Autodesk's 3ds Max Associate and Professional exams Mastering Autodesk 3ds Max will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.
Mastering The Art Of Production With 3ds Max 4
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Author : Jason Busby
language : en
Publisher: Delmar Pub
Release Date : 2002
Mastering The Art Of Production With 3ds Max 4 written by Jason Busby and has been published by Delmar Pub this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Accompanying CD-ROM contains ... "ready-made models and material for use in completing the tutorials, as well as additional models and AVI files to spark readers' creativity ... and a guide to MAX buttons ..."--Page 4 of cover.
Mastering 3d Animation
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Author :
language : en
Publisher: Skyhorse Publishing Inc.
Release Date : 2004
Mastering 3d Animation written by and has been published by Skyhorse Publishing Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Art categories.
CD-ROM contains: "models, animations, textures and color images to help you work your way through the book"--Page xii.
Mastering 3d Studio Viz 3
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Author : George Omura
language : en
Publisher: John Wiley & Sons
Release Date : 2006-07-14
Mastering 3d Studio Viz 3 written by George Omura and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-07-14 with Computers categories.
Master 3D Studio VIZ Including All the New Features of Release 3 In Mastering 3D Studio VIZ 3, world-renowned AutoCAD expert George Omura teaches you every aspect of AutoDesk's powerful 3D design and modeling tool. Whether you're entirely new to VIZ or just want to get up to speed on the latest release, this book offers the explanations and clear, step-by-step instruction you need to put VIZ to work in even the most complex of design projects. Coverage includes: Finding your way around in VIZ Getting up to speed on the newest features Importing and exporting AutoCAD files Creating walls and doors Creating complex shapes Matching designs to background photographs Creating realistic and dramatic lighting effects Creating materials and applying materials to objects Creating geometry from bitmap images Basing designs on bitmap sketches Setting up animated walkthroughs Producing video output from animations Adding props to VIZ models Produce design presentation views-building elevations and top, front, and side views Placing sunlight for sun-shadow studies Using image editing programs in conjunction with VIZ Using AutoCAD in conjunction with VIZ Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Mastering Autodesk 3ds Max Design 2011
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Author : Mark Gerhard
language : en
Publisher: John Wiley & Sons
Release Date : 2010-07-28
Mastering Autodesk 3ds Max Design 2011 written by Mark Gerhard and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-28 with Computers categories.
Autodesk’s official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional exams. Examples come from projects that architects, designers, and planners actually encounter each day, while the workflows and instructions have been tested in real-world applications. The official guide endorsed by Autodesk, with comprehensive information on using 3ds Max Design 2011 as well as achieving certification Features step-by-step instructions and real-world projects that readers will actually encounter Covers using the 3ds Max interface, working with Revit and AutoCAD files, using the data and scene management tools, modeling, simulating lighting effects, analyzing sustainable design features, setting up animated walkthroughs, and much more Explains how to render real-world surfaces with architectural material and how to choose the renderer that creates the desired effect Mastering Autodesk 3ds Max Design 2011 covers every facet of this powerful program.
3ds Max 5 Fundamentals
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Author : Ted Boardman
language : en
Publisher: New Riders Publishing
Release Date : 2003
3ds Max 5 Fundamentals written by Ted Boardman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Mastering 3d Studio
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Author : Jon M. Duff
language : en
Publisher: Brooks/Cole
Release Date : 1996
Mastering 3d Studio written by Jon M. Duff and has been published by Brooks/Cole this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Art categories.
Explains the commands and procedures of 3D Studio and other skills such as storyboarding and preliminary sketching. It shows the process of planning and executing animations. The disk contains a blank sketchbook, four-colour insert and a special "flip-book