Mathematical Theory Of Zero Sum Two Person Games With A Finite Number Or A Continuum Of Strategies
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Mathematical Theory Of Zero Sum Two Person Games With A Finite Number Or A Continuum Of Strategies
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Author : Melvin Dresher
language : en
Publisher:
Release Date : 1949
Mathematical Theory Of Zero Sum Two Person Games With A Finite Number Or A Continuum Of Strategies written by Melvin Dresher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1949 with Game theory categories.
Two Person Zero Sum Games
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Author : Alan R. Washburn
language : en
Publisher: INFORMS
Release Date : 2003
Two Person Zero Sum Games written by Alan R. Washburn and has been published by INFORMS this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Game theory categories.
Two Person Zero Sum Games
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Author : Alan Washburn
language : en
Publisher: Springer
Release Date : 2013-11-29
Two Person Zero Sum Games written by Alan Washburn and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-29 with Business & Economics categories.
Two-person zero-sum game theory deals with situations that are perfectly competitive—there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach. Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.
Theory Of Games And Statistical Decisions
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Author : David A. Blackwell
language : en
Publisher: Courier Corporation
Release Date : 2012-06-14
Theory Of Games And Statistical Decisions written by David A. Blackwell and has been published by Courier Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-14 with Mathematics categories.
Evaluating statistical procedures through decision and game theory, as first proposed by Neyman and Pearson and extended by Wald, is the goal of this problem-oriented text in mathematical statistics. First-year graduate students in statistics and other students with a background in statistical theory and advanced calculus will find a rigorous, thorough presentation of statistical decision theory treated as a special case of game theory. The work of Borel, von Neumann, and Morgenstern in game theory, of prime importance to decision theory, is covered in its relevant aspects: reduction of games to normal forms, the minimax theorem, and the utility theorem. With this introduction, Blackwell and Professor Girshick look at: Values and Optimal Strategies in Games; General Structure of Statistical Games; Utility and Principles of Choice; Classes of Optimal Strategies; Fixed Sample-Size Games with Finite Ω and with Finite A; Sufficient Statistics and the Invariance Principle; Sequential Games; Bayes and Minimax Sequential Procedures; Estimation; and Comparison of Experiments. A few topics not directly applicable to statistics, such as perfect information theory, are also discussed. Prerequisites for full understanding of the procedures in this book include knowledge of elementary analysis, and some familiarity with matrices, determinants, and linear dependence. For purposes of formal development, only discrete distributions are used, though continuous distributions are employed as illustrations. The number and variety of problems presented will be welcomed by all students, computer experts, and others using statistics and game theory. This comprehensive and sophisticated introduction remains one of the strongest and most useful approaches to a field which today touches areas as diverse as gambling and particle physics.
A First Course On Zero Sum Repeated Games
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Author : Sylvain Sorin
language : en
Publisher: Springer Science & Business Media
Release Date : 2002-03-07
A First Course On Zero Sum Repeated Games written by Sylvain Sorin and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-03-07 with Business & Economics categories.
This volume aims to present the basic results in the theory of two-person zero-sum repeated games including stochastic games and repeated games with incomplete information. It is intended for graduate students with no previous knowledge of the field.
Von Neumann Morgenstern And The Creation Of Game Theory
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Author : Robert Leonard
language : en
Publisher: Cambridge University Press
Release Date : 2010-06-28
Von Neumann Morgenstern And The Creation Of Game Theory written by Robert Leonard and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06-28 with Business & Economics categories.
A reconstruction of the creation of game theory in the twentieth century by John von Neumann and Oskar Morgenstern.
Toward A History Of Game Theory
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Author : E. Roy Weintraub
language : en
Publisher: Duke University Press
Release Date : 1992
Toward A History Of Game Theory written by E. Roy Weintraub and has been published by Duke University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Business & Economics categories.
During the 1940s "game theory" emerged from the fields of mathematics and economics to provide a revolutionary new method of analysis. Today game theory provides a language for discussing conflict and cooperation not only for economists, but also for business analysts, sociologists, war planners, international relations theorists, and evolutionary biologists. Toward a History of Game Theory offers the first history of the development, reception, and dissemination of this crucial theory. Drawing on interviews with original members of the game theory community and on the Morgenstern diaries, the first section of the book examines early work in game theory. It focuses on the groundbreaking role of the von Neumann-Morgenstern collaborative work, The Theory of Games and Economic Behavior (1944). The second section recounts the reception of this new theory, revealing just how game theory made its way into the literatures of the time and thus became known among relevant communities of scholars. The contributors explore how game theory became a wedge in opening up the social sciences to mathematical tools and use the personal recollections of scholars who taught at Michigan and Princeton in the late 1940s to show why the theory captivated those practitioners now considered to be "giants" in the field. The final section traces the flow of the ideas of game theory into political science, operations research, and experimental economics. Contributors. Mary Ann Dimand, Robert W. Dimand, Robert J. Leonard, Philip Mirowski, Angela M. O'Rand, Howard Raiffa, Urs Rellstab, Robin E. Rider, William H. Riker, Andrew Schotter, Martin Shubik, Vernon L. Smith
Prisoners Of Reason
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Author : S. M. Amadae
language : en
Publisher: Cambridge University Press
Release Date : 2016-01-14
Prisoners Of Reason written by S. M. Amadae and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-14 with Mathematics categories.
Using the theory of Prisoner's Dilemma, Prisoners of Reason explores how neoliberalism departs from classic liberalism and how it rests on game theory.
Machine Dreams
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Author : Philip Mirowski
language : en
Publisher: Cambridge University Press
Release Date : 2002
Machine Dreams written by Philip Mirowski and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Business & Economics categories.
This is the first cross-over book into the history of science written by an historian of economics. It shows how 'history of technology' can be integrated with the history of economic ideas. The analysis combines Cold War history with the history of postwar economics in America and later elsewhere, revealing that the Pax Americana had much to do with abstruse and formal doctrines such as linear programming and game theory. It links the literature on 'cyborg' to economics, an element missing in literature to date. The treatment further calls into question the idea that economics has been immune to postmodern currents, arguing that neoclassical economics has participated in the deconstruction of the integral 'self'. Finally, it argues for an alliance of computational and institutional themes, and challenges the widespread impression that there is nothing else besides American neoclassical economic theory left standing after the demise of Marxism.
Game Theory
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Author : E. N. Barron
language : en
Publisher: John Wiley & Sons
Release Date : 2024-06-26
Game Theory written by E. N. Barron and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-26 with Business & Economics categories.
Authoritative and quantitative approach to modern game theory with applications from areas including economics, political science, computer science, and engineering Game Theory acknowledges the role of mathematics in making logical and advantageous decisions in adversarial situations and provides a balanced treatment of the subject that is both conceptual and applied. This newly updated and revised Third Edition streamlines the text to introduce readers to the basic theories behind games in a less technical but still mathematically rigorous way, with many new real-world examples from various fields of study, including economics, political science, military science, finance, biological science, and general game playing. The text introduces topics like repeated games, Bayesian equilibria, signaling games, bargaining games, evolutionary stable strategies, extensive games, and network and congestion games, which will be of interest across a wide range of disciplines. Separate sections in each chapter illustrate the use of Mathematica and Gambit software to create, analyze, and implement effective decision-making models. A companion website contains the related Mathematica and Gambit data sets and code. Solutions, hints, and methods used to solve most problems to enable self-learning are in an Appendix. Game Theory includes detailed information on: The von Neumann Minimax Theorem and methods for solving any 2-person zero sum matrix game. Two-person nonzero sum games solved for a Nash Equilibrium using nonlinear programming software or a calculus method. Nash Equilibria and Correlated Equilibria. Repeated games and punishment strategies to enforce cooperation Games in Extensive Form for solving Bayesian and perfect information games using Gambit. N-Person nonzero sum games, games with a continuum of strategies and many models in economics applications, duels, auctions, of Nash Equilibria, and the Stable Matching problem Coalitions and characteristic functions of cooperative games, an exact nucleolus for three-player games, bargaining Game theory in evolutionary processes and population games A trusted and proven guide for students of mathematics, engineering, and economics, the Third Edition of Game Theory is also an excellent resource for researchers and practitioners in economics, finance, engineering, operations research, statistics, and computer science.