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Maya


Maya
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Maya Professional Tips And Techniques


Maya Professional Tips And Techniques
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Author : Lee Lanier
language : en
Publisher: John Wiley & Sons
Release Date : 2007-06-05

Maya Professional Tips And Techniques written by Lee Lanier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-05 with Computers categories.


Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You’ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more—and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.



The Ancient Maya 6th Edition


The Ancient Maya 6th Edition
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Author : Robert J. Sharer
language : en
Publisher: Stanford University Press
Release Date : 2006

The Ancient Maya 6th Edition written by Robert J. Sharer and has been published by Stanford University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Social Science categories.


The rich findings of recent exploration and research are incorporated in this completely revised and greatly expanded sixth edition of this standard work on the Maya people. New field discoveries, new technical advances, new successes in the decipherment of Maya writing, and new theoretical perspectives on the Maya past have made this new edition necessary.



Introducing Maya 2011


Introducing Maya 2011
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-29

Introducing Maya 2011 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-29 with Computers categories.


A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.



Maya Character Creation


Maya Character Creation
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Author : Chris Maraffi
language : en
Publisher: New Riders
Release Date : 2003-09-11

Maya Character Creation written by Chris Maraffi and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-11 with Computers categories.


A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.



Ancient Maya


Ancient Maya
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Author : Arthur Demarest
language : en
Publisher: Cambridge University Press
Release Date : 2004-12-09

Ancient Maya written by Arthur Demarest and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-12-09 with History categories.


In this new archaeological study, Arthur Demarest brings the lost pre-Columbian civilization of the Maya to life. In applying a holistic perspective to the most recent evidence from archaeology, paleoecology, and epigraphy, this theoretical interpretation emphasises both the brilliant rain forest adaptations of the ancient Maya and the Native American spirituality that permeated all aspects of their daily life. Demarest draws on his own discoveries and the findings of colleagues to reconstruct the complex lifeways and volatile political history of the Classic Maya states of the first to eighth centuries. He provides a new explanation of the long-standing mystery of the ninth-century abandonment of most of the great rain forest cities. Finally, he draws lessons from the history of the Classic Maya cities for contemporary society and for the ongoing struggles and resurgence of the modern Maya peoples, who are now re-emerging from six centuries of oppression.



Introducing Maya 2008


Introducing Maya 2008
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2008-03-04

Introducing Maya 2008 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-04 with Computers categories.


The new edition of this perennial bestseller is the ideal initiation to 3D and Maya. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun and easy to learn Maya's core tools while introducing the latest Maya 2008 features. Follow clear-cut, step-by-step lessons while you learn by doing using a wealth of hands-on files provided on the CD. You'll also find compelling examples in the full-color insert.



Maya 5 Fundamentals


Maya 5 Fundamentals
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Author : Garry Lewis
language : en
Publisher: New Riders
Release Date : 2004

Maya 5 Fundamentals written by Garry Lewis and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


The CD-ROM includes a dozen hours of hands-on tutorial movies (recorded at 800X600) to aid your learning process.



New Theories On The Ancient Maya


New Theories On The Ancient Maya
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Author : Elin C. Danien
language : en
Publisher: UPenn Museum of Archaeology
Release Date : 1992-01-29

New Theories On The Ancient Maya written by Elin C. Danien and has been published by UPenn Museum of Archaeology this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992-01-29 with History categories.


Papers from the 1987 Maya Weekend conference at the University of Pennsylvania Museum present current views of Maya culture and language. Also included is an article by George Stuart summarizing the history of the study of Maya hieroglyphs and the fascinating scholars and laypersons who have helped bring about their decipherment. Symposium Series III University Museum Monograph, 77



Maya Angelou


Maya Angelou
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Author : L. Patricia Kite
language : en
Publisher: Lerner Publications
Release Date : 2006-01-01

Maya Angelou written by L. Patricia Kite and has been published by Lerner Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-01 with Juvenile Nonfiction categories.


Read about the life of the famous African-American author.



Mel Scripting For Maya Animators


Mel Scripting For Maya Animators
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Author : Mark R. Wilkins
language : en
Publisher: Elsevier
Release Date : 2005-08-23

Mel Scripting For Maya Animators written by Mark R. Wilkins and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-23 with Computers categories.


Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for Maya Animators earned the reputation as the best introductory book on MEL, Maya's scripting language. Now fully revised and updated, the second edition also includes new features, such as a discussion of global procedures, new chapters on fixing programming bottlenecks, advanced user interface techniques, and optimizing character rigs. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. A generous collection of code examples and Maya scene files is included on the companion Web site. This is a book for animators, artists, game developers, visual effects developers, and technical directors who want to learn the fundamentals of Maya, how to automate tasks, personalize user interfaces, build custom tools, and solve problems with MEL. - Fully updated with several new chapters - Profusely illustrated and includes a companion Web site with numerous code examples and scene files - The authors bring their extensive experience in professional production studios to provide expert guidance