[PDF] On The Go Games - eBooks Review

On The Go Games


On The Go Games
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Computers And Games


Computers And Games
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Author : Cameron Browne
language : en
Publisher: Springer Nature
Release Date : 2023-05-23

Computers And Games written by Cameron Browne and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-05-23 with Computers categories.


This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22–24, 2022. The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: ​classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.



Pattern Recognition


Pattern Recognition
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Author : José Francisco Martínez-Trinidad
language : en
Publisher: Springer
Release Date : 2018-06-20

Pattern Recognition written by José Francisco Martínez-Trinidad and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-06-20 with Computers categories.


This book constitutes the proceedings of the 10th Mexican Conference on Pattern Recognition, MCPR 2018, held in Puebla, Mexico, in June 2018. The 28 papers presented in this volume were carefully reviewed and selected from 44 submissions. They were organized in topical sections named: pattern recognition principles; deep learning, neural networks and associative memories; data mining; and computer vision.



Computer Games


Computer Games
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Author : Tristan Cazenave
language : en
Publisher: Springer
Release Date : 2014-03-31

Computer Games written by Tristan Cazenave and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-31 with Computers categories.


This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.



Innovative Technologies And Learning


Innovative Technologies And Learning
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Author : Lisbet Rønningsbakk
language : en
Publisher: Springer Nature
Release Date : 2019-11-25

Innovative Technologies And Learning written by Lisbet Rønningsbakk and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-25 with Education categories.


This book constitutes the refereed proceedings of the Second International Conference on Innovative Technologies and Learning, ICITL 2019, held in Tromsø, Norway, in December 2019. The 85 full papers presented together with 4 short papers were carefully reviewed and selected from 189 submissions. The papers are organized in the following topical sections: application and design of innovative learning software; artificial intelligence and data mining in education; augmented and virtual reality in education; computational thinking in education; design and framework of learning systems; educational data analytics techniques and adaptive learning applications; evaluation, assessment and test; innovative learning in education; mobile learning; new perspectives in education; online course and web-based environment; pedagogies to innovative technologies; social media learning; technologies enhanced language learning; and technology and engineering education.



Models Of Simon


Models Of Simon
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Author : Kumaraswamy Vela Velupillai
language : en
Publisher: Routledge
Release Date : 2017-11-22

Models Of Simon written by Kumaraswamy Vela Velupillai and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-22 with Business & Economics categories.


Herbert Simon (1916-2001) is mostly celebrated for the theory of bounded rationality and satisficing. This book of essays on Models of Simon tackles these topics that the he broached in a professional career spanning more than 60 years. Expository material on the fundamental concepts he introduced are re-interpreted in terms of the theory of computability. This volume frames the behavioural issues of concern for economists, such as: hierarchy, causality, near-diagonal linear dynamical systems, discovery, the contrasts between the notion of heuristics, and the Church-Turing Thesis of Computability Theory. There is, consistently, an emphasis on the historical origins of the concepts Simon worked with, in emphasising Human Problem Solving and Decision Making – by rational individuals and institutions (like Organizations). The main feature of the results in the book are its emphasis on the procedural aspects of human problem solving, decision making and the remarkable way Simon harnessed many tools of mathematical logic, mathematics, cognitive sciences, economics and econometrics. This long-awaited volume is an important read for those who study economic theory and philosophy, microeconomics and political economy, as well as those interested in the great Herbert Simon’s work.



Computers And Games


Computers And Games
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Author : Aske Plaat
language : en
Publisher: Springer
Release Date : 2016-12-09

Computers And Games written by Aske Plaat and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-09 with Computers categories.


This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.



High Level Models Of Unconventional Computations


High Level Models Of Unconventional Computations
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Author : Andrew Schumann
language : en
Publisher: Springer
Release Date : 2018-05-17

High Level Models Of Unconventional Computations written by Andrew Schumann and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-17 with Technology & Engineering categories.


This book shows that the plasmodium of Physarum polycephalum can be considered a natural labelled transition system, and based on this, it proposes high-level programming models for controlling the plasmodium behaviour. The presented programming is a form of pure behaviourism: the authors consider the possibility of simulating all basic stimulus–reaction relations. As plasmodium is a good experimental medium for behaviouristic models, the book applies the programming tools for modelling plasmodia as unconventional computers in different behavioural sciences based on studying the stimulus–reaction relations. The authors examine these relations within the framework of a bio-inspired game theory on plasmodia they have developed i.e. within an experimental game theory, where, on the one hand, all basic definitions are verified in experiments with Physarum polycephalum and Badhamia utricularis and, on the other hand, all basic algorithms are implemented in the object-oriented language for simulations of plasmodia. The results allow the authors to propose that the plasmodium can be a model for concurrent games and context-based games.



The First 20 Hours


The First 20 Hours
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Author : Josh Kaufman
language : en
Publisher: Penguin UK
Release Date : 2013-06-06

The First 20 Hours written by Josh Kaufman and has been published by Penguin UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-06 with Self-Help categories.


'Lots of books promise to change your life. This one actually will' Seth Godin, bestselling author of Purple Cow Have you always wanted to learn a new language? Play an instrument? Launch a business? What's holding you back from getting started? Are you worried about the time it takes to acquire new skills - time you can't spare? ------------------------------------------------ Pick up this book and set aside twenty hours to go from knowing nothing to performing like a pro. That's it. Josh Kaufman, author of international bestseller The Personal MBA, has developed a unique approach to mastering anything. Fast. 'After reading this book, you'll be ready to take on any number of skills and make progress on that big project you've been putting off for years' Chris Guillebeau, bestselling author of Un-F*ck Yourself 'All that's standing between you and playing the ukulele is your TV time for the next two weeks' Laura Vanderkam, author of What the Most Successful People Do Before Breakfast



Computers And Games


Computers And Games
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Author : H. Jaap van den Herik
language : en
Publisher: Springer
Release Date : 2007-09-28

Computers And Games written by H. Jaap van den Herik and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-28 with Computers categories.


This book constitutes the thoroughly refereed post-proceedings of the 5th International Conference on Computers and Games, CG 2006, co-located with the 14th World Computer-Chess Championship and the 11th Computer Olympiad. The 24 revised papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go.



On Fuzziness


On Fuzziness
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Author : Rudolf Seising
language : en
Publisher: Springer
Release Date : 2013-01-12

On Fuzziness written by Rudolf Seising and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-12 with Technology & Engineering categories.


The notion of Fuzziness stands as one of the really new concepts that have recently enriched the world of Science. Science grows not only through technical and formal advances on one side and useful applications on the other side, but also as consequence of the introduction and assimilation of new concepts in its corpus. These, in turn, produce new developments and applications. And this is what Fuzziness, one of the few new concepts arisen in the XX Century, has been doing so far. This book aims at paying homage to Professor Lotfi A. Zadeh, the “father of fuzzy logic” and also at giving credit to his exceptional work and personality. In a way, this is reflected in the variety of contributions collected in the book. In some of them the authors chose to speak of personal meetings with Lotfi; in others, they discussed how certain papers of Zadeh were able to open for them a new research horizon. Some contributions documented results obtained from the author/s after taking inspiration from a particular idea of Zadeh, thus implicitly acknowledging him. Finally, there are contributions of several “third generation fuzzysists or softies” who were firstly led into the world of Fuzziness by a disciple of Lotfi Zadeh, who, following his example, took care of opening for them a new road in science. Rudolf Seising is Adjoint Researcher at the European Centre for Soft Computing in Mieres, Asturias (Spain). Enric Trillas and Claudio Moraga are Emeritus Researchers at the European Centre for Soft Computing, Mieres, Asturias (Spain). Settimo Termini is Professor of Theoretical Computer Science at the University of Palermo, Italy and Affiliated Researcher at the European Centre for Soft Computing, Mieres, Asturias (Spain)