[PDF] Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work - eBooks Review

Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work


Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work
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Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work


Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work
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Author : Booki Nova
language : en
Publisher: Independently Published
Release Date : 2019-04-06

Personal Trainer Noun A Multitasking Dedicated Ninja Who Unlocks Hidden Potential To Maximize A Client S Performance Through Sweat Tears Hard Work written by Booki Nova and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-06 with categories.


This handy 6" x 9" lined notebook is A great inexpensive gift idea for any occasion.it makes a great birthday, Thanksgiving, Christmas or couple anniversary Gift For Personal trainers 6X9 inch, 110 pages, lightly lined, matte softcover



I Am Error


I Am Error
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Author : Nathan Altice
language : en
Publisher: MIT Press
Release Date : 2017-09-08

I Am Error written by Nathan Altice and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-08 with Computers categories.


The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.



Best Agile Articles 2020


Best Agile Articles 2020
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Author : Cherie Silas MCC
language : en
Publisher: Independently Published
Release Date : 2021-03-09

Best Agile Articles 2020 written by Cherie Silas MCC and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-09 with categories.


We are delighted to bring you this volume of the best agile articles of 2020. Our goal in publishing this book is to cull through the many articles that are published every year to bring you a curated set of high-quality articles that capture the latest knowledge and experience of the agile community in one compact volume. Our purpose is twofold. First, we understand that it can be hard to figure out where to go when looking for ideas and answers. There are thousands of blogs, videos, books, and other resources available at the click of a mouse. But that can be a lot to sort through. So, we thought we could be of some assistance. Second, we wanted to bring some visibility to many people who are doing good work in this field and are providing helpful resources. Our hope is that this publication will help them connect to you, the ones they are writing for. Our intention is that this publication is to be by the agile community as a service to the agile community and for the agile community. With that in mind, we pulled together a great group of volunteers to help get this work into your hands. The articles in this volume were selected by: - A diverse Review Committee of twenty-four people with expertise in a variety of areas related to agile.- The agile community. A call for nominations went out in early 2020 and over 120 articles were nominated by the community. We selected the top 50 articles to present in the publication.The articles themselves cover a wide variety of topics, including organizational structure, culture, and agile leadership. There is something for almost everyone here. This is the fourth book in the series. Previous books, Best Agile Articles of 2017, 2018, and 2019, are available on Amazon and on the website at https: //baa.tco.ac/books.We are thankful for the great participation of the agile community at large and to our sponsor, Scrum.org.



Evergreen


Evergreen
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Author : Susan Fawcett
language : en
Publisher:
Release Date : 2011

Evergreen written by Susan Fawcett and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with English language categories.




Players Making Decisions


Players Making Decisions
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Author : Zack Hiwiller
language : en
Publisher: New Riders
Release Date : 2015-12-09

Players Making Decisions written by Zack Hiwiller and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-09 with Computers categories.


Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it



The Professional Scrummaster S Handbook


The Professional Scrummaster S Handbook
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Author : Stacia Viscardi
language : en
Publisher:
Release Date : 2013

The Professional Scrummaster S Handbook written by Stacia Viscardi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Project management categories.




The Language Of Humor


The Language Of Humor
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Author : Don L. F. Nilsen
language : en
Publisher: Cambridge University Press
Release Date : 2018-11-01

The Language Of Humor written by Don L. F. Nilsen and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-01 with Language Arts & Disciplines categories.


Much of today's communication is carried out through various kinds of humor, and we therefore need to be able to understand its many aspects. Here, two of the world's leading pioneers in humor studies, Alleen and Don Nilsen, explore how humor can be explained across the numerous sub-disciplines of linguistics. Drawing on examples from language play and jokes in a range of real-life contexts, such as art, business, marketing, comedy, creative writing, science, journalism and politics, the authors use their own theory of 'Features, functions and subjects of Humor' to analyze humor across all disciplines. Each highly accessible chapter uses a rich array of examples to stimulate discussion and interaction even in large classes. Supplemental PowerPoints to accompany each of the 25 chapters are available online, taking many of the insights from the chapters for further interactional discussions with students.



Bone Detective


Bone Detective
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Author : Lorraine Jean Hopping
language : en
Publisher: Joseph Henry Press
Release Date : 2006-04-30

Bone Detective written by Lorraine Jean Hopping and has been published by Joseph Henry Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-30 with Science categories.


Diane France loves bones. Why? Because they talk to her. Every skeleton she meets whispers secrets about the life-and death-of its owner. Diane France can hear those secrets because she's a forensic anthropologist, a bone detective. She has the science skills and know-how to examine bones for clues to a mystery: Who was this person and how did he or she die? Bones tell Diane about the life and times of famous people in history, from a Russian royal family to American outlaws and war heroes. They speak to her about murders, mass disasters, and fatal accidents. One day she's collecting skeletal evidence at a crime scene. A phone call later she's jetting to the site of a plane crash or other unexpected tragedy to identify victims. Young readers will be captivated by the thrilling real-life story of this small-town girl full of curiosity and mischief who became a world-famous bone detective.



Why Agile Works


Why Agile Works
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Author : Michael de la Maza
language : en
Publisher: Lulu.com
Release Date : 2016-02-29

Why Agile Works written by Michael de la Maza and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-29 with Computers categories.


Why do some companies excel with agile and others see virtually no improvement? The difference is culture and an understanding that agile is a framework for deep cultural change instead of a process or set of practices to increase efficiency. Processes and methods can become stale and rote, and can stifle innovation-even processes that were initially developed to be agile. An agile culture, however, will continuously improve and adapt without the need for periodic change initiatives. Why Agile Works: The Values Behind the Results focuses on why and how agile works and where agile should take organizations in terms of values. Here you'll learn: why agile fails most often, how culture determines results, the difference between values and beliefs, a framework for describing agile organizational values, how to recognize common beliefs that support and undermine an agile organization. If agile is a framework for change, this book is about what this change looks like and how agile beliefs lead you there.



Fate


Fate
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Author : Leonard Balsera
language : en
Publisher:
Release Date : 2013-07-03

Fate written by Leonard Balsera and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-03 with Fantasy games categories.


Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson